raze/source/games/sw
Mitchell Richters 8c1e392afc - Remove the TVector2 (const TVector3<vec_t> &other) constructor.
* This narrowing constructor was causing a problem with a `clamp()` overload in the next commit.
* Believe this is a product of a by-gone time before we had the `XY()` method on `TVector3<T>` objects.
2023-12-05 22:39:12 +01:00
..
src - Remove the TVector2 (const TVector3<vec_t> &other) constructor. 2023-12-05 22:39:12 +01:00
all.cpp - named all breakable sprites. 2023-05-29 22:16:11 +02:00