mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-16 17:32:13 +00:00
241 lines
6.2 KiB
C++
241 lines
6.2 KiB
C++
/*
|
|
** Vulkan backend
|
|
** Copyright (c) 2016-2020 Magnus Norddahl
|
|
**
|
|
** This software is provided 'as-is', without any express or implied
|
|
** warranty. In no event will the authors be held liable for any damages
|
|
** arising from the use of this software.
|
|
**
|
|
** Permission is granted to anyone to use this software for any purpose,
|
|
** including commercial applications, and to alter it and redistribute it
|
|
** freely, subject to the following restrictions:
|
|
**
|
|
** 1. The origin of this software must not be misrepresented; you must not
|
|
** claim that you wrote the original software. If you use this software
|
|
** in a product, an acknowledgment in the product documentation would be
|
|
** appreciated but is not required.
|
|
** 2. Altered source versions must be plainly marked as such, and must not be
|
|
** misrepresented as being the original software.
|
|
** 3. This notice may not be removed or altered from any source distribution.
|
|
**
|
|
*/
|
|
|
|
#include "vk_buffers.h"
|
|
#include "vk_builders.h"
|
|
#include "vk_framebuffer.h"
|
|
#include "vulkan/renderer/vk_renderstate.h"
|
|
#include "vulkan/renderer/vk_renderpass.h"
|
|
#include "engineerrors.h"
|
|
|
|
VKBuffer *VKBuffer::First = nullptr;
|
|
|
|
VKBuffer::VKBuffer()
|
|
{
|
|
Next = First;
|
|
First = this;
|
|
if (Next) Next->Prev = this;
|
|
}
|
|
|
|
VKBuffer::~VKBuffer()
|
|
{
|
|
if (Next) Next->Prev = Prev;
|
|
if (Prev) Prev->Next = Next;
|
|
else First = Next;
|
|
|
|
if (mBuffer && map)
|
|
mBuffer->Unmap();
|
|
|
|
auto fb = GetVulkanFrameBuffer();
|
|
if (fb && mBuffer)
|
|
fb->FrameDeleteList.Buffers.push_back(std::move(mBuffer));
|
|
}
|
|
|
|
void VKBuffer::ResetAll()
|
|
{
|
|
for (VKBuffer *cur = VKBuffer::First; cur; cur = cur->Next)
|
|
cur->Reset();
|
|
}
|
|
|
|
void VKBuffer::Reset()
|
|
{
|
|
if (mBuffer && map)
|
|
mBuffer->Unmap();
|
|
mBuffer.reset();
|
|
mStaging.reset();
|
|
}
|
|
|
|
void VKBuffer::SetData(size_t size, const void *data, bool staticdata)
|
|
{
|
|
auto fb = GetVulkanFrameBuffer();
|
|
|
|
size = std::max(size, (size_t)16); // For supporting zero byte buffers
|
|
|
|
if (staticdata)
|
|
{
|
|
mPersistent = false;
|
|
|
|
{
|
|
BufferBuilder builder;
|
|
builder.setUsage(VK_BUFFER_USAGE_TRANSFER_DST_BIT | mBufferType, VMA_MEMORY_USAGE_GPU_ONLY);
|
|
builder.setSize(size);
|
|
mBuffer = builder.create(fb->device);
|
|
}
|
|
|
|
{
|
|
BufferBuilder builder;
|
|
builder.setUsage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
|
|
builder.setSize(size);
|
|
mStaging = builder.create(fb->device);
|
|
}
|
|
|
|
void *dst = mStaging->Map(0, size);
|
|
memcpy(dst, data, size);
|
|
mStaging->Unmap();
|
|
|
|
fb->GetTransferCommands()->copyBuffer(mStaging.get(), mBuffer.get());
|
|
}
|
|
else
|
|
{
|
|
mPersistent = screen->BuffersArePersistent();
|
|
|
|
BufferBuilder builder;
|
|
builder.setUsage(mBufferType, VMA_MEMORY_USAGE_UNKNOWN, mPersistent ? VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT : 0);
|
|
builder.setMemoryType(
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
|
builder.setSize(size);
|
|
mBuffer = builder.create(fb->device);
|
|
|
|
if (mPersistent)
|
|
{
|
|
map = mBuffer->Map(0, size);
|
|
if (data)
|
|
