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ab36b86a59
* Build skies need a different mesh for the dome - the one from GZDoom distorts them too much. * made adjustment to the positioning math after redoing the mesh * Exhumed abuses some strange effect of the original sky placement math which means the y-offsetting must be disabled for this game. * RRRA sky initialization fixed. It must be done after setting up the tiles. |
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src | ||
all.cpp | ||
all_d.cpp | ||
all_r.cpp |