mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-16 15:41:16 +00:00
744 lines
18 KiB
C++
744 lines
18 KiB
C++
//
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// Common non-engine code/data for EDuke32 and Mapster32
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//
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#include "ns.h" // Must come before everything else!
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#include "compat.h"
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#include "build.h"
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#include "baselayer.h"
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#include "palette.h"
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#include "cmdlib.h"
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#include "grpscan.h"
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#include "gamecvars.h"
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#include "rts.h"
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#ifdef _WIN32
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# define NEED_SHLWAPI_H
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# include "windows_inc.h"
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# include "win32/winbits.h"
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# ifndef KEY_WOW64_64KEY
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# define KEY_WOW64_64KEY 0x0100
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# endif
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# ifndef KEY_WOW64_32KEY
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# define KEY_WOW64_32KEY 0x0200
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# endif
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#elif defined __APPLE__
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# include "osxbits.h"
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#endif
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#include "common.h"
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#include "common_game.h"
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BEGIN_RR_NS
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struct grpfile_t const *g_selectedGrp;
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int32_t g_gameType = GAMEFLAG_DUKE;
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int g_addonNum = 0;
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// g_gameNamePtr can point to one of: grpfiles[].name (string literal), string
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// literal, malloc'd block (XXX: possible leak)
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const char *g_gameNamePtr = NULL;
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// grp/con handling
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static const char *defaultconfilename = "GAME.CON";
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static const char *defaultgamegrp[GAMECOUNT] = { "DUKE3D.GRP", "REDNECK.GRP", "REDNECK.GRP", "NAM.GRP", "NAPALM.GRP" };
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static const char *defaultdeffilename[GAMECOUNT] = { "duke3d.def", "rr.def", "rrra.def", "nam.def", "napalm.grp" };
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static const char *defaultgameconfilename[GAMECOUNT] = { "GAME.CON", "GAME.CON", "GAME.CON", "NAM.CON", "NAPALM.CON" };
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// g_grpNamePtr can ONLY point to a malloc'd block (length BMAX_PATH)
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char *g_grpNamePtr = NULL;
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// g_scriptNamePtr can ONLY point to a malloc'd block (length BMAX_PATH)
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char *g_scriptNamePtr = NULL;
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void clearGrpNamePtr(void)
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{
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Bfree(g_grpNamePtr);
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// g_grpNamePtr assumed to be assigned to right after
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}
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void clearScriptNamePtr(void)
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{
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Bfree(g_scriptNamePtr);
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// g_scriptNamePtr assumed to be assigned to right after
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}
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const char *G_DefaultGrpFile(void)
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{
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if (DUKE)
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return defaultgamegrp[GAME_DUKE];
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else if (RR)
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return defaultgamegrp[GAME_RR];
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return defaultgamegrp[0];
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}
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const char *G_DefaultDefFile(void)
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{
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if (DUKE)
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return defaultdeffilename[GAME_DUKE];
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else if (RRRA)
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return defaultdeffilename[GAME_RRRA];
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else if (RR)
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return defaultdeffilename[GAME_RR];
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return defaultdeffilename[0];
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}
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const char *G_DefaultConFile(void)
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{
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/*if (DUKE && testkopen(defaultgameconfilename[GAME_DUKE],0))
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return defaultgameconfilename[GAME_DUKE];
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else if (WW2GI && testkopen(defaultgameconfilename[GAME_WW2GI],0))
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return defaultgameconfilename[GAME_WW2GI];
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else */if (NAPALM)
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{
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if (!testkopen(defaultgameconfilename[GAME_NAPALM],0))
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{
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if (testkopen(defaultgameconfilename[GAME_NAM],0))
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return defaultgameconfilename[GAME_NAM]; // NAM/NAPALM Sharing
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}
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else
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return defaultgameconfilename[GAME_NAPALM];
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}
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else if (NAM)
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{
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if (!testkopen(defaultgameconfilename[GAME_NAM],0))
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{
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if (testkopen(defaultgameconfilename[GAME_NAPALM],0))
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return defaultgameconfilename[GAME_NAPALM]; // NAM/NAPALM Sharing
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}
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else
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return defaultgameconfilename[GAME_NAM];
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}
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return defaultconfilename;
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}
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const char *G_GrpFile(void)
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{
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return (g_grpNamePtr == NULL) ? G_DefaultGrpFile() : g_grpNamePtr;
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}
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const char *G_DefFile(void)
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{
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return (g_defNamePtr == NULL) ? G_DefaultDefFile() : g_defNamePtr;
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}
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const char *G_ConFile(void)
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{
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return (g_scriptNamePtr == NULL) ? G_DefaultConFile() : g_scriptNamePtr;
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}
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//////////
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// Set up new-style multi-psky handling.
