raze/polymer/eduke32/source/jaudiolib/src
2013-11-28 21:18:09 +00:00
..
_multivc.h Address some macro madness in jaudiolib. (Should fix PowerPC builds.) 2013-01-04 17:29:03 +00:00
driver_directsound.c Bump DirectSound version to 8. This shouldn't really affect anything as the API is the same for all of the bits we make use of, but certain sets of DirectX headers/libs seem to be lacking v7 support. 2012-12-29 05:23:28 +00:00
driver_directsound.h fixes... mostly sound fuckery 2009-07-31 11:45:29 +00:00
driver_nosound.c Remove some warnings. 2011-01-16 03:33:48 +00:00
driver_nosound.h fixes... mostly sound fuckery 2009-07-31 11:45:29 +00:00
driver_sdl.c Improve SDL2 support as much as I can, for now. The game compiles, links, and starts, but all three renderers either don't display correctly or crash. 2013-10-06 07:49:53 +00:00
driver_sdl.h fixes... mostly sound fuckery 2009-07-31 11:45:29 +00:00
drivers.c For novelty, add support for RENDERTYPE=SDL under Windows. 2012-11-24 09:13:29 +00:00
drivers.h fixes... mostly sound fuckery 2009-07-31 11:45:29 +00:00
flac.c Fix playing ambient sounds at max volume for split sec on entering their range. 2013-03-31 18:58:17 +00:00
formats.c Fix playing ambient sounds at max volume for split sec on entering their range. 2013-03-31 18:58:17 +00:00
fx_man.c Fix playing ambient sounds at max volume for split sec on entering their range. 2013-03-31 18:58:17 +00:00
linklist.h Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup. 2012-11-05 02:49:08 +00:00
ll_man.h
mix.c Split r3159..r3161, part 11: Add explicit casts, pointer types. 2012-11-15 14:28:36 +00:00
mixst.c More beauty tinkering: decorate the 'start' pointer of the mixing functions 2011-11-01 22:02:37 +00:00
multivoc.c multivoc.c: use a local variable instead of a file-scope one used locally. 2013-11-28 21:18:09 +00:00
multivoc.h Fix playing ambient sounds at max volume for split sec on entering their range. 2013-03-31 18:58:17 +00:00
pitch.c Clean up and factor jaudiolib. 2012-12-29 10:59:21 +00:00
pitch.h
vorbis.c Fix playing ambient sounds at max volume for split sec on entering their range. 2013-03-31 18:58:17 +00:00