mirror of
https://github.com/ZDoom/Raze.git
synced 2025-03-02 23:11:51 +00:00
The sound system itself is as primitive as it can get, the main change was to link sounds to sprites and not just their coordinates. |
||
---|---|---|
.. | ||
thirdparty | ||
efx.h | ||
i_sound.cpp | ||
i_sound.h | ||
i_soundinternal.h | ||
oalload.h | ||
oalsound.cpp | ||
oalsound.h | ||
s_environment.cpp | ||
s_reverbedit.cpp | ||
s_sound.cpp | ||
s_soundinternal.h |