memcpy(map, data, size);
|
|
}
|
|
else if (data)
|
|
{
|
|
void *dst = mBuffer->Map(0, size);
|
|
memcpy(dst, data, size);
|
|
mBuffer->Unmap();
|
|
}
|
|
}
|
|
buffersize = size;
|
|
}
|
|
|
|
void VKBuffer::SetSubData(size_t offset, size_t size, const void *data)
|
|
{
|
|
size = std::max(size, (size_t)16); // For supporting zero byte buffers
|
|
|
|
auto fb = GetVulkanFrameBuffer();
|
|
if (mStaging)
|
|
{
|
|
void *dst = mStaging->Map(offset, size);
|
|
memcpy(dst, data, size);
|
|
mStaging->Unmap();
|
|
|
|
fb->GetTransferCommands()->copyBuffer(mStaging.get(), mBuffer.get(), offset, offset, size);
|
|
}
|
|
else
|
|
{
|
|
void *dst = mBuffer->Map(offset, size);
|
|
memcpy(dst, data, size);
|
|
mBuffer->Unmap();
|
|
}
|
|
}
|
|
|
|
void VKBuffer::Resize(size_t newsize)
|
|
{
|
|
newsize = std::max(newsize, (size_t)16); // For supporting zero byte buffers
|
|
|
|
auto fb = GetVulkanFrameBuffer();
|
|
|
|
// Grab old buffer
|
|
size_t oldsize = buffersize;
|
|
std::unique_ptr<VulkanBuffer> oldBuffer = std::move(mBuffer);
|
|
oldBuffer->Unmap();
|
|
map = nullptr;
|
|
|
|
// Create new buffer
|
|
BufferBuilder builder;
|
|
builder.setUsage(mBufferType, VMA_MEMORY_USAGE_UNKNOWN, VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT);
|
|
builder.setMemoryType(
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
|
builder.setSize(newsize);
|
|
mBuffer = builder.create(fb->device);
|
|
buffersize = newsize;
|
|
|
|
// Transfer data from old to new
|
|
fb->GetTransferCommands()->copyBuffer(oldBuffer.get(), mBuffer.get(), 0, 0, oldsize);
|
|
fb->WaitForCommands(false);
|
|
|
|
// Fetch pointer to new buffer
|
|
map = mBuffer->Map(0, newsize);
|
|
|
|
// Old buffer may be part of the dynamic set
|
|
fb->GetRenderPassManager()->UpdateDynamicSet();
|
|
}
|
|
|
|
void VKBuffer::Map()
|
|
{
|
|
if (!mPersistent)
|
|
map = mBuffer->Map(0, mBuffer->size);
|
|
}
|
|
|
|
void VKBuffer::Unmap()
|
|
{
|
|
if (!mPersistent)
|
|
{
|
|
mBuffer->Unmap();
|
|
map = nullptr;
|
|
}
|
|
}
|
|
|
|
void *VKBuffer::Lock(unsigned int size)
|
|
{
|
|
size = std::max(size, (unsigned int)16); // For supporting zero byte buffers
|
|
|
|
if (!mBuffer)
|
|
{
|
|
// The model mesh loaders lock multiple non-persistent buffers at the same time. This is not allowed in vulkan.
|
|
// VkDeviceMemory can only be mapped once and multiple non-persistent buffers may come from the same device memory object.
|
|
mStaticUpload.Resize(size);
|
|
map = mStaticUpload.Data();
|
|
}
|
|
else if (!mPersistent)
|
|
{
|
|
map = mBuffer->Map(0, size);
|
|
}
|
|
return map;
|
|
}
|
|
|
|
void VKBuffer::Unlock()
|
|
{
|
|
if (!mBuffer)
|
|
{
|
|
map = nullptr;
|
|
SetData(mStaticUpload.Size(), mStaticUpload.Data(), true);
|
|
mStaticUpload.Clear();
|
|
}
|
|
else if (!mPersistent)
|
|
{
|
|
mBuffer->Unmap();
|
|
map = nullptr;
|
|
}
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
void VKVertexBuffer::SetFormat(int numBindingPoints, int numAttributes, size_t stride, const FVertexBufferAttribute *attrs)
|
|
{
|
|
VertexFormat = GetVulkanFrameBuffer()->GetRenderPassManager()->GetVertexFormat(numBindingPoints, numAttributes, stride, attrs);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
void VKDataBuffer::BindRange(FRenderState* state, size_t start, size_t length)
|
|
{
|
|
static_cast<VkRenderState*>(state)->Bind(bindingpoint, (uint32_t)start);
|
|
}
|
|
|