raze/polymer/eduke32/Windows/include/vpx/vp8dx.h
helixhorned d4572c8957 Add statically linked libvpx to tree, built with gcc-4.5 mingw and
./configure --disable-vp8-encoder --disable-multithread
Also add VPX/VP8 headers for an easy build on Windows. Throw in the
necessary lines into the Makefile but do not enable VPX support yet.

git-svn-id: https://svn.eduke32.com/eduke32@2036 1a8010ca-5511-0410-912e-c29ae57300e0
2011-09-21 15:54:47 +00:00

78 lines
1.9 KiB
C

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "vp8.h"
/*!\defgroup vp8_decoder WebM VP8 Decoder
* \ingroup vp8
*
* @{
*/
/*!\file
* \brief Provides definitions for using the VP8 algorithm within the vpx Decoder
* interface.
*/
#ifndef VP8DX_H
#define VP8DX_H
#include "vpx_codec_impl_top.h"
/*!\name Algorithm interface for VP8
*
* This interface provides the capability to decode raw VP8 streams, as would
* be found in AVI files and other non-Flash uses.
* @{
*/
extern vpx_codec_iface_t vpx_codec_vp8_dx_algo;
extern vpx_codec_iface_t* vpx_codec_vp8_dx(void);
/*!@} - end algorithm interface member group*/
/* Include controls common to both the encoder and decoder */
#include "vp8.h"
/*!\brief VP8 decoder control functions
*
* This set of macros define the control functions available for the VP8
* decoder interface.
*
* \sa #vpx_codec_control
*/
enum vp8_dec_control_id
{
/** control function to get info on which reference frames were updated
* by the last decode
*/
VP8D_GET_LAST_REF_UPDATES = VP8_DECODER_CTRL_ID_START,
/** check if the indicated frame is corrupted */
VP8D_GET_FRAME_CORRUPTED,
VP8_DECODER_CTRL_ID_MAX
} ;
/*!\brief VP8 decoder control function parameter type
*
* Defines the data types that VP8D control functions take. Note that
* additional common controls are defined in vp8.h
*
*/
VPX_CTRL_USE_TYPE(VP8D_GET_LAST_REF_UPDATES, int *)
VPX_CTRL_USE_TYPE(VP8D_GET_FRAME_CORRUPTED, int *)
/*! @} - end defgroup vp8_decoder */
#include "vpx_codec_impl_bottom.h"
#endif