raze/polymer/eduke32
2009-07-05 03:15:35 +00:00
..
AL
Apple Patch from Marcus Herbert to add OSX support 2008-08-20 22:58:09 +00:00
build safety check when copying sectors; a suggestion to bypass a strange bug 2009-07-03 13:01:52 +00:00
eobj
eobj_win
installer
obj
obj_win
rsrc test versions of new startup dialog images 2009-04-29 00:51:03 +00:00
source Fixes a crash when loading a savegame w/ saved map states in it after restarting EDuke32 2009-07-05 03:15:35 +00:00
buildlic.txt
ChangeLog git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-22 04:26:26 +00:00
ChangeLog.html
duke3d.def.sample
eduke32.sln git-svn-id: https://svn.eduke32.com/eduke32@1122 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-09 11:09:42 +00:00
eduke32.vcproj More memory pool crap, startup window log update fixes, gameland light changes and minor polymer fixes 2009-06-13 21:06:45 +00:00
enhance.con.sample
GNU.TXT
m32help.hlp
MakeDistributions
Makefile More memory pool crap, startup window log update fixes, gameland light changes and minor polymer fixes 2009-06-13 21:06:45 +00:00
Makefile.deps Remove jmact/types.h in favor of standardized inttypes.h stuff 2009-04-26 05:57:42 +00:00
Makefile.msvc git-svn-id: https://svn.eduke32.com/eduke32@1401 1a8010ca-5511-0410-912e-c29ae57300e0 2009-06-05 21:10:42 +00:00
Makefile.watcom Misc tweaks, patch from HelixHorned, half of gameexec.c moved to gamestructures.c 2008-09-03 04:20:46 +00:00
makemsc.bat
makew.bat
names.h
ror.map ROR support... mostly working but obviously not finished yet 2009-07-04 09:28:21 +00:00
SEHELP.HLP
STHELP.HLP
tiles.cfg Mapster32: showheightindicators cvar, text tool improvements, drag selected sprites first after duplicating 2008-10-09 21:09:16 +00:00