raze/source/core/parsefuncs.h
Christoph Oelckers aaad546729 - palookup.
2021-04-20 20:21:51 +02:00

1251 lines
36 KiB
C++

/*
** parsefuncs.h
** handlers for .def parser
** only to be included by the actual parser
**
**---------------------------------------------------------------------------
** Copyright 2021 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
**
*/
int tileSetHightileReplacement(int picnum, int palnum, const char* filename, float alphacut, float xscale, float yscale, float specpower, float specfactor);
int tileSetSkybox(int picnum, int palnum, FString* facenames);
void tileRemoveReplacement(int num);
void AddUserMapHack(usermaphack_t&);
//===========================================================================
//
//
//
//===========================================================================
template<int cnt>
void parseSkip(FScanner& sc, FScriptPosition& pos)
{
for (int i = 0; i < cnt; i++) if (!sc.GetString()) return;
}
void parseDefine(FScanner& sc, FScriptPosition& pos)
{
FString name;
if (!sc.GetString(name)) return;
if (!sc.GetNumber()) return;
sc.AddSymbol(name, sc.Number);
}
//===========================================================================
//
//
//
//===========================================================================
void parseDefineTexture(FScanner& sc, FScriptPosition& pos)
{
int tile, palette;
if (!sc.GetNumber(tile, true)) return;
if (!sc.GetNumber(palette, true)) return;
if (!sc.GetNumber(true)) return; //formerly x-center, unused
if (!sc.GetNumber(true)) return; //formerly y-center, unused
if (!sc.GetNumber(true)) return; //formerly x-size, unused
if (!sc.GetNumber(true)) return; //formerly y-size, unused
if (!sc.GetString()) return;
tileSetHightileReplacement(tile, palette, sc.String, -1.0, 1.0, 1.0, 1.0, 1.0);
}
//===========================================================================
//
//
//
//===========================================================================
static void parseTexturePaletteBlock(FScanner& sc, FScriptPosition& pos, int tile)
{
FScanner::SavedPos blockend;
int pal = -1, xsiz = 0, ysiz = 0;
FString fn;
double alphacut = -1.0, xscale = 1.0, yscale = 1.0, specpower = 1.0, specfactor = 1.0;
if (!sc.GetNumber(pal, true)) return;
if (sc.StartBraces(&blockend)) return;
while (!sc.FoundEndBrace(blockend))
{
sc.GetString();
if (sc.Compare("file")) sc.GetString(fn);
else if (sc.Compare("alphacut")) sc.GetFloat(alphacut, true);
else if (sc.Compare({ "xscale", "scale", "intensity", "detailscale" })) sc.GetFloat(xscale, true); // what's the point of all of these names?
else if (sc.Compare("yscale")) sc.GetFloat(yscale, true);
else if (sc.Compare({ "specpower", "specularpower", "parallaxscale" })) sc.GetFloat(specpower, true);
else if (sc.Compare({ "specfactor", "specularfactor", "parallaxbias" })) sc.GetFloat(specfactor, true);
else if (sc.Compare("orig_sizex")) sc.GetNumber(xsiz, true);
else if (sc.Compare("orig_sizey")) sc.GetNumber(ysiz, true);
};
if ((unsigned)tile < MAXUSERTILES)
{
if ((unsigned)pal >= MAXPALOOKUPS - RESERVEDPALS)
{
pos.Message(MSG_ERROR, "missing or invalid 'palette number' for texture definition");
}
else if (fn.IsEmpty())
{
pos.Message(MSG_ERROR, "missing 'file name' for texture definition");
}
else if (!fileSystem.FileExists(fn))
{
pos.Message(MSG_ERROR, "%s not found in replacement for tile %d", fn.GetChars(), tile);
}
else
{
if (xsiz > 0 && ysiz > 0)
{
tileSetDummy(tile, xsiz, ysiz);
}
xscale = 1.0f / xscale;
yscale = 1.0f / yscale;
tileSetHightileReplacement(tile, pal, fn, alphacut, xscale, yscale, specpower, specfactor);
}
}
}
static void parseTextureSpecialBlock(FScanner& sc, FScriptPosition& pos, int tile, int specialpal)
{
FScanner::SavedPos blockend;
int pal = -1;
FString fn;
double xscale = 1.0, yscale = 1.0, specpower = 1.0, specfactor = 1.0;
if (sc.StartBraces(&blockend)) return;
while (!sc.FoundEndBrace(blockend))
{
sc.GetString();
if (sc.Compare("file")) sc.GetString(fn);
else if (sc.Compare({ "xscale", "scale", "intensity", "detailscale" })) sc.GetFloat(xscale, true); // what's the point of all of these names?
else if (sc.Compare("yscale")) sc.GetFloat(yscale, true);
else if (sc.Compare({ "specpower", "specularpower", "parallaxscale" })) sc.GetFloat(specpower, true);
else if (sc.Compare({ "specfactor", "specularfactor", "parallaxbias" })) sc.GetFloat(specfactor, true);
};
if ((unsigned)tile < MAXUSERTILES)
{
if (fn.IsEmpty())
{
pos.Message(MSG_ERROR, "missing 'file name' for texture definition");
}
else if (!fileSystem.FileExists(fn))
{
pos.Message(MSG_ERROR, "%s not found in replacement for tile %d", fn.GetChars(), tile);
}
else
{
if (pal == DETAILPAL)
{
xscale = 1.0f / xscale;
yscale = 1.0f / yscale;
}
tileSetHightileReplacement(tile, pal, fn, -1.f, xscale, yscale, specpower, specfactor);
}
}
}
void parseTexture(FScanner& sc, FScriptPosition& pos)
{
FScanner::SavedPos blockend;
int tile = -1;
if (!sc.GetNumber(tile, true)) return;
ValidateTilenum("texture", tile, pos); // do not abort, we still need to parse over the data.
if (sc.StartBraces(&blockend)) return;
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare("pal")) parseTexturePaletteBlock(sc, pos, tile);
else if (sc.Compare("detail")) parseTextureSpecialBlock(sc, pos, tile, DETAILPAL);
else if (sc.Compare("glow")) parseTextureSpecialBlock(sc, pos, tile, GLOWPAL);
else if (sc.Compare("specular")) parseTextureSpecialBlock(sc, pos, tile, SPECULARPAL);
else if (sc.Compare("normal")) parseTextureSpecialBlock(sc, pos, tile, NORMALPAL);
}
}
//===========================================================================
//
//
//
//===========================================================================
void parseTileFromTexture(FScanner& sc, FScriptPosition& pos)
{
FScanner::SavedPos blockend;
TileImport imp;
if (!sc.GetNumber(imp.tile, true)) return;
if (sc.StartBraces(&blockend)) return;
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare({ "file", "name" })) sc.GetString(imp.fn);
else if (sc.Compare("alphacut")) sc.GetNumber(imp.alphacut, true);
else if (sc.Compare({ "xoff", "xoffset" })) sc.GetNumber(imp.xoffset, true);
else if (sc.Compare({ "yoff", "yoffset" })) sc.GetNumber(imp.yoffset, true);
else if (sc.Compare("texhitscan")) imp.flags |= PICANM_TEXHITSCAN_BIT;
else if (sc.Compare("nofullbright")) imp.flags |= PICANM_NOFULLBRIGHT_BIT;
else if (sc.Compare("texture")) imp.istexture = 1;
else if (sc.Compare("ifcrc")) sc.GetNumber(imp.crc32, true);
else if (sc.Compare("extra")) sc.GetNumber(imp.extra, true);
else if (sc.Compare("surface")) sc.GetNumber(imp.surface, true);
else if (sc.Compare("voxel")) sc.GetNumber(imp.vox, true);
else if (sc.Compare("shade")) sc.GetNumber(imp.shade, true);
else if (sc.Compare("view")) { sc.GetNumber(imp.extra, true); imp.extra &= 7; }
else if (sc.Compare("ifmatch"))
{
FScanner::SavedPos blockend2;
if (sc.StartBraces(&blockend2)) return;
while (!sc.FoundEndBrace(blockend2))
{
sc.MustGetString();
if (sc.Compare("size"))
{
sc.GetNumber(imp.sizex, true);
sc.GetNumber(imp.sizey, true);
}
else if (sc.Compare("crc32")) sc.GetNumber(imp.crc32, true);
}
}
}
processTileImport("tilefromtexture", pos, imp);
}
//===========================================================================
//
//
//
//===========================================================================
void parseCopyTile(FScanner& sc, FScriptPosition& pos)
{
FScanner::SavedPos blockend;
int tile = -1, source = -1;
int havetile = 0, xoffset = -1024, yoffset = -1024;
int flags = 0, tsiz = 0, temppal = -1, tempsource = -1;
if (!sc.GetNumber(tile, true)) return;
if (sc.StartBraces(&blockend)) return;
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare("tile"))
{
if (sc.GetNumber(tempsource, true))
{
if (ValidateTilenum("copytile", tempsource, pos))
{
source = tempsource;
havetile = true;
}
}
}
else if (sc.Compare("pal"))
{
// This is a bit messy because it doesn't wait until everything is parsed. Sadly that quirk needs to be replicated...
