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* DObjects may not be memset to 0. * There was still code trying to retrieve the player index with pointer artithmetic. With an array of pointers this does not work. |
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.. | ||
blood | ||
duke | ||
exhumed | ||
sw | ||
coreactor.zs | ||
level_compatibility.zs | ||
maptypes.zs | ||
razebase.zs | ||
statusbar.zs | ||
usermapmenu.zs |