mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-25 05:21:31 +00:00
f103e33300
All Duke script code has been changed to use strings as sound names now, just like GZDoom these will be looked up at compile time. Original Duke sound indices still exist but are now being managed as resource IDs, not sound engine indices anymore.
391 lines
5.7 KiB
Text
391 lines
5.7 KiB
Text
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class RedneckChickenSpawner1 : DukeActor
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{
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default
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{
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scaleX 0;
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scaleY 0;
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clipdist 0;
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lotag 0;
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statnum STAT_CHICKENPLANT;
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pic "CHICKENASPAWN";
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}
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override void Initialize()
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{
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self.cstat = CSTAT_SPRITE_INVISIBLE;
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}
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override void Tick()
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{
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self.lotag--;
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if (self.lotag < 0)
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{
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let spawned = self.spawn('RedneckChickenA');
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if (spawned) spawned.angle = self.angle;
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self.lotag = 128;
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}
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}
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}
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class RedneckChickenSpawner2 : RedneckChickenSpawner1
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{
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default
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{
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pic "CHICKENCSPAWN";
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}
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override void Tick()
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{
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self.lotag--;
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if (self.lotag < 0)
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{
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let spawned = self.spawn('RedneckChickenC');
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if (spawned) spawned.angle = self.angle;
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self.lotag = 256;
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}
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}
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}
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class RedneckFeatherSpawner : RedneckChickenSpawner1
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{
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default
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{
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pic "FEATHERSPAWN";
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}
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override void Tick()
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{
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self.lotag--;
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if (self.lotag < 0)
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{
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self.lotsofstuff('RedneckFeather', random(4, 7));
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self.lotag = 84;
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}
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}
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}
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class RedneckChickenHeadSpawner : RedneckChickenSpawner1
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{
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default
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{
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pic "CHICKENHEADSPAWN";
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}
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override void Tick()
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{
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self.lotag--;
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if (self.lotag < 0)
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{
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let spawned = self.spawn('RedneckChickenHead');
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self.lotag = 96;
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if (spawned && !Raze.isRRRA()) self.PlayActorSound("POOLBUD");
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}
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}
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}
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class RedneckChickenLoafSpawner : RedneckChickenSpawner1
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{
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default
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{
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pic "LOAFSPAWN";
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}
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override void Tick()
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{
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self.lotag--;
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if (self.lotag < 0)
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{
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let spawned = self.spawn('RedneckChickenLoaf');
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if (spawned) spawned.angle = self.angle;
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self.lotag = 448;
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}
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}
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}
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class RedneckChickenNuggetSpawner : RedneckChickenSpawner1
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{
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default
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{
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pic "NUGGETSPAWN";
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}
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override void Tick()
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{
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self.lotag--;
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if (self.lotag < 0)
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{
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let spawned = self.spawn('RedneckChickenNugget');
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if (spawned) spawned.angle = self.angle;
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self.lotag = 64;
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}
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}
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}
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class RedneckChickenRoastSpawner : RedneckChickenSpawner1
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{
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default
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{
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pic "ROASTSPAWN";
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}
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override void Tick()
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{
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self.lotag--;
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if (self.lotag < 0)
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{
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let spawned = self.spawn('RedneckChickenRoast');
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if (spawned) spawned.angle = self.angle;
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self.lotag = 512;
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}
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}
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}
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class RedneckBonelessSpawner : RedneckChickenSpawner1
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{
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default
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{
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pic "BONELESSSPAWN";
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}
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override void Tick()
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{
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self.lotag--;
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if (self.lotag < 0)
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{
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let spawned = self.spawn('RedneckBonelessChicken');
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if (spawned) spawned.angle = self.angle;
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self.lotag = 224;
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}
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}
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}
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class RedneckJibsSpawner : RedneckChickenSpawner1
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{
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default
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{
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pic "JIBSSPAWN";
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}
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override void Tick()
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{
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self.lotag--;
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if (self.lotag < 0)
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{
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self.spawnguts('DukeJibs1', 1);
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self.spawnguts('DukeJibs2', 1);
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self.spawnguts('DukeJibs3', 1);
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self.spawnguts('DukeJibs4', 1);
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self.lotag = 256;
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}
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}
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}
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//----------------------------------
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class RedneckChickenA : DukeActor
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{
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default
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{
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clipdist 2;
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scaleX 0.5;
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scaleY 0.40625;
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statnum STAT_ACTOR;
