.. |
bonecomponents.h
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- Backend update from GZDoom
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2022-11-06 11:46:26 +01:00 |
model.cpp
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backend update from GZDoom
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2023-10-07 18:44:31 +02:00 |
model.h
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use FTranslationID in the model code.
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2023-11-09 23:19:48 +01:00 |
model_iqm.h
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use FTranslationID in the model code.
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2023-11-09 23:19:48 +01:00 |
model_kvx.h
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use FTranslationID in the model code.
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2023-11-09 23:19:48 +01:00 |
model_md2.h
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use FTranslationID in the model code.
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2023-11-09 23:19:48 +01:00 |
model_md3.h
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use FTranslationID in the model code.
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2023-11-09 23:19:48 +01:00 |
model_obj.h
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use FTranslationID in the model code.
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2023-11-09 23:19:48 +01:00 |
model_ue1.h
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use FTranslationID in the model code.
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2023-11-09 23:19:48 +01:00 |
modelrenderer.h
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use FTranslationID in the model code.
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2023-11-09 23:19:48 +01:00 |
models_iqm.cpp
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use FTranslationID in the model code.
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2023-11-09 23:19:48 +01:00 |
models_md2.cpp
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use FTranslationID in the model code.
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2023-11-09 23:19:48 +01:00 |
models_md3.cpp
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use FTranslationID in the model code.
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2023-11-09 23:19:48 +01:00 |
models_obj.cpp
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use FTranslationID in the model code.
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2023-11-09 23:19:48 +01:00 |
models_ue1.cpp
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use FTranslationID in the model code.
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2023-11-09 23:19:48 +01:00 |
models_voxel.cpp
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use FTranslationID in the model code.
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2023-11-09 23:19:48 +01:00 |
tab_anorms.h
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- backend update with GZDoom model code.
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2020-05-31 08:55:00 +02:00 |
voxels.cpp
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- fixed voxel loader.
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2023-09-10 21:30:45 +02:00 |
voxels.h
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- got rid of the global compatibility modes and made 'precise' a parameter for clipmove.
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2023-11-12 14:45:24 +01:00 |