raze/source/core/cheats.h
Christoph Oelckers 499ed52972 - route savegame requests through the newwork, just like GZDoom does.
Although a bit overkill for single player saves only, this will ensure consistent behavior between both engines regarding the menu.
2021-05-12 00:21:26 +02:00

12 lines
348 B
C

#pragma once
#include <stdint.h>
#include "c_cvars.h"
#include "d_protocol.h"
EXTERN_CVAR(Bool, sv_cheats)
void genericCheat(int player, uint8_t** stream, bool skip);
void changeMap(int player, uint8_t** stream, bool skip);
void endScreenJob(int player, uint8_t** stream, bool skip);
void startSaveGame(int player, uint8_t** stream, bool skip);