raze/source/common/utility
Christoph Oelckers 6726c19f9c - removed constexpr from FloatToAngle.
I overlooked the xs_CRoundToInt call in there.
2020-09-01 19:48:21 +02:00
..
basics.h
cmdlib.cpp
cmdlib.h
colormatcher.h
configfile.cpp
configfile.h
engineerrors.cpp
engineerrors.h
filereadermusicinterface.h
files.cpp
files.h - use consistent types in FileReader's ReadInt* functions. 2020-08-15 07:33:21 +02:00
files_decompress.cpp
findfile.cpp
findfile.h
floatrect.h
i_module.cpp
i_module.h
i_time.cpp - removed I_ResetTime entirely and refactored SW's use of it. 2020-08-30 08:13:34 +02:00
i_time.h - removed I_ResetTime entirely and refactored SW's use of it. 2020-08-30 08:13:34 +02:00
intrect.h
m_alloc.cpp
m_alloc.h
m_argv.cpp
m_argv.h
m_bbox.h
m_fixed.h - removed constexpr from FloatToAngle. 2020-09-01 19:48:21 +02:00
m_swap.h
matrix.cpp
matrix.h
memarena.cpp
memarena.h
name.cpp
name.h
palentry.h - use player_struct from JFDuke. 2020-07-06 23:05:48 +02:00
palette.cpp
palutil.h
parallel_for.h
r_memory.cpp
r_memory.h
refcounted.h
s_playlist.cpp
s_playlist.h
tarray.h - hooked up the new savegame code. 2020-07-21 00:07:02 +02:00
templates.h
tflags.h
utf8.cpp - fixed character counter in MakeUTF8. 2020-08-03 20:18:33 +02:00
utf8.h
vectors.h
weightedlist.h
x86.cpp
x86.h
zstrformat.cpp
zstring.cpp
zstring.h