raze/source/games/exhumed/src
Christoph Oelckers 91f8df48c6 - Exhumed: changed MoveSectorSprites so it only moves sprites that actually stand on the sector's floor.
Since this had no check for z it even moved things floating above a lift or players hanging over a dropoff with the lift below.
2021-01-12 20:57:28 +01:00
..
2d.cpp - project cleanup 2021-01-10 20:31:32 +01:00
aistuff.h - project cleanup 2021-01-10 20:31:32 +01:00
anims.cpp - project cleanup 2021-01-10 20:31:32 +01:00
anubis.cpp - project cleanup 2021-01-10 20:31:32 +01:00
bubbles.cpp - project cleanup 2021-01-10 20:31:32 +01:00
bullet.cpp - project cleanup 2021-01-10 20:31:32 +01:00
cd.cpp - project cleanup 2021-01-10 20:31:32 +01:00
cheats.cpp - project cleanup 2021-01-10 20:31:32 +01:00
d_menu.cpp - project cleanup 2021-01-10 20:31:32 +01:00
engine.h - project cleanup 2021-01-10 20:31:32 +01:00
enginesubs.cpp - project cleanup 2021-01-10 20:31:32 +01:00
exhumed.cpp - project cleanup 2021-01-10 20:31:32 +01:00
exhumed.h - project cleanup 2021-01-10 20:31:32 +01:00
fish.cpp - project cleanup 2021-01-10 20:31:32 +01:00
freelistarray.h - project cleanup 2021-01-10 20:31:32 +01:00
gameloop.cpp - project cleanup 2021-01-10 20:31:32 +01:00
grenade.cpp - project cleanup 2021-01-10 20:31:32 +01:00
gun.cpp - project cleanup 2021-01-10 20:31:32 +01:00
init.cpp - project cleanup 2021-01-10 20:31:32 +01:00
input.cpp - project cleanup 2021-01-10 20:31:32 +01:00
input.h - project cleanup 2021-01-10 20:31:32 +01:00
items.cpp - project cleanup 2021-01-10 20:31:32 +01:00
lavadude.cpp - project cleanup 2021-01-10 20:31:32 +01:00
light.cpp - project cleanup 2021-01-10 20:31:32 +01:00
lighting.cpp - project cleanup 2021-01-10 20:31:32 +01:00
lion.cpp - project cleanup 2021-01-10 20:31:32 +01:00
map.cpp - project cleanup 2021-01-10 20:31:32 +01:00
menu.cpp - project cleanup 2021-01-10 20:31:32 +01:00
move.cpp - project cleanup 2021-01-10 20:31:32 +01:00
movie.cpp - project cleanup 2021-01-10 20:31:32 +01:00
mummy.cpp - project cleanup 2021-01-10 20:31:32 +01:00
namelist.h - project cleanup 2021-01-10 20:31:32 +01:00
names.h - project cleanup 2021-01-10 20:31:32 +01:00
object.cpp - Exhumed: changed MoveSectorSprites so it only moves sprites that actually stand on the sector's floor. 2021-01-12 20:57:28 +01:00
osdcmds.cpp - project cleanup 2021-01-10 20:31:32 +01:00
player.cpp - project cleanup 2021-01-10 20:31:32 +01:00
player.h - project cleanup 2021-01-10 20:31:32 +01:00
queen.cpp - project cleanup 2021-01-10 20:31:32 +01:00
ra.cpp - project cleanup 2021-01-10 20:31:32 +01:00
ramses.cpp - project cleanup 2021-01-10 20:31:32 +01:00
random.cpp - project cleanup 2021-01-10 20:31:32 +01:00
rat.cpp - project cleanup 2021-01-10 20:31:32 +01:00
rex.cpp - project cleanup 2021-01-10 20:31:32 +01:00
roach.cpp - project cleanup 2021-01-10 20:31:32 +01:00
runlist.cpp - project cleanup 2021-01-10 20:31:32 +01:00
save.cpp - project cleanup 2021-01-10 20:31:32 +01:00
scorp.cpp - project cleanup 2021-01-10 20:31:32 +01:00
sequence.cpp - project cleanup 2021-01-10 20:31:32 +01:00
sequence.h - project cleanup 2021-01-10 20:31:32 +01:00
set.cpp - project cleanup 2021-01-10 20:31:32 +01:00
snake.cpp - project cleanup 2021-01-10 20:31:32 +01:00
sound.cpp - project cleanup 2021-01-10 20:31:32 +01:00
sound.h - project cleanup 2021-01-10 20:31:32 +01:00
spider.cpp - project cleanup 2021-01-10 20:31:32 +01:00
status.cpp - project cleanup 2021-01-10 20:31:32 +01:00
status.h - project cleanup 2021-01-10 20:31:32 +01:00
switch.cpp - project cleanup 2021-01-10 20:31:32 +01:00
trigdat.cpp - project cleanup 2021-01-10 20:31:32 +01:00
view.cpp - project cleanup 2021-01-10 20:31:32 +01:00
view.h - project cleanup 2021-01-10 20:31:32 +01:00
wasp.cpp - project cleanup 2021-01-10 20:31:32 +01:00