raze/polymer
helixhorned b4472f60d1 Polymer: don't draw masked walls with void tile. DONT_BUILD.
This prevents displaying W_FORCEFIELD+1 masks (as e.g. in front of viewscreens)
completely black with ART mapping. The old behavior, which is inconsistent with
classic, is kept for one-sided masked walls, though.

git-svn-id: https://svn.eduke32.com/eduke32@4830 1a8010ca-5511-0410-912e-c29ae57300e0
2014-12-20 13:36:40 +00:00
..
eduke32 Polymer: don't draw masked walls with void tile. DONT_BUILD. 2014-12-20 13:36:40 +00:00
synthesis.sh Build system: Detect the SVN revision and generate rev.h directly from the Makefile, if applicable. 2014-02-22 08:02:41 +00:00