if (sc.GetNumber(temppal, true))
{
// palettize self case
if (!havetile)
{
if (ValidateTilenum("copytile", tile, pos)) havetile = true;
}
if ((unsigned)temppal >= MAXPALOOKUPS - RESERVEDPALS)
{
pos.Message(MSG_ERROR, "copytile 'palette number' out of range (max=%d)\n", MAXPALOOKUPS - RESERVEDPALS - 1);
break;
}
}
}
else if (sc.Compare({ "xoff", "xoffset" })) sc.GetNumber(xoffset, true);
else if (sc.Compare({ "yoff", "yoffset" })) sc.GetNumber(yoffset, true);
else if (sc.Compare("texhitscan")) flags |= PICANM_TEXHITSCAN_BIT;
else if (sc.Compare("nofullbright")) flags |= PICANM_NOFULLBRIGHT_BIT;
}
if (!ValidateTilenum("copytile", tile, pos)) return;
// if !havetile, we have never confirmed a valid source
if (!havetile && !ValidateTilenum("copytile", source, pos)) return;
tileCopy(tile, source, temppal, xoffset, yoffset, flags);
}
//===========================================================================
//
//
//
//===========================================================================
void parseImportTile(FScanner& sc, FScriptPosition& pos)
{
int tile;
if (!sc.GetNumber(tile, true)) return;
if (!sc.GetString()) return;
if (!ValidateTilenum("importtile", tile, pos)) return;
int texstatus = tileImportFromTexture(sc.String, tile, 255, 0);
if (texstatus >= 0) TileFiles.tiledata[tile].picanm = {};
}
//===========================================================================
//
//
//
//===========================================================================
void parseDummyTile(FScanner& sc, FScriptPosition& pos)
{
int tile, xsiz, ysiz;
if (!sc.GetNumber(tile, true)) return;
if (!sc.GetNumber(xsiz, true)) return;
if (!sc.GetNumber(ysiz, true)) return;
if (!ValidateTilenum("dummytile", tile, pos)) return;
tileSetDummy(tile, xsiz, ysiz);
}
//===========================================================================
//
//
//
//===========================================================================
void parseDummyTileRange(FScanner& sc, FScriptPosition& pos)
{
int tile1, tile2, xsiz, ysiz;
if (!sc.GetNumber(tile1, true)) return;
if (!sc.GetNumber(tile2, true)) return;
if (!sc.GetNumber(xsiz, true)) return;
if (!sc.GetNumber(ysiz, true)) return;
if (!ValidateTileRange("dummytilerange", tile1, tile2, pos)) return;
if (xsiz < 0 || ysiz < 0) return;
for (int i = tile1; i <= tile2; i++) tileSetDummy(i, xsiz, ysiz);
}
//===========================================================================
//
//
//
//===========================================================================
void parseUndefineTile(FScanner& sc, FScriptPosition& pos)
{
int tile;
if (!sc.GetNumber(tile, true)) return;
if (ValidateTilenum("undefinetile", tile, pos))
tileDelete(tile);
}
//===========================================================================
//
//
//
//===========================================================================
void parseUndefineTileRange(FScanner& sc, FScriptPosition& pos)
{
int tile1, tile2;
if (!sc.GetNumber(tile1, true)) return;
if (!sc.GetNumber(tile2, true)) return;
if (!ValidateTileRange("undefinetilerange", tile1, tile2, pos)) return;
for (int i = tile1; i <= tile2; i++) tileDelete(i);
}
//===========================================================================
//
//
//
//===========================================================================
void parseDefineSkybox(FScanner& sc, FScriptPosition& pos)
{
int tile, palette;
FString fn[6];
if (!sc.GetNumber(tile, true)) return;
if (!sc.GetNumber(palette, true)) return;
if (!sc.GetNumber(true)) return; //'future extension' (for what?)
for (int i = 0; i < 6; i++)
{
if (!sc.GetString()) return;
fn[i] = sc.String;
}
tileSetSkybox(tile, palette, fn);
}
//===========================================================================
//
//
//
//===========================================================================
void parseSkybox(FScanner& sc, FScriptPosition& pos)
{
FString faces[6];
FScanner::SavedPos blockend;
int tile = -1, pal = 0;
if (sc.StartBraces(&blockend)) return;
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare("tile")) sc.GetNumber(tile, true);
else if (sc.Compare("pal")) sc.GetNumber(pal, true);
else if (sc.Compare({ "ft", "front", "forward" })) sc.GetString(faces[0]);
else if (sc.Compare({ "rt", "right" })) sc.GetString(faces[1]);
else if (sc.Compare({ "bk", "back" })) sc.GetString(faces[2]);
else if (sc.Compare({ "lt", "lf", "left" })) sc.GetString(faces[3]);
else if (sc.Compare({ "up", "ceiling", "top", "ceil" })) sc.GetString(faces[4]);
else if (sc.Compare({ "dn", "floor", "bottom", "down" })) sc.GetString(faces[5]);
// skip over everything else.
