raze/source/common/console
Christoph Oelckers bad2c2e55f - backend update from GZDoom
* replacement of 'long' in string code.
* palette removal in V_GetColor.
* fixes to DShape2D buffer management.
2021-08-14 10:04:45 +02:00
..
c_bind.cpp - backend fixes from GZDoom. 2021-04-25 11:32:50 +02:00
c_bind.h -minor cleanup and backporting of con_pulsetext from Raze. 2020-09-27 16:12:49 +02:00
c_buttons.cpp
c_buttons.h
c_commandbuffer.cpp - backend update from GZDoom 2021-08-14 10:04:45 +02:00
c_commandbuffer.h - moved tab completion code into 'common' as well. 2020-10-11 00:08:07 +02:00
c_commandline.cpp
c_commandline.h
c_console.cpp - route all accesses to gameaction from the backend through the sysCallbacks. 2021-05-22 13:02:34 +02:00
c_console.h - set up the main menu background as default console background for Duke and its offspring games. 2020-10-25 15:06:06 +01:00
c_consolebuffer.cpp
c_consolebuffer.h
c_cvars.cpp - backend update from GZDoom 2021-08-14 10:04:45 +02:00
c_cvars.h - backend update. 2020-10-03 17:04:45 +02:00
c_dispatch.cpp - backend update from GZDoom 2021-08-14 10:04:45 +02:00
c_dispatch.h - implemented the 'god' cheat as a network command. 2020-09-03 00:29:17 +02:00
c_enginecmds.cpp - route savegame requests through the newwork, just like GZDoom does. 2021-05-12 00:21:26 +02:00
c_expr.cpp
c_notifybufferbase.cpp - console cleanup. 2020-10-25 13:14:42 +01:00
c_notifybufferbase.h - console cleanup. 2020-10-25 13:14:42 +01:00
c_tabcomplete.cpp - moved tab completion code into 'common' as well. 2020-10-11 00:08:07 +02:00
c_tabcomplete.h - moved tab completion code into 'common' as well. 2020-10-11 00:08:07 +02:00
keydef.h - another backend update from merging several GZDoom PRs. 2020-09-27 16:16:53 +02:00