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void G_InitMultiPsky(int CLOUDYOCEAN__DYN, int MOONSKY1__DYN, int BIGORBIT1__DYN, int LA__DYN)
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{
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// When adding other multi-skies, take care that the tileofs[] values are
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// <= PSKYOFF_MAX. (It can be increased up to MAXPSKYTILES, but should be
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// set as tight as possible.)
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// The default sky properties (all others are implicitly zero):
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psky_t *sky = tileSetupSky(DEFAULTPSKY);
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sky->lognumtiles = 3;
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sky->horizfrac = 32768;
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// CLOUDYOCEAN
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// Aligns with the drawn scene horizon because it has one itself.
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sky = tileSetupSky(CLOUDYOCEAN__DYN);
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sky->lognumtiles = 3;
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sky->horizfrac = 65536;
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// MOONSKY1
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// earth mountain mountain sun
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sky = tileSetupSky(MOONSKY1__DYN);
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sky->lognumtiles = 3;
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sky->horizfrac = 32768;
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sky->tileofs[6] = 1;
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sky->tileofs[1] = 2;
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sky->tileofs[4] = 2;
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sky->tileofs[2] = 3;
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// BIGORBIT1 // orbit
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// earth1 2 3 moon/sun
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sky = tileSetupSky(BIGORBIT1__DYN);
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sky->lognumtiles = 3;
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sky->horizfrac = 32768;
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sky->tileofs[5] = 1;
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sky->tileofs[6] = 2;
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sky->tileofs[7] = 3;
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sky->tileofs[2] = 4;
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// LA // la city
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// earth1 2 3 moon/sun
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sky = tileSetupSky(LA__DYN);
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sky->lognumtiles = 3;
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sky->horizfrac = 16384 + 1024;
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sky->tileofs[0] = 1;
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sky->tileofs[1] = 2;
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sky->tileofs[2] = 1;
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sky->tileofs[3] = 3;
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sky->tileofs[4] = 4;
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sky->tileofs[5] = 0;
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sky->tileofs[6] = 2;
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sky->tileofs[7] = 3;
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#if 0
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// This assertion should hold. See note above.
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for (bssize_t i=0; i<pskynummultis; ++i)
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for (bssize_t j=0; j<(1<<multipsky[i].lognumtiles); ++j)
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Bassert(multipsky[i].tileofs[j] <= PSKYOFF_MAX);
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#endif
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}
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void G_SetupGlobalPsky(void)
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{
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int skyIdx = 0;
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// NOTE: Loop must be running backwards for the same behavior as the game
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// (greatest sector index with matching parallaxed sky takes precedence).
