raze/wadsrc/static/zscript
Christoph Oelckers c77a072628 - added all needed parts of Witchaven's native looking menu.
This isn't particularly faithful, though, neither with DOS nor GDX because both menus have UX issues.

Main menu items reflect what a modern engine needs, not what DOS had.
The hi-res menu background is not being used because it forces the entire menu into the upper left corner.
The original game had the difficulty only as a setting on the "gore" page and could not start the game from there. This has been changed to a more traditional skill menu.
The only other part that has been ported over is the help screens.
2020-10-31 14:06:12 +01:00
..
engine - copyright headers added. 2020-10-31 13:20:55 +01:00
games - added all needed parts of Witchaven's native looking menu. 2020-10-31 14:06:12 +01:00
constants.zs - get load and save game menus and related CCMDs working again. 2020-10-07 18:32:57 +02:00
gamescreen.zs - added some ZScript basics. 2020-06-20 09:46:41 +02:00
razebase.zs - make DHUDFont an object. 2020-10-31 13:20:54 +01:00