raze/polymer
helixhorned 8e54a3febf Preliminary commoning of actor[].t_data[10] to an array of int32's on both
32- and 64-bit platforms. Also, make struct type actor_t also have a common
size of 128 bytes. New code currently disabled and #ifdef'd for comparison.

This requires certain t_data[] entries ([1]: move ptr, [4]: action ptr and
[5]: ai ptr with actors) to be converted to script offsets instead of pointers,
breaking savegame and net packet compatibility (we could in theory try hard not
to, but it would be too much trouble).

git-svn-id: https://svn.eduke32.com/eduke32@2185 1a8010ca-5511-0410-912e-c29ae57300e0
2011-12-21 18:40:47 +00:00
..
eduke32 Preliminary commoning of actor[].t_data[10] to an array of int32's on both 2011-12-21 18:40:47 +00:00
synthesis.sh fix clobbering of ebacktrace1.dll during synthesis building 2011-10-02 07:47:18 +00:00