raze/source/games
2021-10-07 22:54:18 +02:00
..
blood - reformatting of aiDamageSprite, no logic change here. 2021-10-07 22:54:18 +02:00
duke - Duke: Use DeferredGameStart() instead of ChangeLevel() in cheatLevel() to instantly warp to the targeted map, matching DOS behaviour. 2021-10-05 08:50:05 +11:00
exhumed - Exhumed: Avoid masking bits into the sector index as well. 2021-09-12 18:28:47 +02:00
sw - SW: fixed recursive saving of panel sprites 2021-09-12 18:17:50 +02:00