raze/polymer/eduke32/build
2016-05-04 00:25:27 +00:00
..
doc Novelty: Add Ken's "todo list from the Build days" alongside his other documentation. 2014-01-12 14:04:19 +00:00
include Enable LIBDIVIDE_USE_SSE2 under x86_64 builds or if the binary is built with SSE2 optimizations. 2016-05-04 00:25:27 +00:00
src GL ES: Interpreting glGetError as always meaning "this internal texture format doesn't work" is too dangerous to keep in the live code (not to mention wasteful). Move it to a new and improved Polymost_InitDummyTexture, now called Polymost_DetermineTextureFormatSupport. 2016-05-04 00:25:24 +00:00
buildlic.txt Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
Makefile.deps Add SW to our build system and make relevant changes to avoid fatal build errors. 2015-05-19 21:56:03 +00:00