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for (bssize_t i = numsectors - 1; i >= 0; i--)
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{
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if (sector[i].ceilingstat & 1)
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{
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skyIdx = getpskyidx(sector[i].ceilingpicnum);
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if (skyIdx > 0)
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break;
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}
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}
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g_pskyidx = skyIdx;
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}
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//////////
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static void G_LoadAddon(void);
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int32_t g_groupFileHandle;
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struct strllist* CommandPaths, * CommandGrps;
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void G_ExtInit(void)
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{
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char cwd[BMAX_PATH];
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#ifdef EDUKE32_OSX
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char *appdir = Bgetappdir();
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addsearchpath(appdir);
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Bfree(appdir);
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#endif
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if (getcwd(cwd,BMAX_PATH) && Bstrcmp(cwd,"/") != 0)
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addsearchpath(cwd);
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if (CommandPaths)
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{
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int32_t i;
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struct strllist *s;
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while (CommandPaths)
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{
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s = CommandPaths->next;
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i = addsearchpath(CommandPaths->str);
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if (i < 0)
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{
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initprintf("Failed adding %s for game data: %s\n", CommandPaths->str,
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i==-1 ? "not a directory" : "no such directory");
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}
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Bfree(CommandPaths->str);
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Bfree(CommandPaths);
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CommandPaths = s;
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}
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}
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}
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void G_ScanGroups(void)
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{
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ScanGroups();
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g_selectedGrp = NULL;
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char const * const currentGrp = G_GrpFile();
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for (grpfile_t const *fg = foundgrps; fg; fg=fg->next)
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{
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if (!Bstrcasecmp(fg->filename, currentGrp))
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{
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g_selectedGrp = fg;
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break;
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}
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}
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if (g_selectedGrp == NULL)
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g_selectedGrp = foundgrps;
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}
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static int32_t G_TryLoadingGrp(char const * const grpfile)
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{
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int32_t i;
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if ((i = initgroupfile(grpfile)) == -1)
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initprintf("Warning: could not find main data file \"%s\"!\n", grpfile);
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else
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initprintf("Using \"%s\" as main game data file.\n", grpfile);
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return i;
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}
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static int32_t G_LoadGrpDependencyChain(grpfile_t const * const grp)
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{
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if (!grp)
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return -1;
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if (grp->type->dependency && grp->type->dependency != grp->type->crcval)
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G_LoadGrpDependencyChain(FindGroup(grp->type->dependency));
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int32_t const i = G_TryLoadingGrp(grp->filename);
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if (grp->type->postprocessing)
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grp->type->postprocessing(i);
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return i;
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}
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void G_LoadGroups()
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{
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if (g_modDir[0] != '/')
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{
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char cwd[BMAX_PATH];
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FString g_rootDir = progdir + g_modDir;
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addsearchpath(g_rootDir);
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// addsearchpath(mod_dir);
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char path[BMAX_PATH];
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if (getcwd(cwd, BMAX_PATH))
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{
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Bsnprintf(path, sizeof(path), "%s/%s", cwd, g_modDir);
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if (!Bstrcmp(g_rootDir, path))
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{
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if (addsearchpath(path) == -2)
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if (Bmkdir(path, S_IRWXU) == 0)
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addsearchpath(path);
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}
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}
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}
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if (g_addonNum)
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G_LoadAddon();
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const char *grpfile;
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int32_t i;
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if ((i = G_LoadGrpDependencyChain(g_selectedGrp)) != -1)
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{
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grpfile = g_selectedGrp->filename;
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clearGrpNamePtr();
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g_grpNamePtr = dup_filename(grpfile);
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grpinfo_t const * const type = g_selectedGrp->type;
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g_gameType = type->game;
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g_gameNamePtr = type->name;
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if (type->scriptname && g_scriptNamePtr == NULL)
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g_scriptNamePtr = dup_filename(type->scriptname);
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if (type->defname && g_defNamePtr == NULL)
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g_defNamePtr = dup_filename(type->defname);
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if (type->rtsname)
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RTS_Init(type->rtsname);
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}
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else
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{
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grpfile = G_GrpFile();
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i = G_TryLoadingGrp(grpfile);
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}
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if (G_AllowAutoload())
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{
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G_LoadGroupsInDir("autoload");
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if (i != -1)
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G_DoAutoload(grpfile);
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}
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if (g_modDir[0] != '/')
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G_LoadGroupsInDir(g_modDir);
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if (g_defNamePtr == NULL)
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{
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const char *tmpptr = getenv("DUKE3DDEF");
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if (tmpptr)
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{
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clearDefNamePtr();
