raze/source/build/include
Christoph Oelckers 7fa690082e - fixed cherry picked commit.
# Conflicts:
#	source/core/gamecontrol.h
2021-06-02 20:52:47 +02:00
..
build.h Fix buffer overflow at maploader.cpp:392 2021-05-22 22:31:16 +02:00
buildtypes.h - fixed cherry picked commit. 2021-06-02 20:52:47 +02:00
clip.h - removed clipshape feature as it is a feature of modern EDuke32 maps only. 2020-07-14 15:36:25 +02:00
compat.h Fix compilation on OpenBSD 2021-05-10 08:25:14 +02:00
mdsprite.h - Cleanup of the voxel code. 2021-04-05 18:05:43 +02:00
polymost.h Merge branch 'master' into newrenderer2 2021-04-11 14:38:56 +02:00
prlights.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00