}
if (tile < 0)
{
pos.Message(MSG_ERROR, "skybox: missing tile number");
return;
}
tileSetSkybox(tile, pal, faces);
}
//===========================================================================
//
//
//
//===========================================================================
void parseSetupTile(FScanner& sc, FScriptPosition& pos)
{
int tile;
if (!sc.GetNumber(tile, true)) return;
if (!ValidateTilenum("setuptile", tile, pos)) return;
auto& tiled = TileFiles.tiledata[tile];
if (!sc.GetNumber(tiled.hiofs.xsize, true)) return;
if (!sc.GetNumber(tiled.hiofs.ysize, true)) return;
if (!sc.GetNumber(tiled.hiofs.xoffs, true)) return;
if (!sc.GetNumber(tiled.hiofs.yoffs, true)) return;
}
//===========================================================================
//
//
//
//===========================================================================
void parseSetupTileRange(FScanner& sc, FScriptPosition& pos)
{
int tilestart, tileend;
if (!sc.GetNumber(tilestart, true)) return;
if (!sc.GetNumber(tileend, true)) return;
if (!ValidateTileRange("setuptilerange", tilestart, tileend, pos)) return;
TileOffs hiofs;
if (!sc.GetNumber(hiofs.xsize, true)) return;
if (!sc.GetNumber(hiofs.ysize, true)) return;
if (!sc.GetNumber(hiofs.xoffs, true)) return;
if (!sc.GetNumber(hiofs.yoffs, true)) return;
for (int i = tilestart; i <= tileend; i++) TileFiles.tiledata[i].hiofs = hiofs;
}
//===========================================================================
//
//
//
//===========================================================================
void parseAnimTileRange(FScanner& sc, FScriptPosition& pos)
{
SetAnim set;
if (!sc.GetNumber(set.tile1, true)) return;
if (!sc.GetNumber(set.tile2, true)) return;
if (!sc.GetNumber(set.speed, true)) return;
if (!sc.GetNumber(set.type, true)) return;
processSetAnim("animtilerange", pos, set);
}
//===========================================================================
//
//
//
//===========================================================================
void parseAlphahack(FScanner& sc, FScriptPosition& pos)
{
int tile;
if (!sc.GetNumber(tile, true)) return;
if (!sc.GetFloat(true)) return;
if ((unsigned)tile < MAXTILES) TileFiles.tiledata[tile].texture->alphaThreshold = (float)sc.Float;
}
//===========================================================================
//
//
//
//===========================================================================
void parseAlphahackRange(FScanner& sc, FScriptPosition& pos)
{
int tilestart, tileend;
if (!sc.GetNumber(tilestart, true)) return;
if (!sc.GetNumber(tileend, true)) return;
if (!sc.GetFloat(true)) return;
if (!ValidateTileRange("alphahackrange", tilestart, tileend, pos)) return;
for (int i = tilestart; i <= tileend; i++)
TileFiles.tiledata[i].texture->alphaThreshold = (float)sc.Number;
}
//===========================================================================
//
//
//
//===========================================================================
static int lastvoxid = -1;
void parseDefineVoxel(FScanner& sc, FScriptPosition& pos)
{
sc.MustGetString();
while (nextvoxid < MAXVOXELS && voxreserve[nextvoxid]) nextvoxid++;
if (nextvoxid == MAXVOXELS)
{
pos.Message(MSG_ERROR, "Maximum number of voxels (%d) already defined.\n", MAXVOXELS);
return;
}
if (voxDefine(nextvoxid, sc.String))
{
pos.Message(MSG_ERROR, "Unable to load voxel file \"%s\"\n", sc.String);
return;
}
lastvoxid = nextvoxid++;
}
//===========================================================================
//
//
//
//===========================================================================
void parseDefineVoxelTiles(FScanner& sc, FScriptPosition& pos)
{
int tilestart, tileend;
if (!sc.GetNumber(tilestart, true)) return;
if (!sc.GetNumber(tileend, true)) return;
if (!ValidateTileRange("definevoxeltiles", tilestart, tileend, pos)) return;
if (lastvoxid < 0)
{
pos.Message(MSG_WARNING, "Warning: Ignoring voxel tiles definition without valid voxel.\n");
return;
}
for (int i = tilestart; i <= tileend; i++) tiletovox[i] = lastvoxid;
}
//===========================================================================
//
//
//
//===========================================================================
void parseVoxel(FScanner& sc, FScriptPosition& pos)
{
FScanner::SavedPos blockend;
int tile0 = MAXTILES, tile1 = -1;
FString fn;
if (!sc.GetString(fn)) return;
