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Sadly, SW's sprite interpolation is too screwed up to do a better fix on short notice. It's the same with interpolating sprites attached to SOP's, it is only needed because generally interpolating sprites in SW is problematic. |
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.. | ||
build | ||
common | ||
core | ||
games | ||
glbackend | ||
platform | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp |