raze/source/common/menu
Christoph Oelckers 2348dd8848 - backend update from GZDoom
* GLES backend fixes.
* font colorization fixes.
* option menu spacing fix
2021-10-07 22:46:45 +02:00
..
joystickmenu.cpp - move most of the menu code into the backend. 2020-10-04 21:57:35 +02:00
menu.cpp - Extend menu's ImageScroller ZScript class with mAnimated and use with Blood for the help and credits menu. 2021-08-05 14:52:51 +10:00
menu.h - Extend menu's ImageScroller ZScript class with mAnimated and use with Blood for the help and credits menu. 2021-08-05 14:52:51 +10:00
menudef.cpp - backend update from GZDoom 2021-10-07 22:46:45 +02:00
menustate.h - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
messagebox.cpp - move most of the menu code into the backend. 2020-10-04 21:57:35 +02:00
optionmenu.cpp - move most of the menu code into the backend. 2020-10-04 21:57:35 +02:00
resolutionmenu.cpp - move most of the menu code into the backend. 2020-10-04 21:57:35 +02:00
savegamemanager.cpp - route savegame requests through the newwork, just like GZDoom does. 2021-05-12 00:21:26 +02:00
savegamemanager.h - get load and save game menus and related CCMDs working again. 2020-10-07 18:32:57 +02:00