while (nextvoxid < MAXVOXELS && voxreserve[nextvoxid]) nextvoxid++;
if (nextvoxid == MAXVOXELS)
{
pos.Message(MSG_ERROR, "Maximum number of voxels (%d) already defined.\n", MAXVOXELS);
return;
}
if (voxDefine(nextvoxid, fn))
{
pos.Message(MSG_ERROR, "Unable to load voxel file \"%s\"\n", fn.GetChars());
return;
}
int lastvoxid = nextvoxid++;
if (sc.StartBraces(&blockend)) return;
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare("tile"))
{
sc.GetNumber(true);
if (ValidateTilenum("voxel", sc.Number, pos)) tiletovox[sc.Number] = lastvoxid;
}
if (sc.Compare("tile0")) sc.GetNumber(tile0, true);
if (sc.Compare("tile1"))
{
sc.GetNumber(tile1, true);
if (ValidateTileRange("voxel", tile0, tile1, pos))
{
for (int i = tile0; i <= tile1; i++) tiletovox[i] = lastvoxid;
}
}
if (sc.Compare("scale"))
{
sc.GetFloat(true);
voxscale[lastvoxid] = (float)sc.Float;
}
if (sc.Compare("rotate")) voxrotate.Set(lastvoxid);
}
}
//===========================================================================
//
//
//
//===========================================================================
void parseDefineTint(FScanner& sc, FScriptPosition& pos)
{
int pal, r, g, b, f;
if (!sc.GetNumber(pal, true)) return;
if (!sc.GetNumber(r)) return;
if (!sc.GetNumber(g)) return;
if (!sc.GetNumber(b)) return;
if (!sc.GetNumber(f)) return;
lookups.setPaletteTint(pal, r, g, b, 0, 0, 0, f);
}
//===========================================================================
//
//
//
//===========================================================================
void parseFogpal(FScanner& sc, FScriptPosition& pos)
{
int pal, r, g, b;
if (!sc.GetNumber(pal, true)) return;
if (!sc.GetNumber(r)) return;
if (!sc.GetNumber(g)) return;
if (!sc.GetNumber(b)) return;
r = clamp(r, 0, 63);
g = clamp(g, 0, 63);
b = clamp(b, 0, 63);
lookups.makeTable(pal, nullptr, r << 2, g << 2, b << 2, 1);
}
//===========================================================================
//
//
//
//===========================================================================
void parseNoFloorpalRange(FScanner& sc, FScriptPosition& pos)
{
int start, end;
if (!sc.GetNumber(start, true)) return;
if (!sc.GetNumber(end, true)) return;
if (start > 1) start = 1;
if (end > MAXPALOOKUPS - 1) end = MAXPALOOKUPS - 1;
for (int i = start; i <= end; i++)
lookups.tables[i].noFloorPal = true;
}
//===========================================================================
//
//
//
//===========================================================================
void parseTint(FScanner& sc, FScriptPosition& pos)
{
int red = 255, green = 255, blue = 255, shadered = 0, shadegreen = 0, shadeblue = 0, pal = -1, flags = 0;
FScanner::SavedPos blockend;
if (sc.StartBraces(&blockend)) return;
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare("pal")) sc.GetNumber(pal, true);
else if (sc.Compare({"red", "r"})) sc.GetNumber(red);
else if (sc.Compare({ "green", "g" })) sc.GetNumber(green);
else if (sc.Compare({ "blue", "b" })) sc.GetNumber(blue);
else if (sc.Compare({ "shadered", "sr" })) sc.GetNumber(shadered);
else if (sc.Compare({ "shadegreen", "sg" })) sc.GetNumber(shadegreen);
else if (sc.Compare({ "shadeblue", "sb" })) sc.GetNumber(shadeblue);
else if (sc.Compare("flags")) sc.GetNumber(flags, true);
}
if (pal < 0)
pos.Message(MSG_ERROR, "tint: missing palette number");
else
lookups.setPaletteTint(pal, clamp(red, 0, 255), clamp(green, 0, 255), clamp(blue, 0, 255),
clamp(shadered, 0, 255), clamp(shadegreen, 0, 255), clamp(shadeblue, 0, 255), flags);
}
//===========================================================================
//
//
//
//===========================================================================
void parseMusic(FScanner& sc, FScriptPosition& pos)
{
FString id, file;
FScanner::SavedPos blockend;
if (sc.StartBraces(&blockend)) return;
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare("id")) sc.GetString(id);
else if (sc.Compare("file")) sc.GetString(file);
}
SetMusicForMap(id, file, true);
}
//===========================================================================
//
//
//
//===========================================================================
void parseMapinfo(FScanner& sc, FScriptPosition& pos)
{
usermaphack_t mhk;
FScanner::SavedPos blockend;
if (sc.StartBraces(&blockend)) return;
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare("mapfile")) sc.GetString();
