mirror of
https://github.com/ZDoom/Raze.git
synced 2024-12-14 22:51:11 +00:00
15 lines
503 B
C
15 lines
503 B
C
#pragma once
|
|
#include "v_2ddrawer.h"
|
|
#include "d_eventbase.h"
|
|
#include "s_soundinternal.h"
|
|
#include "gamestate.h"
|
|
#include "screenjob.h"
|
|
#include "gamecontrol.h"
|
|
|
|
struct CutsceneDef;
|
|
struct MapRecord;
|
|
struct SummaryInfo;
|
|
void PlayLogos(gameaction_t complete_ga, gameaction_t def_ga, bool stopmusic);
|
|
void ShowScoreboard(int numplayers, const CompletionFunc& completion_);
|
|
void ShowIntermission(MapRecord* fromMap, MapRecord* toMap, SummaryInfo* info, CompletionFunc completion_);
|
|
void Local_Job_Init();
|