raze/polymer/eduke32/build/include
2017-01-23 11:20:03 +00:00
..
msvc
a.h Fix a couple of gcc 6.x warnings. 2016-08-27 01:42:12 +00:00
baselayer.h Some recent cleanup changed uses of int32_t to int, but missed changing every function prototype. This is very bad when int != int32_t. 2017-01-01 13:23:29 +00:00
build.h Don't define getangle as __fastcall under Lunatic in order to avoid "Warning: resolving _getangle by linking to @getangle@8". 2017-01-23 11:20:03 +00:00
buildtypes.h Fix the interaction between the definitions of the NEW_MAP_FORMAT structs and the structure trackers. 2017-01-05 05:30:00 +00:00
cache1d.h More cleanup. DONT_BUILD. 2016-08-27 01:41:33 +00:00
clip.h Add newlines at EOF to files that need them. 2016-12-26 06:02:01 +00:00
colmatch.h
common.h Android shit. DONT_BUILD. 2016-02-17 19:08:32 +00:00
compat.h Amend previous commit. DONT_BUILD. 2016-05-22 21:01:12 +00:00
crc32.h
dxdidf.h
dxtfilter.h Polymost: Clean up and rearrange some texcache code. No functional changes. 2016-05-04 00:25:06 +00:00
dynamicgtk.h
editor.h Mapster32: support sprite blending mode and statnum in clipboard. 2016-11-01 01:35:41 +00:00
glbuild.h GL ES: Introduce ETC1 and (alpha-less) ETC2 texture compression, which improves performance by using less VRAM and requiring shorter data bus transfers. 2016-03-28 05:16:14 +00:00
glext.h
gtkbits.h sdlayer: Clean up wm_msgbox and wm_ynbox and fix them under GTK. DONT_BUILD. 2016-12-29 02:57:33 +00:00
gtkpixdata.h
gtkpixdata_shim.h
hash.h Add newlines at EOF to files that need them. 2016-12-26 06:02:01 +00:00
hightile.h Polymost: Allow compressed ART tiles (r_texcompr 2) to be cached. 2016-05-04 00:25:17 +00:00
jwzgles.h
jwzglesI.h jwzgles: Add glCompressedTexImage2D and glCompressedTexSubImage2D as cheap copies of their non-compressed variants. 2016-03-28 05:15:20 +00:00
kplib.h Remove useless bytesperline parameter from a couple of kplib functions. 2016-03-14 00:07:22 +00:00
libdivide.h libdivide.h: Silence "warning: non-constant-expression cannot be narrowed from type 'uint64_t' (aka 'unsigned long long') to 'long long' in initializer list in C++11 [-Wc++11-narrowing]". 2016-05-23 04:46:07 +00:00
lunatic.h Lunatic: Fix cast-qual warnings having to do with L_RunString. 2016-01-27 07:30:23 +00:00
lz4.h
m32script.h Massive readability cleanup of game code part 1. DONT_BUILD. 2016-08-27 01:40:35 +00:00
md4.h
mdsprite.h tsectortype -> usectortype 2016-06-21 00:33:58 +00:00
mmulti.h
mutex.h
osd.h Change OSD_CvarModified() to rely on a CVAR_MODIFIED flag set in osdcmd_cvar_set(), instead of merely comparing the current value to the default value. This leaves the storing of the default value (dval in osdcvar_t) in place for use in future features that haven't been programmed yet. 2016-12-01 04:06:40 +00:00
osxbits.h sdlayer: Clean up wm_msgbox and wm_ynbox and fix them under GTK. DONT_BUILD. 2016-12-29 02:57:33 +00:00
osxmain.h
palette.h Add newlines at EOF to files that need them. 2016-12-26 06:02:01 +00:00
polymer.h tsectortype -> usectortype 2016-06-21 00:33:58 +00:00
polymost.h Polymost: Clear wsprinfo[] upon map load. This should address some remaining instances of wall-ornamented sprite z-fighting. 2016-10-24 21:30:34 +00:00
pragmas.h Pragma tweaks 2016-06-21 00:32:37 +00:00
pragmas_arm.h Pragma tweaks 2016-06-21 00:32:37 +00:00
pragmas_ppc.h "return" is not a function. 2016-06-21 00:34:41 +00:00
pragmas_x86_gcc.h Remove x86 asm pragmas for readpixel and drawpixel and replace them with their C versions. 2016-06-15 07:08:48 +00:00
pragmas_x86_msvc.h Remove x86 asm pragmas for readpixel and drawpixel and replace them with their C versions. 2016-06-15 07:08:48 +00:00
prlights.h
rawinput.h
renderlayer.h Add newlines at EOF to files that need them. 2016-12-26 06:02:01 +00:00
scancodes.h
scriptfile.h
sdl_inc.h Makefile: Revamp setup of all things SDL. 2016-06-15 07:08:35 +00:00
sdlappicon.h
sdlayer.h sdlayer: Add EDUKE32_SDL_LINKED_PREREQ macro. 2016-10-20 06:26:17 +00:00
startwin.editor.h
texcache.h Polymost: Clean up and rearrange some texcache code. No functional changes. 2016-05-04 00:25:06 +00:00
tracker.hpp
tracker_operator.hpp
tracker_operators.hpp
wiibits.h
winbits.h Windows: Refactor keyboard layout switching code into winbits.c and clean it up. No functional changes. 2016-12-26 06:02:45 +00:00
winlayer.h Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds. 2016-02-13 21:06:12 +00:00
xxhash.h