else if (sc.Compare("maptitle")) sc.GetString(mhk.title);
else if (sc.Compare("mhkfile")) sc.GetString(mhk.mhkfile);
else if (sc.Compare("mapmd4"))
{
sc.GetString();
for (int i = 0; i < 16; i++)
{
char smallbuf[3] = { sc.String[2 * i], sc.String[2 * i + 1], 0 };
mhk.md4[i] = strtol(smallbuf, nullptr, 16);
}
}
}
AddUserMapHack(mhk);
}
//===========================================================================
//
//
//
//===========================================================================
void parseEcho(FScanner& sc, FScriptPosition& pos)
{
sc.MustGetString();
Printf("%s\n", sc.String);
}
//===========================================================================
//
//
//
//===========================================================================
void parseMultiPsky(FScanner& sc, FScriptPosition& pos)
{
usermaphack_t mhk;
FScanner::SavedPos blockend;
psky_t sky{};
sky.yscale = 65536;
if (!sc.GetNumber(sky.tilenum, true)) return;
if (sc.StartBraces(&blockend)) return;
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare("horizfrac")) sc.GetNumber(sky.horizfrac, true);
else if (sc.Compare("yoffset")) sc.GetNumber(sky.yoffs, true);
else if (sc.Compare("lognumtiles")) sc.GetNumber(sky.lognumtiles, true);
else if (sc.Compare("yscale")) sc.GetNumber(sky.yscale, true);
else if (sc.Compare({ "tile", "panel" }))
{
int panel, offset;
sc.GetNumber(panel, true);
sc.GetNumber(offset, true);
if ((unsigned)panel < MAXPSKYTILES && (unsigned)offset <= PSKYOFF_MAX) sky.tileofs[panel] = offset;
}
}
if (sky.tilenum != DEFAULTPSKY && (unsigned)sky.tilenum >= MAXUSERTILES) return;
if ((1 << sky.lognumtiles) > MAXPSKYTILES) return;
auto psky = tileSetupSky(sky.tilenum);
*psky = sky;
}
//===========================================================================
//
//
//
//===========================================================================
void parseRffDefineId(FScanner& sc, FScriptPosition& pos)
{
FString resName;
FString resType;
int resID;
if (!sc.GetString(resName)) return;
if (!sc.GetString(resType)) return;
if (!sc.GetNumber(resID)) return;
if (!sc.GetString()) return;
resName.AppendFormat(".%s", resType.GetChars());
fileSystem.CreatePathlessCopy(resName, resID, 0);
}
//===========================================================================
//
// empty stub
//
//===========================================================================
void parseEmptyBlock(FScanner& sc, FScriptPosition& pos)
{
FScanner::SavedPos blockend;
if (sc.StartBraces(&blockend)) return;
sc.RestorePos(blockend);
}
//===========================================================================
//
//
//
//===========================================================================
void parseTexHitscanRange(FScanner& sc, FScriptPosition& pos)
{
int start, end;
if (!sc.GetNumber(start, true)) return;
if (!sc.GetNumber(end, true)) return;
if (start < 0) start = 0;
if (end >= MAXUSERTILES) end = MAXUSERTILES - 1;
for (int i = start; i <= end; i++)
TileFiles.tiledata[i].picanm.sf |= PICANM_TEXHITSCAN_BIT;
}
//===========================================================================
//
//
//
//===========================================================================
void parseNoFullbrightRange(FScanner& sc, FScriptPosition& pos)
{
int start, end;
if (!sc.GetNumber(start, true)) return;
if (!sc.GetNumber(end, true)) return;
if (start < 0) start = 0;
if (end >= MAXUSERTILES) end = MAXUSERTILES - 1;
for (int i = start; i <= end; i++)
{
auto tex = tileGetTexture(i);
if (tex->isValid()) tex->SetDisableBrightmap();
}
}
//===========================================================================
//
//
//
//===========================================================================
void parseArtFile(FScanner& sc, FScriptPosition& pos)
{
FScanner::SavedPos blockend;
FString file;
int tile = -1;
if (sc.StartBraces(&blockend)) return;
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare("file")) sc.GetString(file);
else if (sc.Compare("tile")) sc.GetNumber(tile, true);
}
if (file.IsEmpty())
{
pos.Message(MSG_ERROR, "missing 'file name' for artfile definition");
}
else if (tile >= 0 && ValidateTilenum("artfile", tile, pos))
TileFiles.LoadArtFile(file, nullptr, tile);
}
//===========================================================================
//
// this is only left in for compatibility purposes.
// There's way better methods to handle translucency.
