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https://github.com/ZDoom/Raze.git
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b2a3aec334
It's functional, but due to the odd 37.8 KHz nature of the format, I will need to add a resampler to the audiolib to prevent the aliasing artifacts that occur at present. I also hear clicks/pops every so often, but I do not know if a resampler would fix these as well or if they are a separate problem. Note that you cannot directly use the four XA files on the Total Meltdown disc because they each contain eight songs. They would need to be split using a utility I wrote that is outside the scope of this SVN. git-svn-id: https://svn.eduke32.com/eduke32@4268 1a8010ca-5511-0410-912e-c29ae57300e0
181 lines
6.4 KiB
C
181 lines
6.4 KiB
C
/*
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Copyright (C) 1994-1995 Apogee Software, Ltd.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/**********************************************************************
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file: MULTIVOC.H
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author: James R. Dose
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date: December 20, 1993
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Public header for MULTIVOC.C
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(c) Copyright 1993 James R. Dose. All Rights Reserved.
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**********************************************************************/
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#ifndef __MULTIVOC_H
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#define __MULTIVOC_H
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#ifndef UNREFERENCED_PARAMETER
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# define UNREFERENCED_PARAMETER(x) x=x
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#endif
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#ifdef _MSC_VER
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# define inline __inline
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#endif
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#if defined __POWERPC__ || defined GEKKO
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static inline uint16_t SWAP16(uint16_t s)
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{
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return (s >> 8) | (s << 8);
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}
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static inline uint32_t SWAP32(uint32_t s)
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{
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return (s >> 24) | (s << 24) | ((s&0xff00) << 8) | ((s & 0xff0000) >> 8);
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}
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# define LITTLE16(s) SWAP16(s)
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# define LITTLE32(s) SWAP32(s)
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#else
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# define LITTLE16
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# define LITTLE32
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#endif
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#ifndef TRUE
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# define TRUE ( 1 == 1 )
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#endif
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#ifndef FALSE
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# define FALSE ( !TRUE )
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#endif
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#ifndef min
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# define min(x,y) ((x) < (y) ? (x) : (y))
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#endif
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#ifndef max
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# define max(x,y) ((x) > (y) ? (x) : (y))
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#endif
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#if defined(_MSC_VER)
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# define strcasecmp _stricmp
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# define strncasecmp _strnicmp
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#elif defined(__QNX__)
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# define strcasecmp stricmp
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# define strncasecmp strnicmp
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#endif
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typedef enum
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{
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Unknown,
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Raw,
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VOC,
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DemandFeed,
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WAV,
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Vorbis,
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FLAC,
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XA,
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} wavedata;
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#define MV_MINVOICEHANDLE 1
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extern int32_t MV_ErrorCode;
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enum MV_Errors
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{
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MV_Warning = -2,
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MV_Error = -1,
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MV_Ok = 0,
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MV_UnsupportedCard,
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MV_NotInstalled,
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MV_DriverError,
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MV_NoVoices,
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MV_NoMem,
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MV_VoiceNotFound,
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MV_InvalidVOCFile,
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MV_InvalidWAVFile,
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MV_InvalidVorbisFile,
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MV_InvalidFLACFile,
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MV_InvalidXAFile,
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MV_InvalidMixMode,
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MV_NullRecordFunction
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};
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extern void (*MV_Printf)(const char *fmt, ...);
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const char *MV_ErrorString( int32_t ErrorNumber );
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int32_t MV_VoicePlaying( int32_t handle );
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int32_t MV_KillAllVoices( void );
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int32_t MV_Kill( int32_t handle );
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int32_t MV_VoicesPlaying( void );
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int32_t MV_VoiceAvailable( int32_t priority );
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int32_t MV_SetPitch( int32_t handle, int32_t pitchoffset );
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int32_t MV_SetFrequency( int32_t handle, int32_t frequency );
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int32_t MV_PauseVoice( int32_t handle, int32_t pause );
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int32_t MV_EndLooping( int32_t handle );
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int32_t MV_SetPan( int32_t handle, int32_t vol, int32_t left, int32_t right );
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int32_t MV_Pan3D( int32_t handle, int32_t angle, int32_t distance );
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void MV_SetReverb( int32_t reverb );
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void MV_SetFastReverb( int32_t reverb );
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int32_t MV_GetMaxReverbDelay( void );
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int32_t MV_GetReverbDelay( void );
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void MV_SetReverbDelay( int32_t delay );
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//int32_t MV_SetMixMode( int32_t numchannels, int32_t samplebits );
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//int32_t MV_StartPlayback( void );
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//void MV_StopPlayback( void );
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int32_t MV_StartDemandFeedPlayback( void ( *function )( char **ptr, uint32_t *length ),
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int32_t rate, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
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int32_t priority, uint32_t callbackval );
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int32_t MV_PlayRaw( char *ptr, uint32_t length,
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char *loopstart, char *loopend, unsigned rate, int32_t pitchoffset,
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int32_t vol, int32_t left, int32_t right, int32_t priority,
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uint32_t callbackval );
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int32_t MV_PlayWAV3D( char *ptr, uint32_t length, int32_t loophow, int32_t pitchoffset, int32_t angle, int32_t distance,
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int32_t priority, uint32_t callbackval );
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int32_t MV_PlayWAV( char *ptr, uint32_t length, int32_t loopstart, int32_t loopend,
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int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
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uint32_t callbackval );
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int32_t MV_PlayVOC3D( char *ptr, uint32_t length, int32_t loophow, int32_t pitchoffset, int32_t angle, int32_t distance,
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int32_t priority, uint32_t callbackval );
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int32_t MV_PlayVOC( char *ptr, uint32_t length, int32_t loopstart, int32_t loopend,
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int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
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uint32_t callbackval );
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int32_t MV_PlayVorbis3D( char *ptr, uint32_t length, int32_t loophow, int32_t pitchoffset, int32_t angle, int32_t distance,
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int32_t priority, uint32_t callbackval );
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int32_t MV_PlayVorbis( char *ptr, uint32_t length, int32_t loopstart, int32_t loopend,
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int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
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uint32_t callbackval );
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int32_t MV_PlayFLAC3D( char *ptr, uint32_t length, int32_t loophow, int32_t pitchoffset, int32_t angle, int32_t distance,
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int32_t priority, uint32_t callbackval );
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int32_t MV_PlayFLAC( char *ptr, uint32_t length, int32_t loopstart, int32_t loopend,
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int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
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uint32_t callbackval );
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int32_t MV_PlayXA3D( char *ptr, uint32_t length, int32_t loophow, int32_t pitchoffset, int32_t angle, int32_t distance,
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int32_t priority, uint32_t callbackval );
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int32_t MV_PlayXA( char *ptr, uint32_t length, int32_t loopstart, int32_t loopend,
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int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
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uint32_t callbackval );
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//void MV_CreateVolumeTable( int32_t index, int32_t volume, int32_t MaxVolume );
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void MV_SetVolume( int32_t volume );
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int32_t MV_GetVolume( void );
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void MV_SetCallBack( void ( *function )( uint32_t ) );
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void MV_SetReverseStereo( int32_t setting );
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int32_t MV_GetReverseStereo( void );
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int32_t MV_Init( int32_t soundcard, int32_t MixRate, int32_t Voices, int32_t numchannels,
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int32_t samplebits, void * initdata );
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int32_t MV_Shutdown( void );
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int32_t MV_SetVoiceCallback(int32_t handle, uint32_t callbackval);
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void MV_SetPrintf(void (*function)(const char *fmt, ...));
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#endif
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