mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-27 20:50:49 +00:00
96 lines
2.5 KiB
C++
96 lines
2.5 KiB
C++
#ifndef __GLES_SYSTEM_H
|
|
#define __GLES_SYSTEM_H
|
|
|
|
#include <math.h>
|
|
#include <float.h>
|
|
#include <limits.h>
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <stddef.h>
|
|
#include <string.h>
|
|
#include <ctype.h>
|
|
#include <limits.h>
|
|
#include <assert.h>
|
|
#include <errno.h>
|
|
#include <stdarg.h>
|
|
#include <signal.h>
|
|
#if !defined(__APPLE__) && !defined(__FreeBSD__) && !defined(__OpenBSD__) && !defined(__DragonFly__)
|
|
#include <malloc.h>
|
|
#endif
|
|
#include <time.h>
|
|
|
|
#include <sys/types.h>
|
|
#include <sys/stat.h>
|
|
#include <fcntl.h>
|
|
|
|
#define USE_GLES2 0 // For Desktop PC leave as 0, it will use the exisiting OpenGL context creationg code but run with the GLES2 renderer
|
|
// Set to 1 for when comipling for a real GLES device
|
|
|
|
#if (USE_GLES2)
|
|
#include "glad/glad.h"
|
|
|
|
// Below are used extensions for GLES
|
|
typedef void* (APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
|
GLAPI PFNGLMAPBUFFERRANGEEXTPROC glMapBufferRange;
|
|
|
|
typedef GLboolean(APIENTRYP PFNGLUNMAPBUFFEROESPROC)(GLenum target);
|
|
GLAPI PFNGLUNMAPBUFFEROESPROC glUnmapBuffer;
|
|
|
|
#define GL_DEPTH24_STENCIL8 0x88F0
|
|
#define GL_MAP_PERSISTENT_BIT 0x0040
|
|
#define GL_MAP_READ_BIT 0x0001
|
|
#define GL_MAP_WRITE_BIT 0x0002
|
|
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
|
|
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
|
|
#define GL_BGRA 0x80E1
|
|
#define GL_DEPTH_CLAMP 0x864F
|
|
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
|
|
|
#else
|
|
#include "gl_load/gl_load.h"
|
|
#endif
|
|
|
|
#if defined(__APPLE__)
|
|
#include <OpenGL/OpenGL.h>
|
|
#endif
|
|
|
|
// This is the number of vec4s make up the light data
|
|
#define LIGHT_VEC4_NUM 4
|
|
|
|
//#define NO_RENDER_BUFFER
|
|
|
|
//#define NPOT_EMULATION
|
|
|
|
namespace OpenGLESRenderer
|
|
{
|
|
struct RenderContextGLES
|
|
{
|
|
unsigned int flags;
|
|
unsigned int maxlights;
|
|
unsigned int numlightvectors;
|
|
bool useMappedBuffers;
|
|
bool depthStencilAvailable;
|
|
bool npotAvailable;
|
|
bool forceGLSLv100;
|
|
bool depthClampAvailable;
|
|
bool anistropicFilterAvailable;
|
|
int max_texturesize;
|
|
char* vendorstring;
|
|
char* modelstring;
|
|
};
|
|
|
|
extern RenderContextGLES gles;
|
|
|
|
void InitGLES();
|
|
}
|
|
|
|
#ifdef _MSC_VER
|
|
#pragma warning(disable : 4244) // MIPS
|
|
#pragma warning(disable : 4136) // X86
|
|
#pragma warning(disable : 4051) // ALPHA
|
|
|
|
#pragma warning(disable : 4018) // signed/unsigned mismatch
|
|
#pragma warning(disable : 4305) // truncate from double to float
|
|
#endif
|
|
|
|
#endif //__GL_PCH_H
|