//
//===========================================================================
static void parseBlendTableGlBlend(FScanner& sc, FScriptPosition& pos, int id)
{
FScanner::SavedPos blockend;
FString file;
if (sc.StartBraces(&blockend)) return;
glblend_t* const glb = glblend + id;
*glb = nullglblend;
while (!sc.FoundEndBrace(blockend))
{
int which = 0;
sc.MustGetString();
if (sc.Compare("forward")) which = 1;
else if (sc.Compare("reverse")) which = 2;
else if (sc.Compare("both")) which = 3;
else continue;
FScanner::SavedPos blockend2;
if (sc.StartBraces(&blockend2)) return;
glblenddef_t bdef{};
while (!sc.FoundEndBrace(blockend2))
{
int whichb = 0;
sc.MustGetString();
if (sc.Compare({ "src", "sfactor", "top" })) whichb = 0;
else if (sc.Compare({ "dst", "dfactor", "bottom" })) whichb = 1;
else if (sc.Compare("alpha"))
{
sc.GetFloat(true);
bdef.alpha = (float)sc.Float;
continue;
}
uint8_t* const factor = whichb == 0 ? &bdef.src : &bdef.dst;
if (sc.Compare("ZERO")) *factor = STYLEALPHA_Zero;
else if (sc.Compare("ONE")) *factor = STYLEALPHA_One;
else if (sc.Compare("SRC_COLOR")) *factor = STYLEALPHA_SrcCol;
else if (sc.Compare("ONE_MINUS_SRC_COLOR")) *factor = STYLEALPHA_InvSrcCol;
else if (sc.Compare("SRC_ALPHA")) *factor = STYLEALPHA_Src;
else if (sc.Compare("ONE_MINUS_SRC_ALPHA")) *factor = STYLEALPHA_InvSrc;
else if (sc.Compare("DST_ALPHA")) *factor = STYLEALPHA_Dst;
else if (sc.Compare("ONE_MINUS_DST_ALPHA")) *factor = STYLEALPHA_InvDst;
else if (sc.Compare("DST_COLOR")) *factor = STYLEALPHA_DstCol;
else if (sc.Compare("ONE_MINUS_DST_COLOR")) *factor = STYLEALPHA_InvDstCol;
else sc.ScriptMessage("Unknown blend operation %s", sc.String);
}
if (which & 1) glb->def[0] = bdef;
if (which & 2) glb->def[1] = bdef;
}
}
void parseBlendTable(FScanner& sc, FScriptPosition& pos)
{
FScanner::SavedPos blockend;
int id;
if (!sc.GetNumber(id, true)) return;
if (sc.StartBraces(&blockend)) return;
if ((unsigned)id >= MAXBLENDTABS)
{
pos.Message(MSG_ERROR, "blendtable: Invalid blendtable number %d", id);
sc.RestorePos(blockend);
return;
}
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare("raw")) parseEmptyBlock(sc, pos); // Raw translucency map for the software renderer. We have no use for this.
else if (sc.Compare("glblend")) parseBlendTableGlBlend(sc, pos, id);
else if (sc.Compare("undef")) glblend[id] = defaultglblend;
else if (sc.Compare("copy"))
{
sc.GetNumber(true);
if ((unsigned)sc.Number >= MAXBLENDTABS || sc.Number == id)
{
pos.Message(MSG_ERROR, "blendtable: Invalid source blendtable number %d in copy", sc.Number);
}
else glblend[id] = glblend[sc.Number];
}
}
}
//===========================================================================
//
// thw same note as for blendtable applies here.
//
//===========================================================================
void parseNumAlphaTabs(FScanner& sc, FScriptPosition& pos)
{
int value;
if (!sc.GetNumber(value)) return;
for (int a = 1, value2 = value * 2 + (value & 1); a <= value; ++a)
{
float finv2value = 1.f / (float)value2;
glblend_t* const glb = glblend + a;
*glb = defaultglblend;
glb->def[0].alpha = (float)(value2 - a) * finv2value;
glb->def[1].alpha = (float)a * finv2value;
}
}
//===========================================================================
//
// sadly this looks broken by design with its hard coded 32 shades...
