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529 lines
12 KiB
C++
529 lines
12 KiB
C++
/*
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** tgatexture.cpp
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** Texture class for TGA images
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**
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**---------------------------------------------------------------------------
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** Copyright 2006-2019 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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**
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*/
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#include "files.h"
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#include "filesystem.h"
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#include "bitmap.h"
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#include "imagehelpers.h"
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#include "image.h"
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//==========================================================================
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//
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// TGA file header
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//
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//==========================================================================
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#pragma pack(1)
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struct TGAHeader
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{
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uint8_t id_len;
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uint8_t has_cm;
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uint8_t img_type;
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int16_t cm_first;
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int16_t cm_length;
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uint8_t cm_size;
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int16_t x_origin;
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int16_t y_origin;
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int16_t width;
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int16_t height;
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uint8_t bpp;
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uint8_t img_desc;
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};
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#pragma pack()
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//==========================================================================
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//
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// a TGA texture
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//
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//==========================================================================
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class FTGATexture : public FImageSource
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{
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public:
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FTGATexture (int lumpnum, TGAHeader *);
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int CopyPixels(FBitmap *bmp, int conversion) override;
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protected:
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void ReadCompressed(FileReader &lump, uint8_t * buffer, int bytesperpixel);
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TArray<uint8_t> CreatePalettedPixels(int conversion) override;
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};
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//==========================================================================
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//
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//
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//
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//==========================================================================
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FImageSource *TGAImage_TryCreate(FileReader & file, int lumpnum)
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{
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TGAHeader hdr;
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if (file.GetLength() < (long)sizeof(hdr)) return NULL;
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file.Seek(0, FileReader::SeekSet);
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file.Read(&hdr, sizeof(hdr));
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hdr.width = LittleShort(hdr.width);
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hdr.height = LittleShort(hdr.height);
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// Not much that can be done here because TGA does not have a proper
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// header to be identified with.
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if (hdr.has_cm != 0 && hdr.has_cm != 1) return NULL;
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if (hdr.width <=0 || hdr.height <=0 || hdr.width > 2048 || hdr.height > 2048) return NULL;
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if (hdr.bpp != 8 && hdr.bpp != 15 && hdr.bpp != 16 && hdr.bpp !=24 && hdr.bpp !=32) return NULL;
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if (hdr.img_type <= 0 || hdr.img_type > 11) return NULL;
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if (hdr.img_type >=4 && hdr.img_type <= 8) return NULL;
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if ((hdr.img_desc & 16) != 0) return NULL;
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file.Seek(0, FileReader::SeekSet);
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file.Read(&hdr, sizeof(hdr));
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hdr.width = LittleShort(hdr.width);
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hdr.height = LittleShort(hdr.height);
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return new FTGATexture(lumpnum, &hdr);
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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FTGATexture::FTGATexture (int lumpnum, TGAHeader * hdr)
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: FImageSource(lumpnum)
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{
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Width = hdr->width;
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Height = hdr->height;
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// Alpha channel is used only for 32 bit RGBA and paletted images with RGBA palettes.
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bMasked = (hdr->img_desc&15)==8 && (hdr->bpp==32 || (hdr->img_type==1 && hdr->cm_size==32));
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void FTGATexture::ReadCompressed(FileReader &lump, uint8_t * buffer, int bytesperpixel)
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{
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uint8_t data[4];
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int Size = Width * Height;
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while (Size > 0)
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{
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uint8_t b = lump.ReadUInt8();
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if (b & 128)
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{
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b&=~128;
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lump.Read(data, bytesperpixel);
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for (int i=min<int>(Size, (b+1)); i>0; i--)
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{
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buffer[0] = data[0];
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if (bytesperpixel>=2) buffer[1] = data[1];
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if (bytesperpixel>=3) buffer[2] = data[2];
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if (bytesperpixel==4) buffer[3] = data[3];
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buffer+=bytesperpixel;
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}
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}
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else
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{
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lump.Read(buffer, min<int>(Size, (b+1))*bytesperpixel);
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buffer += (b+1)*bytesperpixel;
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}
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Size -= b+1;
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}
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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TArray<uint8_t> FTGATexture::CreatePalettedPixels(int conversion)
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{
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uint8_t PaletteMap[256];
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auto lump = fileSystem.OpenFileReader (SourceLump);
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TGAHeader hdr;
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uint16_t w;
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uint8_t r,g,b,a;
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TArray<uint8_t> Pixels(Width*Height, true);
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lump.Read(&hdr, sizeof(hdr));
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lump.Seek(hdr.id_len, FileReader::SeekCur);
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hdr.width = LittleShort(hdr.width);
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hdr.height = LittleShort(hdr.height);
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hdr.cm_first = LittleShort(hdr.cm_first);
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hdr.cm_length = LittleShort(hdr.cm_length);
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if (hdr.has_cm)
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{
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memset(PaletteMap, 0, 256);
