mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-27 04:30:49 +00:00
173 lines
5.2 KiB
C++
173 lines
5.2 KiB
C++
// Common interface to game music file loading and information
|
|
|
|
// Game_Music_Emu https://bitbucket.org/mpyne/game-music-emu/
|
|
#ifndef GME_FILE_H
|
|
#define GME_FILE_H
|
|
|
|
#include "gme.h"
|
|
#include "blargg_common.h"
|
|
#include "Data_Reader.h"
|
|
#include "M3u_Playlist.h"
|
|
|
|
// Error returned if file is wrong type
|
|
//extern const char gme_wrong_file_type []; // declared in gme.h
|
|
|
|
struct gme_type_t_
|
|
{
|
|
const char* system; /* name of system this music file type is generally for */
|
|
int track_count; /* non-zero for formats with a fixed number of tracks */
|
|
Music_Emu* (*new_emu)(); /* Create new emulator for this type (useful in C++ only) */
|
|
Music_Emu* (*new_info)(); /* Create new info reader for this type */
|
|
|
|
/* internal */
|
|
const char* extension_;
|
|
int flags_;
|
|
};
|
|
|
|
struct track_info_t
|
|
{
|
|
long track_count;
|
|
|
|
/* times in milliseconds; -1 if unknown */
|
|
long length;
|
|
long intro_length;
|
|
long loop_length;
|
|
|
|
/* empty string if not available */
|
|
char system [256];
|
|
char game [256];
|
|
char song [256];
|
|
char author [256];
|
|
char copyright [256];
|
|
char comment [256];
|
|
char dumper [256];
|
|
};
|
|
enum { gme_max_field = 255 };
|
|
|
|
struct Gme_File {
|
|
public:
|
|
// File loading
|
|
|
|
// Each loads game music data from a file and returns an error if
|
|
// file is wrong type or is seriously corrupt. They also set warning
|
|
// string for minor problems.
|
|
|
|
// Load from file on disk
|
|
blargg_err_t load_file( const char* path );
|
|
|
|
// Load from custom data source (see Data_Reader.h)
|
|
blargg_err_t load( Data_Reader& );
|
|
|
|
// Load from file already read into memory. Keeps pointer to data, so you
|
|
// must not free it until you're done with the file.
|
|
blargg_err_t load_mem( void const* data, long size );
|
|
|
|
// Load an m3u playlist. Must be done after loading main music file.
|
|
blargg_err_t load_m3u( const char* path );
|
|
blargg_err_t load_m3u( Data_Reader& in );
|
|
|
|
// Clears any loaded m3u playlist and any internal playlist that the music
|
|
// format supports (NSFE for example).
|
|
void clear_playlist();
|
|
|
|
// Informational
|
|
|
|
// Type of emulator. For example if this returns gme_nsfe_type, this object
|
|
// is an NSFE emulator, and you can cast to an Nsfe_Emu* if necessary.
|
|
gme_type_t type() const;
|
|
|
|
// Most recent warning string, or NULL if none. Clears current warning after
|
|
// returning.
|
|
const char* warning();
|
|
|
|
// Number of tracks or 0 if no file has been loaded
|
|
int track_count() const;
|
|
|
|
// Get information for a track (length, name, author, etc.)
|
|
// See gme.h for definition of struct track_info_t.
|
|
blargg_err_t track_info( track_info_t* out, int track ) const;
|
|
|
|
// User data/cleanup
|
|
|
|
// Set/get pointer to data you want to associate with this emulator.
|
|
// You can use this for whatever you want.
|
|
void set_user_data( void* p ) { user_data_ = p; }
|
|
void* user_data() const { return user_data_; }
|
|
|
|
// Register cleanup function to be called when deleting emulator, or NULL to
|
|
// clear it. Passes user_data to cleanup function.
|
|
void set_user_cleanup( gme_user_cleanup_t func ) { user_cleanup_ = func; }
|
|
|
|
public:
|
|
// deprecated
|
|
int error_count() const; // use warning()
|
|
public:
|
|
Gme_File();
|
|
virtual ~Gme_File();
|
|
BLARGG_DISABLE_NOTHROW
|
|
typedef uint8_t byte;
|
|
protected:
|
|
// Services
|
|
void set_track_count( int n ) { track_count_ = raw_track_count_ = n; }
|
|
void set_warning( const char* s ) { warning_ = s; }
|
|
void set_type( gme_type_t t ) { type_ = t; }
|
|
blargg_err_t load_remaining_( void const* header, long header_size, Data_Reader& remaining );
|
|
|
|
// Overridable
|
|
virtual void unload(); // called before loading file and if loading fails
|
|
virtual blargg_err_t load_( Data_Reader& ); // default loads then calls load_mem_()
|
|
virtual blargg_err_t load_mem_( byte const* data, long size ); // use data in memory
|
|
virtual blargg_err_t track_info_( track_info_t* out, int track ) const = 0;
|
|
virtual void pre_load();
|
|
virtual void post_load_();
|
|
virtual void clear_playlist_() { }
|
|
|
|
public:
|
|
blargg_err_t remap_track_( int* track_io ) const; // need by Music_Emu
|
|
private:
|
|
// noncopyable
|
|
Gme_File( const Gme_File& );
|
|
Gme_File& operator = ( const Gme_File& );
|
|
|
|
gme_type_t type_;
|
|
int track_count_;
|
|
int raw_track_count_;
|
|
const char* warning_;
|
|
void* user_data_;
|
|
gme_user_cleanup_t user_cleanup_;
|
|
M3u_Playlist playlist;
|
|
char playlist_warning [64];
|
|
blargg_vector<byte> file_data; // only if loaded into memory using default load
|
|
|
|
blargg_err_t load_m3u_( blargg_err_t );
|
|
blargg_err_t post_load( blargg_err_t err );
|
|
public:
|
|
// track_info field copying
|
|
enum { max_field_ = 255 };
|
|
static void copy_field_( char* out, const char* in );
|
|
static void copy_field_( char* out, const char* in, int len );
|
|
};
|
|
|
|
Music_Emu* gme_new_( Music_Emu*, long sample_rate );
|
|
|
|
#define GME_COPY_FIELD( in, out, name ) \
|
|
{ Gme_File::copy_field_( out->name, in.name, sizeof in.name ); }
|
|
|
|
#ifndef GME_FILE_READER
|
|
#define GME_FILE_READER Std_File_Reader
|
|
#elif defined (GME_FILE_READER_INCLUDE)
|
|
#include GME_FILE_READER_INCLUDE
|
|
#endif
|
|
|
|
inline gme_type_t Gme_File::type() const { return type_; }
|
|
inline int Gme_File::error_count() const { return warning_ != 0; }
|
|
inline int Gme_File::track_count() const { return track_count_; }
|
|
|
|
inline const char* Gme_File::warning()
|
|
{
|
|
const char* s = warning_;
|
|
warning_ = 0;
|
|
return s;
|
|
}
|
|
|
|
#endif
|