raze/source
2023-04-12 20:07:11 +02:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common - migrated attackertype to class objects. 2023-04-09 09:46:09 +02:00
core - Duke: changed skill filter to be solely controlled by the spawnclasses definitions. 2023-04-12 20:06:25 +02:00
games - moved 'move' data out of the ScriptCode array as well. 2023-04-12 20:07:11 +02:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - merged the spawn init code now that all differences are externalized 2023-04-07 13:15:06 +02:00
g_pch.h - backend cleanup from GZDoom. 2022-12-18 16:31:50 +01:00