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raze/source/core/rendering
2023-02-06 19:55:46 +11:00
..
scene - Remove some leftover debug code. 2023-02-04 17:05:20 +11:00
hw_entrypoint.cpp - Re-calculate the sector for each eye if it has a shift factor applied. 2023-02-06 19:55:46 +11:00
hw_models.cpp
hw_models.h
hw_palmanager.cpp
hw_palmanager.h
hw_sections.cpp - eliminated firstWall as well. 2022-11-15 15:44:33 +01:00
hw_sections.h
hw_vertexmap.cpp
hw_vertexmap.h
hw_voxels.cpp - voxel management cleanup. 2022-12-18 13:18:43 +01:00
hw_voxels.h - cleanup of voxel init code. 2022-12-18 13:18:44 +01:00
render.h - Cleanup of render draw code to use new angle getter. 2022-12-11 18:41:59 +01:00