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g_defNamePtr = dup_filename(tmpptr);
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initprintf("Using \"%s\" as definitions file\n", g_defNamePtr);
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}
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}
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loaddefinitions_game(G_DefFile(), TRUE);
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struct strllist *s;
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int const bakpathsearchmode = pathsearchmode;
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pathsearchmode = 1;
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while (CommandGrps)
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{
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int32_t j;
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s = CommandGrps->next;
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if ((j = initgroupfile(CommandGrps->str)) == -1)
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initprintf("Could not find file \"%s\".\n", CommandGrps->str);
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else
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{
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g_groupFileHandle = j;
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initprintf("Using file \"%s\" as game data.\n", CommandGrps->str);
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if (G_AllowAutoload())
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G_DoAutoload(CommandGrps->str);
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}
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Bfree(CommandGrps->str);
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Bfree(CommandGrps);
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CommandGrps = s;
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}
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pathsearchmode = bakpathsearchmode;
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}
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static void G_LoadAddon(void)
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{
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int32_t crc = 0; // compiler-happy
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switch (g_addonNum)
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{
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case ADDON_DUKEDC:
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crc = DUKEDC_CRC;
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break;
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case ADDON_NWINTER:
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crc = DUKENW_CRC;
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break;
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case ADDON_CARIBBEAN:
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crc = DUKECB_CRC;
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break;
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}
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if (!crc) return;
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grpfile_t const * const grp = FindGroup(crc);
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if (grp)
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g_selectedGrp = grp;
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}
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void G_CleanupSearchPaths(void)
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{
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removesearchpaths_withuser(SEARCHPATH_REMOVE);
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if (!NAM)
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removesearchpaths_withuser(SEARCHPATH_NAM);
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if (!RRRA)
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removesearchpaths_withuser(SEARCHPATH_RRRA);
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if (!RR || RRRA)
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removesearchpaths_withuser(SEARCHPATH_RR);
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}
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//////////
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GrowArray<char *> g_scriptModules;
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void G_AddGroup(const char *buffer)
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{
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char buf[BMAX_PATH];
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struct strllist *s = (struct strllist *)Xcalloc(1,sizeof(struct strllist));
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Bstrcpy(buf, buffer);
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if (Bstrchr(buf,'.') == 0)
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Bstrcat(buf,".grp");
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s->str = Xstrdup(buf);
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if (CommandGrps)
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{
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struct strllist *t;
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for (t = CommandGrps; t->next; t=t->next) ;
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t->next = s;
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return;
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}
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CommandGrps = s;
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}
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void G_AddPath(const char *buffer)
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{
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struct strllist *s = (struct strllist *)Xcalloc(1,sizeof(struct strllist));
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s->str = Xstrdup(buffer);
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if (CommandPaths)
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{
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struct strllist *t;
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for (t = CommandPaths; t->next; t=t->next) ;
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t->next = s;
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return;
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}
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CommandPaths = s;
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}
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void G_AddCon(const char *buffer)
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{
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clearScriptNamePtr();
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g_scriptNamePtr = dup_filename(buffer);
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initprintf("Using CON file \"%s\".\n",g_scriptNamePtr);
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}
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void G_AddConModule(const char *buffer)
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{
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g_scriptModules.append(Xstrdup(buffer));
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}
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//////////
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// loads all group (grp, zip, pk3/4) files in the given directory
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void G_LoadGroupsInDir(const char *dirname)
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{
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static const char *extensions[] = { "*.grp", "*.zip", "*.ssi", "*.pk3", "*.pk4" };
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char buf[BMAX_PATH];
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fnlist_t fnlist = FNLIST_INITIALIZER;
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for (auto & extension : extensions)
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{
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CACHE1D_FIND_REC *rec;
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fnlist_getnames(&fnlist, dirname, extension, -1, 0);
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for (rec=fnlist.findfiles; rec; rec=rec->next)
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{
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Bsnprintf(buf, sizeof(buf), "%s/%s", dirname, rec->name);
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initprintf("Using group file \"%s\".\n", buf);
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initgroupfile(buf);
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}
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fnlist_clearnames(&fnlist);
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}
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}
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void G_DoAutoload(const char *dirname)
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{
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char buf[BMAX_PATH];
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Bsnprintf(buf, sizeof(buf), "autoload/%s", dirname);
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G_LoadGroupsInDir(buf);
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}
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//////////
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void G_LoadLookups(void)
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{
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int32_t j;
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auto fr = kopenFileReader("lookup.dat", 0);
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if (!fr.isOpen())
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return;
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|
j = paletteLoadLookupTable(fr);
|
|
|
|
if (j < 0)
|
|
{
|
|
if (j == -1)
|
|
initprintf("ERROR loading \"lookup.dat\": failed reading enough data.\n");
|
|
|
|
return;
|
|
}
|
|
|
|
uint8_t paldata[768];
|
|
|
|
for (j=1; j<=5; j++)
|
|
{
|
|
// Account for TITLE and REALMS swap between basepal number and on-disk order.
