raze/polymer/eduke32/build/src
helixhorned 90144e1dcc Polymer: when drawing art sky, temporarily set texcoord s wrapping to clamping.
This properly fixes the unwanted vertical lines.

git-svn-id: https://svn.eduke32.com/eduke32@2606 1a8010ca-5511-0410-912e-c29ae57300e0
2012-04-10 20:14:52 +00:00
..
misc Build tools: 2012-03-23 20:23:46 +00:00
tmp Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
util generateicon: fix inconsistent format letter vs. vararg in fprintf. 2012-04-08 15:52:24 +00:00
a-c.c Port tvlineasm2 to C and enable transmaskvline2 code also for all-C builds. 2012-03-18 23:17:17 +00:00
a.masm Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
a.nasm Fix JonoF's email address. 2012-03-12 04:47:04 +00:00
a.wasm Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
baselayer.c On Windows, auto-determine r_screenaspect on startup. 2012-04-09 19:22:00 +00:00
build.c On Windows, don't allow map playtesting from Mapster when in fullscreen. 2012-04-09 19:21:39 +00:00
cache1d.c Fix JonoF's email address. 2012-03-12 04:47:04 +00:00
compat.c Add Bassert to compatibility macros/functions, currently only an assert wrapper. 2012-03-26 22:04:24 +00:00
config.c On Windows, auto-determine r_screenaspect on startup. 2012-04-09 19:22:00 +00:00
crc32.c Rather trivial changes in engine.c and crc32.c. 2012-03-22 22:48:06 +00:00
defs.c Big clean up in defs.c and related content. The usual stuff... 2012-04-04 18:58:19 +00:00
dynamicgtk.c Make the "Start" button of the GTK start-up window the default button of the window, which means pressing Enter now works at you'd expect. 2010-07-02 01:26:56 +00:00
engine.c Fix flipping masked walls in Mapster/classic. 2012-04-10 20:14:17 +00:00
engine_priv.h engine cleanup: make pow2char and pow2long const, make voxlock static. 2012-03-13 20:05:20 +00:00
glbuild.c Polymer: when drawing art sky, temporarily set texcoord s wrapping to clamping. 2012-04-10 20:14:52 +00:00
gtkbits.c git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-10 07:38:50 +00:00
hightile.c Minor tweaks of makepalookup() and hicinit(). 2012-03-28 19:42:49 +00:00
kplib.c OS X: Fix more warnings. 2012-03-26 05:04:21 +00:00
lzwnew.c Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024 2009-10-07 06:47:35 +00:00
md4.c Fix JonoF's email address. 2012-03-12 04:47:04 +00:00
mdsprite.c A couple of less interesting changes. 2012-04-05 19:49:54 +00:00
mutex.c Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
nedmalloc.c fix some issues with compilation on mac osx; make B, N, M keys behave the same as KP1, KP2, KP3 when pointing at a polymer light (hack around keyboard strangeness) 2011-02-06 22:57:32 +00:00
osd.c Superficial text changes: 2012-03-26 05:05:57 +00:00
osxbits.m Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
polymer.c Polymer: when drawing art sky, temporarily set texcoord s wrapping to clamping. 2012-04-10 20:14:52 +00:00
polymost.c Fix OpenGL screenshots with unaligned widths such as 1366 2012-04-01 04:24:57 +00:00
pragmas.c Fix JonoF's email address. 2012-03-12 04:47:04 +00:00
quicklz.c Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL 2011-01-16 02:50:27 +00:00
rawinput.c Make 5th mouse button functional in Windows. 2012-02-13 21:38:16 +00:00
scriptfile.c a couple more trivial tweaks 2012-01-10 23:45:34 +00:00
sdlayer.c sdlayer: don't snap the mouse in debug mode, redux.. 2012-04-01 03:57:36 +00:00
smalltextfont.c Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake 2008-10-20 03:09:19 +00:00
startgtk.editor.c Patch from bioman to fix an issue with static linking GTK and to correct the alignment of the fullscreen checkbox in the startup window when building with POLYMER=0 2011-01-31 04:13:53 +00:00
StartupWinController.editor.m OS X: Fix more warnings. 2012-03-26 05:04:21 +00:00
startwin.editor.c Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL 2011-01-16 02:50:27 +00:00
textfont.c Run engine source through new version of astyle, add printf() call to OSD_Printf() to facilitate console access through stdin/stdout for dedicated server mode, minor changes to sdlayer to allow operating without actually initializing SDL 2011-01-16 02:50:27 +00:00
winlayer.c On Windows, auto-determine r_screenaspect on startup. 2012-04-09 19:22:00 +00:00