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spriteset "CHICKENA", "CHICKENB", "CHICKENC";
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}
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override void Initialize()
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{
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self.cstat = CSTAT_SPRITE_BLOCK_ALL;
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self.vel.X = 2;
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}
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override void Tick()
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{
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if (!ud.chickenplant)
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{
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self.Destroy();
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return;
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}
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let sectp = self.sector;
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if (sectp.lotag == 903)
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self.makeitfall();
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int collision = self.movesprite((self.angle.ToVector() * self.vel.X, self.vel.Z), CLIPMASK0);
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switch (sectp.lotag)
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{
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case 901:
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self.SetSpritesetImage(1);
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break;
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case 902:
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self.SetSpritesetImage(2);
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break;
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case 903:
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if (self.pos.Z >= sectp.floorz - 8)
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{
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self.Destroy();
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return;
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}
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break;
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case 904:
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self.Destroy();
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break;
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}
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if (collision > kHitSector)
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{
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self.Destroy();
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}
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}
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}
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class RedneckChickenB : RedneckChickenA
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{
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default
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{
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spritesetindex 1;
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}
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}
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class RedneckChickenC : RedneckChickenA
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{
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default
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{
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spritesetindex 2;
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}
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}
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//----------------------------------
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class RedneckChickenLoaf : DukeActor
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{
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default
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{
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statnum STAT_ACTOR;
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clipdist 2;
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scaleX 0.1875;
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scaleY 0.15625;
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pic "CHICKENLOAF";
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}
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override void Initialize()
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{
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self.cstat = CSTAT_SPRITE_BLOCK_ALL;
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self.vel.X = 2;
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}
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override void Tick()
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{
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if (!ud.chickenplant)
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{
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self.Destroy();
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return;
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}
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self.makeitfall();
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let collision = self.movesprite((self.angle.ToVector() * self.vel.X, self.vel.Z), CLIPMASK0);
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if (collision > kHitSector)
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{
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self.Destroy();
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return;
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}
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let sectp = self.sector;
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if (sectp.lotag == 903)
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{
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if (self.pos.Z >= sectp.floorz - 4)
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{
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self.Destroy();
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return;
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}
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}
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else if (sectp.lotag == 904)
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{
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self.Destroy();
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return;
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}
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}
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}
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class RedneckRoastedChicken : RedneckChickenLoaf
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{
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default
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{
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scaleX 0.203125;
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scaleY 0.203125;
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clipdist 2;
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pic "ROASTEDCHICKEN";
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}
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override void Initialize()
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{
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self.vel.X = 1;
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}
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}
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class RedneckChickenNugget : RedneckChickenLoaf
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{
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default
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{
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scaleX 0.125;
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scaleY 0.09375;
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clipdist 0.5;
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pic "CHICKENNUGGET";
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}
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override void Initialize()
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{
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self.vel.X = 1;
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}
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}
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class RedneckBonelessChicken : RedneckChickenLoaf
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{
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default
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{
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scaleX 0.265625;
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scaleY 0.1875;
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clipdist 2;
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pic "BONELESSCHICKEN";
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}
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override void Initialize()
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{
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self.vel.X = 2;
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}
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}
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class RedneckChickenHead : DukeActor
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{
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default
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{
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statnum STAT_ACTOR;
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scaleX 0.203125;
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scaleY 0.15625;
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clipdist 2;
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pic "CHICKENHEAD";
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}
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override void Initialize()
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{
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self.vel.X = 0;
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}
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override void Tick()
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{
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if (!ud.chickenplant)
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{
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self.Destroy();
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return;
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}
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self.makeitfall();
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self.movesprite((self.angle.ToVector() * self.vel.X, self.vel.Z), CLIPMASK0);
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if (self.pos.Z >= self.sector.floorz - 8)
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{
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if (self.sector.lotag == 1)
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{
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let j = self.spawn('DukeWaterSplash2');
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if (j) j.pos.Z = j.sector.floorz;
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}
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self.Destroy();
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}
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}
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}
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