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for (int i = hdr.cm_first; i < hdr.cm_first + hdr.cm_length && i < 256; i++)
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{
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switch (hdr.cm_size)
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{
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case 15:
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case 16:
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w = lump.ReadUInt16();
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r = (w & 0x001F) << 3;
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g = (w & 0x03E0) >> 2;
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b = (w & 0x7C00) >> 7;
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a = 255;
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break;
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case 24:
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b = lump.ReadUInt8();
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g = lump.ReadUInt8();
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r = lump.ReadUInt8();
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a=255;
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break;
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case 32:
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b = lump.ReadUInt8();
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g = lump.ReadUInt8();
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r = lump.ReadUInt8();
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a = lump.ReadUInt8();
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if ((hdr.img_desc&15)!=8) a=255;
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break;
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default: // should never happen
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r=g=b=a=0;
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break;
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}
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PaletteMap[i] = ImageHelpers::RGBToPalettePrecise(conversion == luminance, r, g, b, a);
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}
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}
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int Size = Width * Height * (hdr.bpp>>3);
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TArray<uint8_t> buffer(Size, true);
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if (hdr.img_type < 4) // uncompressed
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{
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lump.Read(buffer.Data(), Size);
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}
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else // compressed
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{
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ReadCompressed(lump, buffer.Data(), hdr.bpp>>3);
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}
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uint8_t * ptr = buffer.Data();
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int step_x = (hdr.bpp>>3);
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int Pitch = Width * step_x;
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/*
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if (hdr.img_desc&32)
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{
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ptr += (Width-1) * step_x;
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step_x =- step_x;
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}
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*/
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if (!(hdr.img_desc&32))
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{
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ptr += (Height-1) * Pitch;
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Pitch = -Pitch;
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}
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switch (hdr.img_type & 7)
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{
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case 1: // paletted
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for(int y=0;y<Height;y++)
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{
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uint8_t * p = ptr + y * Pitch;
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for(int x=0;x<Width;x++)
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{
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Pixels[x*Height+y] = PaletteMap[*p];
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p+=step_x;
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}
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}
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break;
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case 2: // RGB
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switch (hdr.bpp)
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{
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case 15:
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case 16:
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step_x>>=1;
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for(int y=0;y<Height;y++)
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{
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uint16_t * p = (uint16_t*)(ptr + y * Pitch);
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for(int x=0;x<Width;x++)
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{
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int v = LittleShort(*p);
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Pixels[x*Height + y] = ImageHelpers::RGBToPalette(conversion == luminance, ((v >> 10) & 0x1f) * 8, ((v >> 5) & 0x1f) * 8, (v & 0x1f) * 8);
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p+=step_x;
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}
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}
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break;
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case 24:
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for(int y=0;y<Height;y++)
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{
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uint8_t * p = ptr + y * Pitch;
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for(int x=0;x<Width;x++)
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{
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Pixels[x*Height + y] = ImageHelpers::RGBToPalette(conversion == luminance, p[2], p[1], p[0]);
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p+=step_x;
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}
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}
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break;
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case 32:
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if ((hdr.img_desc&15)!=8) // 32 bits without a valid alpha channel
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{
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for(int y=0;y<Height;y++)
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{
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uint8_t * p = ptr + y * Pitch;
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for(int x=0;x<Width;x++)
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{
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Pixels[x*Height + y] = ImageHelpers::RGBToPalette(conversion == luminance, p[2], p[1], p[0]);
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p+=step_x;
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}
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}
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}
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else
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{
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for(int y=0;y<Height;y++)
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{
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uint8_t * p = ptr + y * Pitch;
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for(int x=0;x<Width;x++)
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{
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Pixels[x*Height + y] = ImageHelpers::RGBToPalette(conversion == luminance, p[2], p[1], p[0], p[3]);
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p+=step_x;
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}
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}
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}
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break;
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default:
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break;
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}
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break;
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case 3: // Grayscale
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{
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auto remap = ImageHelpers::GetRemap(conversion == luminance, true);
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switch (hdr.bpp)
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{
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case 8:
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for (int y = 0; y < Height; y++)
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{
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uint8_t * p = ptr + y * Pitch;
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for (int x = 0; x < Width; x++)
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{
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Pixels[x*Height + y] = remap[*p];
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p += step_x;
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}
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}
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break;
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case 16:
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for (int y = 0; y < Height; y++)
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{
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uint8_t * p = ptr + y * Pitch;
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for (int x = 0; x < Width; x++)
