mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-26 05:51:30 +00:00
159 lines
5.4 KiB
C++
159 lines
5.4 KiB
C++
/*
|
|
** r_data.cpp
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 2008-2011 Randy Heit
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
**
|
|
*/
|
|
|
|
#include "basics.h"
|
|
#include "renderstyle.h"
|
|
#include "c_cvars.h"
|
|
|
|
CVAR (Bool, r_drawtrans, true, 0)
|
|
CVAR (Int, r_drawfuzz, 1, CVAR_ARCHIVE)
|
|
|
|
// Convert legacy render styles to flexible render styles.
|
|
|
|
FRenderStyle LegacyRenderStyles[STYLE_Count] =
|
|
{
|
|
{ { STYLEOP_None, STYLEALPHA_Zero, STYLEALPHA_Zero, 0 } }, /* STYLE_None */
|
|
{ { STYLEOP_Add, STYLEALPHA_Src, STYLEALPHA_InvSrc, STYLEF_Alpha1 } }, /* STYLE_Normal */
|
|
{ { STYLEOP_Fuzz, STYLEALPHA_Src, STYLEALPHA_InvSrc, 0 } }, /* STYLE_Fuzzy */
|
|
{ { STYLEOP_Add, STYLEALPHA_Src, STYLEALPHA_InvSrc, STYLEF_TransSoulsAlpha } }, /* STYLE_SoulTrans */
|
|
{ { STYLEOP_FuzzOrAdd, STYLEALPHA_Src, STYLEALPHA_InvSrc, 0 } }, /* STYLE_OptFuzzy */
|
|
{ { STYLEOP_Add, STYLEALPHA_Src, STYLEALPHA_InvSrc, STYLEF_Alpha1 | STYLEF_ColorIsFixed } }, /* STYLE_Stencil */
|
|
{ { STYLEOP_Add, STYLEALPHA_Src, STYLEALPHA_InvSrc, 0 } }, /* STYLE_Translucent */
|
|
{ { STYLEOP_Add, STYLEALPHA_Src, STYLEALPHA_One, 0 } }, /* STYLE_Add */
|
|
{ { STYLEOP_Add, STYLEALPHA_Src, STYLEALPHA_InvSrc, STYLEF_RedIsAlpha | STYLEF_ColorIsFixed } }, /* STYLE_Shaded */
|
|
{ { STYLEOP_Add, STYLEALPHA_Src, STYLEALPHA_InvSrc, STYLEF_ColorIsFixed } }, /* STYLE_TranslucentStencil */
|
|
{ { STYLEOP_Shadow, 0, 0, 0 } }, /* STYLE_Shadow */
|
|
{ { STYLEOP_RevSub, STYLEALPHA_Src, STYLEALPHA_One, 0 } }, /* STYLE_Subtract*/
|
|
{ { STYLEOP_Add, STYLEALPHA_Src, STYLEALPHA_One, STYLEF_ColorIsFixed } }, /* STYLE_AddStencil */
|
|
{ { STYLEOP_Add, STYLEALPHA_Src, STYLEALPHA_One, STYLEF_RedIsAlpha | STYLEF_ColorIsFixed } }, /* STYLE_AddShaded */
|
|
{ { STYLEOP_Add, STYLEALPHA_DstCol, STYLEALPHA_Zero, 0 } }, /* STYLE_Multiply */
|
|
{ { STYLEOP_Add, STYLEALPHA_InvDstCol, STYLEALPHA_Zero, 0 } }, /* STYLE_InverseMultiply */
|
|
{ { STYLEOP_Add, STYLEALPHA_SrcCol, STYLEALPHA_InvSrcCol, 0 } }, /* STYLE_ColorBlend */
|
|
{ { STYLEOP_Add, STYLEALPHA_One, STYLEALPHA_Zero, 0 } }, /* STYLE_Source */
|
|
{ { STYLEOP_Add, STYLEALPHA_SrcCol, STYLEALPHA_One, 0 } }, /* STYLE_ColorAdd */
|
|
};
|
|
|
|
double GetAlpha(int type, double alpha)
|
|
{
|
|
switch (type)
|
|
{
|
|
case STYLEALPHA_Zero: return 0;
|
|
case STYLEALPHA_One: return 1.;
|
|
case STYLEALPHA_Src: return alpha;
|
|
case STYLEALPHA_InvSrc: return 1. - alpha;
|
|
default: return 0.5; // undeterminable
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// FRenderStyle :: IsVisible
|
|
//
|
|
// Coupled with the given alpha, will this render style produce something
|
|
// visible on-screen?
|
|
//
|
|
//==========================================================================
|
|
|
|
bool FRenderStyle::IsVisible(double alpha) const throw()
|
|
{
|
|
if (BlendOp == STYLEOP_None)
|
|
{
|
|
return false;
|
|
}
|
|
if (BlendOp == STYLEOP_Add || BlendOp == STYLEOP_RevSub)
|
|
{
|
|
if (Flags & STYLEF_Alpha1)
|
|
{
|
|
alpha = 1.;
|
|
}
|
|
else
|
|
{
|
|
alpha = clamp(alpha, 0., 1.);
|
|
}
|
|
return GetAlpha(SrcAlpha, alpha) != 0 || GetAlpha(DestAlpha, alpha) != 1;
|
|
}
|
|
// Treat anything else as visible.
|
|
return true;
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
//
|
|
// FRenderStyle :: CheckFuzz
|
|
//
|
|
// Adjusts settings based on r_drawfuzz CVAR
|
|
//
|
|
//==========================================================================
|
|
|
|
void FRenderStyle::CheckFuzz()
|
|
{
|
|
switch (BlendOp)
|
|
{
|
|
default:
|
|
return;
|
|
|
|
case STYLEOP_FuzzOrAdd:
|
|
if (r_drawtrans && r_drawfuzz == 0)
|
|
{
|
|
BlendOp = STYLEOP_Add;
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case STYLEOP_FuzzOrSub:
|
|
if (r_drawtrans && r_drawfuzz == 0)
|
|
{
|
|
BlendOp = STYLEOP_Sub;
|
|
return;
|
|
}
|
|
break;
|
|
|
|
case STYLEOP_FuzzOrRevSub:
|
|
if (r_drawtrans && r_drawfuzz == 0)
|
|
{
|
|
BlendOp = STYLEOP_RevSub;
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (r_drawfuzz == 2)
|
|
{
|
|
BlendOp = STYLEOP_Shadow;
|
|
}
|
|
else
|
|
{
|
|
BlendOp = STYLEOP_Fuzz;
|
|
}
|
|
}
|