raze/source/core/sound
2020-05-23 12:37:47 +02:00
..
backend - update of music code, in particular separating the engine-specific lookup from the backend. 2020-05-23 12:37:47 +02:00
thirdparty - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
s_environment.cpp - match cmdlib.cpp/.h with GZDoom. 2020-04-12 08:30:36 +02:00
s_sound.cpp - stop the railgun's active sound if another weapon is selected. 2020-05-22 23:02:25 +02:00
s_sound.h - moved music code to "common" 2020-05-23 12:37:47 +02:00
s_soundinternal.h - stop the railgun's active sound if another weapon is selected. 2020-05-22 23:02:25 +02:00