|
|
int32_t basepalnum = (j == 3 || j == 4) ? 4+3-j : j;
|
|
|
|
if (fr.Read(paldata, 768) != 768)
|
|
return;
|
|
|
|
for (bssize_t k = 0; k < 768; k++)
|
|
paldata[k] <<= 2;
|
|
|
|
paletteSetColorTable(basepalnum, paldata);
|
|
}
|
|
|
|
Bmemcpy(paldata, palette+1, 767);
|
|
paldata[767] = palette[767];
|
|
paletteSetColorTable(DRUGPAL, paldata);
|
|
|
|
if (RR)
|
|
{
|
|
char table[256];
|
|
for (bssize_t i = 0; i < 256; i++)
|
|
table[i] = i;
|
|
for (bssize_t i = 0; i < 32; i++)
|
|
table[i] = i+32;
|
|
|
|
paletteMakeLookupTable(7, table, 0, 0, 0, 0);
|
|
|
|
for (bssize_t i = 0; i < 256; i++)
|
|
table[i] = i;
|
|
paletteMakeLookupTable(30, table, 0, 0, 0, 0);
|
|
paletteMakeLookupTable(31, table, 0, 0, 0, 0);
|
|
paletteMakeLookupTable(32, table, 0, 0, 0, 0);
|
|
paletteMakeLookupTable(33, table, 0, 0, 0, 0);
|
|
if (RRRA)
|
|
paletteMakeLookupTable(105, table, 0, 0, 0, 0);
|
|
|
|
j = 63;
|
|
for (bssize_t i = 64; i < 80; i++)
|
|
{
|
|
j--;
|
|
table[i] = j;
|
|
table[i+16] = i-24;
|
|
}
|
|
table[80] = 80;
|
|
table[81] = 81;
|
|
for (bssize_t i = 0; i < 32; i++)
|
|
table[i] = i+32;
|
|
paletteMakeLookupTable(34, table, 0, 0, 0, 0);
|
|
for (bssize_t i = 0; i < 256; i++)
|
|
table[i] = i;
|
|
for (bssize_t i = 0; i < 16; i++)
|
|
table[i] = i+129;
|
|
for (bssize_t i = 16; i < 32; i++)
|
|
table[i] = i+192;
|
|
paletteMakeLookupTable(35, table, 0, 0, 0, 0);
|
|
if (RRRA)
|
|
paletteMakeLookupTable(54, palookup[8], 32*4, 32*4, 32*4, 0);
|
|
}
|
|
}
|
|
|
|
//////////
|
|
|
|
#ifdef FORMAT_UPGRADE_ELIGIBLE
|
|
|
|
static FileReader S_TryFormats(char * const testfn, char * const fn_suffix, char const searchfirst)
|
|
{
|
|
#ifdef HAVE_FLAC
|
|
{
|
|
Bstrcpy(fn_suffix, ".flac");
|
|
auto fp = kopenFileReader(testfn, searchfirst);
|
|
if (fp.isOpen())
|
|
return fp;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_VORBIS
|
|
{
|
|
Bstrcpy(fn_suffix, ".ogg");
|
|
auto fp = kopenFileReader(testfn, searchfirst);
|
|
if (fp.isOpen())
|
|
return fp;
|
|
}
|
|
#endif
|
|
|
|
return FileReader();
|
|
}
|
|
|
|
static FileReader S_TryExtensionReplacements(char * const testfn, char const searchfirst, uint8_t const ismusic)
|
|
{
|
|
char * extension = Bstrrchr(testfn, '.');
