raze/polymer/eduke32/source/jmact
helixhorned 50b6e4acac Guard macros.h by #ifndef/#define, remove two decls of nonexistent functions.
In jmact/mathutil.h: FindDistance3D_HP() and ArcTangentAppx().

git-svn-id: https://svn.eduke32.com/eduke32@3224 1a8010ca-5511-0410-912e-c29ae57300e0
2012-11-25 13:18:36 +00:00
..
_control.h Clean up control.c. 2012-11-06 23:06:34 +00:00
_scrplib.h Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup. 2012-11-05 02:49:08 +00:00
animlib.c Split r3159..r3161, part 10: add explicit casts to *alloc return values. 2012-11-15 14:28:29 +00:00
animlib.h Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup. 2012-11-05 02:49:08 +00:00
control.c Factor out duplicate code in CONTROL_BindKey/CONTROL_BindMouse/CONTROL_FreeKeyBind/CONTROL_FreeMouseBind 2012-11-20 01:33:25 +00:00
control.h Fix bound keys' commands being truncated in settings.cfg, control* cleanup. 2012-11-18 15:44:18 +00:00
file_lib.c Replace a couple uses of S_IREAD with our platform-aware BS_IREAD 2012-06-02 00:02:57 +00:00
file_lib.h Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup. 2012-11-05 02:49:08 +00:00
joystick.c Massive menu input control revamp/cleanup/factor. (added: input.[ch]) 2012-06-03 16:11:22 +00:00
joystick.h Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup. 2012-11-05 02:49:08 +00:00
keyboard.c Further minor MACT cleanups 2012-11-17 16:48:11 +00:00
keyboard.h Fix a keyboard scancode oversight I introduced with my changes last night, apparently caused crashes 2012-11-18 00:07:44 +00:00
mathutil.c
mathutil.h Guard macros.h by #ifndef/#define, remove two decls of nonexistent functions. 2012-11-25 13:18:36 +00:00
mouse.c Replace a few one line MACT mouse functions with macros that do the same thing 2012-11-17 16:48:05 +00:00
mouse.h Replace a few one line MACT mouse functions with macros that do the same thing 2012-11-17 16:48:05 +00:00
scriplib.c Split r3159..r3161, part 10: add explicit casts to *alloc return values. 2012-11-15 14:28:29 +00:00
scriplib.h Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup. 2012-11-05 02:49:08 +00:00