raze/polymer/eduke32/build
hendricks266 b6b6d1e370 sdlayer: Remove disabling certain mouse features under debug builds. It makes mouse aiming unusable.
If you need to release the mouse for some reason when you can't pull down the console (such as hitting a breakpoint), execute "grabmouse_low(0)" from your debugger. Alt+Tab is your friend.

DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5921 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:34 +00:00
..
doc Novelty: Add Ken's "todo list from the Build days" alongside his other documentation. 2014-01-12 14:04:19 +00:00
include Engine: Add vox_undefine(). 2016-10-25 05:43:50 +00:00
src sdlayer: Remove disabling certain mouse features under debug builds. It makes mouse aiming unusable. 2016-10-29 16:59:34 +00:00
buildlic.txt
Makefile.deps Separate art tile related functions out from engine.c and into tiles.c 2016-06-21 00:34:25 +00:00