//
//===========================================================================
static void parsePalookupRaw(FScanner& sc, FScriptPosition& pos, int id, int& didLoadShade)
{
FScanner::SavedPos blockend;
if (sc.StartBraces(&blockend)) return;
FString fn;
int32_t offset = 0;
int32_t length = 256 * 32; // hardcoding 32 instead of numshades
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare("file")) sc.GetString(fn);
else if (sc.Compare("offset")) sc.GetNumber(offset);
else if (sc.Compare("noshades")) length = 256;
}
if (fn.IsEmpty())
{
pos.Message(MSG_ERROR, "palookup: No filename provided");
}
else if (offset < 0)
{
pos.Message(MSG_ERROR, "palookup: Invalid file offset %d", offset);
}
else
{
FileReader fil = fileSystem.OpenFileReader(fn);
if (!fil.isOpen())
{
pos.Message(MSG_ERROR, "palookup: Failed opening \"%s\"", fn.GetChars());
}
else if (fil.Seek(offset, FileReader::SeekSet) < 0)
{
pos.Message(MSG_ERROR, "palookup: Seek failed");
}
else
{
auto palookupbuf = fil.Read();
if (palookupbuf.Size() < 256)
{
pos.Message(MSG_ERROR, "palookup: Read failed");
}
else if (palookupbuf.Size() >= 256 * 32)
{
didLoadShade = 1;
numshades = 32;
lookups.setTable(id, palookupbuf.Data());
}
else
{
if (!(paletteloaded & PALETTE_SHADE))
{
pos.Message(MSG_ERROR, "palookup: Shade tables not loaded");
}
else
lookups.makeTable(id, palookupbuf.Data(), 0, 0, 0, lookups.tables[id].noFloorPal);
}
}
}
}
static void parsePalookupFogpal(FScanner& sc, FScriptPosition& pos, int id)
{
FScanner::SavedPos blockend;
if (sc.StartBraces(&blockend)) return;
int red = 0, green = 0, blue = 0;
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare({ "r", "red" })) sc.GetNumber(red);
else if (sc.Compare({ "g", "green" })) sc.GetNumber(green);
else if (sc.Compare({ "b", "blue" })) sc.GetNumber(blue);
}
red = clamp(red, 0, 255);
green = clamp(green, 0, 255);
blue = clamp(blue, 0, 255);
if (!(paletteloaded & PALETTE_SHADE))
{
pos.Message(MSG_ERROR, "palookup: Shade tables not loaded");
}
else
lookups.makeTable(id, nullptr, red, green, blue, 1);
}
static void parsePalookupMakePalookup(FScanner& sc, FScriptPosition& pos, int id, int& didLoadShade)
{
FScanner::SavedPos blockend;
if (sc.StartBraces(&blockend)) return;
int red = 0, green = 0, blue = 0;
int remappal = -1;
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare({ "r", "red" })) sc.GetNumber(red);
else if (sc.Compare({ "g", "green" })) sc.GetNumber(green);
else if (sc.Compare({ "b", "blue" })) sc.GetNumber(blue);
else if (sc.Compare("remappal")) sc.GetNumber(remappal, true);
else if (sc.Compare("remapself")) remappal = id;
}
red = clamp(red, 0, 255);
green = clamp(green, 0, 255);
blue = clamp(blue, 0, 255);
if ((unsigned)remappal >= MAXPALOOKUPS)
{
pos.Message(MSG_ERROR, "palookup: Invalid remappal %d", remappal);
}
else if (!(paletteloaded & PALETTE_SHADE))
{
pos.Message(MSG_ERROR, "palookup: Shade tables not loaded");
}
else
lookups.makeTable(id, nullptr, red, green, blue, lookups.tables[id].noFloorPal);
}
void parsePalookup(FScanner& sc, FScriptPosition& pos)
{
FScanner::SavedPos blockend;
int id;
int didLoadShade = 0;
if (!sc.GetNumber(id, true)) return;
if (sc.StartBraces(&blockend)) return;
if ((unsigned)id >= MAXPALOOKUPS)
{
pos.Message(MSG_ERROR, "palookup: Invalid pal number %d", id);
sc.RestorePos(blockend);
return;
}
while (!sc.FoundEndBrace(blockend))
{
sc.MustGetString();
if (sc.Compare("raw")) parsePalookupRaw(sc, pos, id, didLoadShade);
else if (sc.Compare("fogpal")) parsePalookupFogpal(sc, pos, id);
else if (sc.Compare("makepalookup")) parsePalookupMakePalookup(sc, pos, id, didLoadShade);
else if (sc.Compare("floorpal")) lookups.tables[id].noFloorPal = 0;
else if (sc.Compare("nofloorpal")) lookups.tables[id].noFloorPal = 1;
else if (sc.Compare("copy"))
{
int source;
sc.GetNumber(source, true);
if ((unsigned)source >= MAXPALOOKUPS || source == id)
{
pos.Message(MSG_ERROR, "palookup: Invalid source pal number %d", source);
}
else if (source == 0 && !(paletteloaded & PALETTE_SHADE))
{
pos.Message(MSG_ERROR, "palookup: Shade tables not loaded");
}
else
{
// do not overwrite the base with an empty table.
if (lookups.checkTable(source) || id > 0) lookups.copyTable(id, source);
didLoadShade = 1;
}
}
else if (sc.Compare("undef"))
{
lookups.clearTable(id);
didLoadShade = 0;
if (id == 0) paletteloaded &= ~PALETTE_SHADE;
}
}
if (didLoadShade && id == 0)
{
paletteloaded |= PALETTE_SHADE;
}
}