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{
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Pixels[x*Height + y] = remap[p[1]]; // only use the high byte
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p += step_x;
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}
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}
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break;
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default:
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break;
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}
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break;
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}
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default:
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break;
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}
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return Pixels;
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}
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//===========================================================================
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//
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// FTGATexture::CopyPixels
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//
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//===========================================================================
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int FTGATexture::CopyPixels(FBitmap *bmp, int conversion)
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{
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PalEntry pe[256];
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auto lump = fileSystem.OpenFileReader (SourceLump);
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TGAHeader hdr;
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uint16_t w;
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uint8_t r,g,b,a;
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int transval = 0;
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lump.Read(&hdr, sizeof(hdr));
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lump.Seek(hdr.id_len, FileReader::SeekCur);
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hdr.width = LittleShort(hdr.width);
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hdr.height = LittleShort(hdr.height);
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hdr.cm_first = LittleShort(hdr.cm_first);
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hdr.cm_length = LittleShort(hdr.cm_length);
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if (hdr.has_cm)
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{
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memset(pe, 0, 256*sizeof(PalEntry));
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for (int i = hdr.cm_first; i < hdr.cm_first + hdr.cm_length && i < 256; i++)
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{
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switch (hdr.cm_size)
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{
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case 15:
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case 16:
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w = lump.ReadUInt16();
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r = (w & 0x001F) << 3;
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g = (w & 0x03E0) >> 2;
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b = (w & 0x7C00) >> 7;
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a = 255;
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break;
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case 24:
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b = lump.ReadUInt8();
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g = lump.ReadUInt8();
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r = lump.ReadUInt8();
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a = 255;
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break;
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case 32:
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b = lump.ReadUInt8();
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g = lump.ReadUInt8();
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r = lump.ReadUInt8();
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a = lump.ReadUInt8();
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if ((hdr.img_desc & 15) != 8) a = 255;
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else if (a != 0 && a != 255) transval = true;
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break;
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default: // should never happen
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r=g=b=a=0;
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break;
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}
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pe[i] = PalEntry(a, r, g, b);
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}
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}
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int Size = Width * Height * (hdr.bpp>>3);
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TArray<uint8_t> sbuffer(Size);
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if (hdr.img_type < 4) // uncompressed
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{
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lump.Read(sbuffer.Data(), Size);
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}
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else // compressed
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{
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ReadCompressed(lump, sbuffer.Data(), hdr.bpp>>3);
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}
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uint8_t * ptr = sbuffer.Data();
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int step_x = (hdr.bpp>>3);
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int Pitch = Width * step_x;
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/*
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if (hdr.img_desc&32)
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{
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ptr += (Width-1) * step_x;
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step_x =- step_x;
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}
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*/
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if (!(hdr.img_desc&32))
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{
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ptr += (Height-1) * Pitch;
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Pitch = -Pitch;
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}
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switch (hdr.img_type & 7)
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{
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case 1: // paletted
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bmp->CopyPixelData(0, 0, ptr, Width, Height, step_x, Pitch, 0, pe);
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break;
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case 2: // RGB
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switch (hdr.bpp)
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{
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case 15:
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case 16:
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bmp->CopyPixelDataRGB(0, 0, ptr, Width, Height, step_x, Pitch, 0, CF_RGB555);
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break;
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case 24:
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bmp->CopyPixelDataRGB(0, 0, ptr, Width, Height, step_x, Pitch, 0, CF_BGR);
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break;
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case 32:
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if ((hdr.img_desc&15)!=8) // 32 bits without a valid alpha channel
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{
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bmp->CopyPixelDataRGB(0, 0, ptr, Width, Height, step_x, Pitch, 0, CF_BGR);
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}
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else
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{
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bmp->CopyPixelDataRGB(0, 0, ptr, Width, Height, step_x, Pitch, 0, CF_BGRA);
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transval = -1;
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}
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break;
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default:
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break;
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}
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break;
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case 3: // Grayscale
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switch (hdr.bpp)
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{
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case 8:
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for(int i=0;i<256;i++) pe[i]=PalEntry(255,i,i,i); // gray map
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bmp->CopyPixelData(0, 0, ptr, Width, Height, step_x, Pitch, 0, pe);
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break;
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case 16:
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bmp->CopyPixelDataRGB(0, 0, ptr, Width, Height, step_x, Pitch, 0, CF_I16);
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break;
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default:
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break;
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}
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break;
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default:
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break;
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}
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return transval;
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}
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