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https://github.com/ZDoom/Raze.git
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a442c4f7bf
Make only one allocation instead of two. Calculate array byte sizes in a way compatible with GAMEARRAY_BOOLEAN. Clear the expanded part of grown arrays using correct counts for non-int32 sizes. Support resizing an array to 0 to free it. git-svn-id: https://svn.eduke32.com/eduke32@6900 1a8010ca-5511-0410-912e-c29ae57300e0 |
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audiolib | ||
build | ||
duke3d | ||
enet | ||
etcpak | ||
glad | ||
kenbuild | ||
libxmp-lite | ||
lpeg | ||
mact | ||
sw | ||
tools/src |