raze/source
Christoph Oelckers 8bd88b8678 - migrate all script related info to the data stored in the actor classes.
This also needs cactor to really change the class descriptor now so that the correct script code is found.
2023-04-12 21:54:20 +02:00
..
build - fixed bad slope sprite offset in clipmove. 2023-01-21 13:39:16 +01:00
common - migrated attackertype to class objects. 2023-04-09 09:46:09 +02:00
core - added the action, move and ai properties. 2023-04-12 21:52:56 +02:00
games - migrate all script related info to the data stored in the actor classes. 2023-04-12 21:54:20 +02:00
platform - updated minimum macOS version in bundle .plist file 2022-12-15 10:26:51 +02:00
thirdparty - Use #pragma once in EASTL's intrusive_list.h. 2021-12-30 23:00:39 +11:00
CMakeLists.txt - moved actioncounter and curframe to a dedicated variable. 2023-04-12 20:07:12 +02:00
g_pch.h - backend cleanup from GZDoom. 2022-12-18 16:31:50 +01:00