raze/source/core/rendering/scene
Christoph Oelckers 9680ff1863 - ignore y-flipping when rendering slope sprites in the new renderer.
This is what Polymost, and apparently NBlood, do here.
2022-01-01 12:55:28 +01:00
..
hw_bunchdrawer.cpp - fixed clipping issue with sloped walls. 2021-12-30 09:58:09 +01:00
hw_bunchdrawer.h - re-tabified several files that got mangled by repeated merging 2021-12-30 09:58:47 +01:00
hw_clipper.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
hw_clipper.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
hw_drawinfo.cpp - removed sector() method from low level sprite type. 2021-12-30 16:58:48 +01:00
hw_drawinfo.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
hw_drawlist.cpp - re-tabified several files that got mangled by repeated merging 2021-12-30 09:58:47 +01:00
hw_drawlist.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
hw_drawlistadd.cpp - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
hw_drawstructs.h - more spritetype references eliminated. 2021-12-30 16:11:14 +01:00
hw_flats.cpp - ignore y-flipping when rendering slope sprites in the new renderer. 2022-01-01 12:55:28 +01:00
hw_portal.cpp - moved sectno method to DCoreActor. 2021-12-30 16:39:43 +01:00
hw_portal.h - Replace every line that just contains spaces or tabs with an empty line feed in all files except 3rd party libraries. 2021-12-30 20:30:21 +11:00
hw_sky.cpp - fixed new renderer's use of fog on skies: The palette value from the wall was used instead of the one from the sky plane. 2021-05-29 12:09:16 +02:00
hw_skyportal.cpp - addressed most unused/uninitialized variable warnings from MSVC. 2021-11-29 00:55:30 +01:00
hw_sprites.cpp - moved the tsprite flags from cstat2 to clipdist which was already holding other ones. 2021-12-30 19:00:35 +01:00
hw_walls.cpp - Fix GCC warning warning: ‘vec.TVector2<double>::X’ may be used uninitialized [-Wmaybe-uninitialized]. 2022-01-01 20:50:58 +11:00
hw_walls_vertex.cpp - added wall edge splitting for gl_seamless. 2021-12-30 09:58:44 +01:00