.. |
2d
|
- backend update from GZDoom
|
2021-10-07 22:46:45 +02:00 |
audio
|
- backported some fixes in the common backend from GZDoom
|
2021-08-03 13:00:09 +02:00 |
console
|
- backend update from GZDoom
|
2021-08-14 10:04:45 +02:00 |
cutscenes
|
- flag SW's cutscenes as 'boss death only'.
|
2021-08-13 22:25:13 +02:00 |
engine
|
- Backend update from GZDoom.
|
2021-10-07 22:46:45 +02:00 |
filesystem
|
- Fix invocation name in FileSystem::GetLongName() error output.
|
2021-08-23 18:55:42 +10:00 |
fonts
|
- backend update from GZDoom
|
2021-10-07 22:46:45 +02:00 |
menu
|
- backend update from GZDoom
|
2021-10-07 22:46:45 +02:00 |
models
|
- backend update from GZDoom
|
2021-08-14 10:04:45 +02:00 |
objects
|
- backend update from GZDoom
|
2021-10-07 22:46:45 +02:00 |
platform
|
- Backend update from GZDoom.
|
2021-10-07 22:46:45 +02:00 |
rendering
|
- backend update from GZDoom
|
2021-10-07 22:46:45 +02:00 |
scripting
|
- backend update from GZDoom
|
2021-08-14 10:04:45 +02:00 |
statusbar
|
- allow switching between the two Duke BigFonts and fix Y in Duke's BigFont13.
|
2021-05-31 21:20:31 +02:00 |
textures
|
- Backend update from GZDoom.
|
2021-10-07 22:46:45 +02:00 |
thirdparty
|
- fixed endless loop in replay gain analyzer when getting passed music with an unhandled sample rate.
|
2021-07-11 09:11:59 +02:00 |
utility
|
- give TMap a proper move constructor and assignment operator.
|
2021-08-23 19:05:31 +02:00 |