mirror of
https://github.com/ZDoom/Raze.git
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3a00480efd
As soon as default init for CON gets in this won't work right anymore - these must come last, not first. This commit contains all the trivial cases with no inheritance concerns.
46 lines
712 B
Text
46 lines
712 B
Text
class DukeOoz : DukeActor
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{
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default
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{
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pic "OOZ";
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}
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override void Initialize()
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{
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self.shade = -12;
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if (!self.mapSpawned)
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{
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if (self.actorflag2(SFLAG2_PAL8OOZ))
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self.pal = 8;
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if (!Raze.IsRR()) self.insertspriteq();
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}
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self.getglobalz();
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double z = ((self.floorz - self.ceilingz) / 128.);
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self.scale = (max(0., 0.390625 - z * 0.5), z);
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self.cstat |= randomXFlip();
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self.ChangeStat(STAT_ACTOR);
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}
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override void Tick()
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{
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self.getglobalz();
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double y = min((self.floorz - self.ceilingz) / 128, 4.);
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double x = clamp(0.390625 - y * 0.5, 0.125, 0.75);
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self.scale = (x, y);
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self.pos.Z = self.floorz;
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}
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}
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class DukeOoz2 : DukeActor
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{
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default
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{
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pic "OOZ2";
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}
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}
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