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Several dead code paths were also removed that are unable to be triggered by any event in the game - due to the spaghetti-style checks this hadn't been obvious before. Also one more flag that handles the WT flamethrower's special case of not hurting any actors of the shooter's kind in a more generalized form |
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build | ||
common | ||
core | ||
games | ||
platform | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h |