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git-svn-id: https://svn.eduke32.com/eduke32@5272 1a8010ca-5511-0410-912e-c29ae57300e0
103 lines
3.2 KiB
C
103 lines
3.2 KiB
C
/*
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Copyright (C) 1994-1995 Apogee Software, Ltd.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/**********************************************************************
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module: FX_MAN.H
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author: James R. Dose
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date: March 17, 1994
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Public header for FX_MAN.C
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(c) Copyright 1994 James R. Dose. All Rights Reserved.
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**********************************************************************/
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#ifndef FX_MAN_H_
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#define FX_MAN_H_
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#include "inttypes.h"
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#include "limits.h"
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#include "drivers.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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enum FX_ERRORS
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{
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FX_Warning = -2,
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FX_Error = -1,
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FX_Ok = 0,
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FX_InvalidCard,
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FX_MultiVocError,
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};
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enum FX_LOOP_HOW
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{
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FX_ONESHOT = -1,
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FX_LOOP = 0,
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};
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#define FX_MUSIC_PRIORITY INT_MAX
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const char *FX_ErrorString(int32_t ErrorNumber);
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int32_t FX_Init(int32_t SoundCard, int32_t numvoices, int32_t numchannels, unsigned mixrate, void *initdata);
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int32_t FX_Shutdown(void);
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void FX_SetCallBack(void(*function)(uint32_t));
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void FX_SetVolume(int32_t volume);
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int32_t FX_GetVolume(void);
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void FX_SetReverseStereo(int32_t setting);
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int32_t FX_GetReverseStereo(void);
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void FX_SetReverb(int32_t reverb);
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int32_t FX_GetMaxReverbDelay(void);
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int32_t FX_GetReverbDelay(void);
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void FX_SetReverbDelay(int32_t delay);
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int32_t FX_PauseVoice(int32_t handle, int32_t pause);
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int32_t FX_VoiceAvailable(int32_t priority);
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int32_t FX_EndLooping(int32_t handle);
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int32_t FX_SetPan(int32_t handle, int32_t vol, int32_t left, int32_t right);
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int32_t FX_SetPitch(int32_t handle, int32_t pitchoffset);
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int32_t FX_SetFrequency(int32_t handle, int32_t frequency);
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int32_t FX_PlayAuto(char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
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int32_t priority, uint32_t callbackval);
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int32_t FX_PlayLoopedAuto(char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t loopend, int32_t pitchoffset,
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int32_t vol, int32_t left, int32_t right, int32_t priority, uint32_t callbackval);
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int32_t FX_PlayAuto3D(char *ptr, uint32_t ptrlength, int32_t loophow, int32_t pitchoffset, int32_t angle,
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int32_t distance, int32_t priority, uint32_t callbackval);
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int32_t FX_Pan3D(int32_t handle, int32_t angle, int32_t distance);
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int32_t FX_SoundActive(int32_t handle);
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int32_t FX_SoundsPlaying(void);
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int32_t FX_StopSound(int32_t handle);
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int32_t FX_StopAllSounds(void);
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int32_t FX_SetVoiceCallback(int32_t handle, uint32_t callbackval);
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int32_t FX_SetPrintf(void(*function)(const char *, ...));
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int32_t FX_GetPosition(int32_t handle, int32_t *position);
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int32_t FX_SetPosition(int32_t handle, int32_t position);
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#ifdef __cplusplus
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}
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#endif
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#endif
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