|
|
char * const fn_end = Bstrchr(testfn, '\0');
|
|
|
|
// ex: grabbag.voc --> grabbag_voc.*
|
|
if (extension != NULL)
|
|
{
|
|
*extension = '_';
|
|
|
|
auto fp = S_TryFormats(testfn, fn_end, searchfirst);
|
|
if (fp.isOpen())
|
|
return fp;
|
|
}
|
|
else
|
|
{
|
|
extension = fn_end;
|
|
}
|
|
|
|
// ex: grabbag.mid --> grabbag.*
|
|
if (ismusic)
|
|
{
|
|
auto fp = S_TryFormats(testfn, extension, searchfirst);
|
|
if (fp.isOpen())
|
|
return fp;
|
|
}
|
|
|
|
return FileReader();
|
|
}
|
|
|
|
FileReader S_OpenAudio(const char *fn, char searchfirst, uint8_t const ismusic)
|
|
{
|
|
auto origfp = kopenFileReader(fn, searchfirst);
|
|
char const * const origparent = origfp.isOpen() ? kfileparent(origfp) : NULL;
|
|
uint32_t const origparentlength = origparent != NULL ? Bstrlen(origparent) : 0;
|
|
|
|
char * const testfn = (char *)Xmalloc(Bstrlen(fn) + 12 + origparentlength); // "music/" + overestimation of parent minus extension + ".flac" + '\0'
|
|
|
|
// look in ./
|
|
// ex: ./grabbag.mid
|
|
{
|
|
Bstrcpy(testfn, fn);
|
|
auto fp = S_TryExtensionReplacements(testfn, searchfirst, ismusic);
|
|
if (fp.isOpen())
|
|
{
|
|
Bfree(testfn);
|
|
return fp;
|
|
}
|
|
}
|
|
|
|
// look in ./music/<file's parent GRP name>/
|
|
// ex: ./music/duke3d/grabbag.mid
|
|
// ex: ./music/nwinter/grabbag.mid
|
|
if (origparent != NULL)
|
|
{
|
|
char const * const origparentextension = Bstrrchr(origparent, '.');
|
|
uint32_t namelength = origparentextension != NULL ? (unsigned)(origparentextension - origparent) : origparentlength;
|
|
|
|
Bsprintf(testfn, "music/%.*s/%s", namelength, origparent, fn);
|
|
auto fp = S_TryExtensionReplacements(testfn, searchfirst, ismusic);
|
|
if (fp.isOpen())
|
|
{
|
|
Bfree(testfn);
|
|
return fp;
|
|
}
|
|
}
|
|
|
|
// look in ./music/
|
|
// ex: ./music/grabbag.mid
|
|
{
|
|
Bsprintf(testfn, "music/%s", fn);
|
|
auto fp = S_TryExtensionReplacements(testfn, searchfirst, ismusic);
|
|
if (fp.isOpen())
|
|
{
|
|
Bfree(testfn);
|
|
return fp;
|
|
}
|
|
}
|
|
|
|
Bfree(testfn);
|
|
return origfp;
|
|
}
|
|
|
|
void Duke_CommonCleanup(void)
|
|
{
|
|
DO_FREE_AND_NULL(g_grpNamePtr);
|
|
DO_FREE_AND_NULL(g_scriptNamePtr);
|
|
}
|
|
|
|
#endif
|
|
|
|
END_RR_NS
|