0
0
Fork 0
mirror of https://github.com/ZDoom/Raze.git synced 2025-03-12 12:01:59 +00:00
raze/source/games/exhumed/src
Mitchell Richters 1d6b001884 - Exhumed: Return early in movesprite() if the actor's sector is null.
* This is what PowerSlaveGDX does.
* Fixes .
2023-12-05 22:39:35 +01:00
..
2d.cpp
aistuff.h
anims.cpp
anubis.cpp
bubbles.cpp
bullet.cpp
cd.cpp
cheats.cpp
d_menu.cpp
engine.h
exhumed.cpp
exhumed.h
exhumedactor.h
fish.cpp
freelistarray.h
gameloop.cpp
grenade.cpp
gun.cpp
init.cpp
items.cpp
lavadude.cpp
light.cpp
lighting.cpp
lion.cpp
map.cpp
menu.cpp
move.cpp - Exhumed: Return early in movesprite() if the actor's sector is null. 2023-12-05 22:39:35 +01:00
movie.cpp
mummy.cpp
namelist.h
names.h
object.cpp
osdcmds.cpp
player.cpp
player.h
queen.cpp
ra.cpp
ramses.cpp
random.cpp
rat.cpp
rex.cpp
roach.cpp
runlist.cpp
save.cpp
scorp.cpp
sequence.cpp
sequence.h
set.cpp
snake.cpp
sound.cpp
sound.h
spider.cpp
status.cpp
switch.cpp
texids.h
texidsdef.h
view.cpp
view.h
wasp.cpp