.. |
misc
|
Delete a bunch of crusty old outdated unused files.
|
2014-07-22 07:25:09 +00:00 |
util
|
Apply unpackssi_64bit_fix.patch from Gentoo Linux, with modifications.
|
2014-07-22 11:18:41 +00:00 |
a-c.c
|
Classic: introduce two signed integer types, use in engine.c and a-c.c.
|
2014-08-23 10:28:18 +00:00 |
a.masm
|
Fix a.masm changes so MSVC builds work again. The relevant functionality seems to work (non-power of 2 textures drawn without error), even with CLASSIC_NONPOW2_YSIZE_WALLS defined in engine.c, but I'm not familiar with any corner or edge cases that need to be watched out for with this.
|
2012-09-30 14:40:42 +00:00 |
a.nasm
|
a-c.c: prevent stray lines on bottom of sprites by saturating v. tex coords.
|
2013-11-16 18:47:11 +00:00 |
a.wasm
|
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
|
2008-10-20 03:09:19 +00:00 |
a64.yasm
|
Add WIP x86_64 assembly texture mapping routines.
|
2013-09-21 13:37:31 +00:00 |
baselayer.c
|
Remove "volatile" qualifier from mouse related variables, no longer required after the long ago removal of the hack that polled mouse input in a separate thread
|
2014-09-30 04:11:50 +00:00 |
build.c
|
More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.
|
2014-09-30 04:14:21 +00:00 |
cache1d.c
|
Re-use temporary buffer for tilefromtexture true color -> paletted conversion and free when finished with the .def instead of freeing and re-allocating for every tile
|
2014-09-30 04:17:53 +00:00 |
common.c
|
Factor out [l]dist() implementations into static inline functions in common.h.
|
2014-08-31 11:15:17 +00:00 |
compat.c
|
Clean up the "X" variants of malloc and friends to avoid unncessary function calls and parameter passing
|
2014-09-30 04:12:27 +00:00 |
config.c
|
Progress towards KenBuild Editor, part 1.
|
2014-07-28 06:43:16 +00:00 |
crc32.c
|
Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.
|
2014-10-01 17:09:54 +00:00 |
defs.c
|
Re-use temporary buffer for tilefromtexture true color -> paletted conversion and free when finished with the .def instead of freeing and re-allocating for every tile
|
2014-09-30 04:17:53 +00:00 |
dxtfilter.c
|
Fix texcache
|
2014-02-22 01:27:03 +00:00 |
dynamicgtk.c
|
Apply/replicate patches from OpenBSD to dlopen .so names.
|
2014-07-22 11:18:59 +00:00 |
engine.c
|
Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.
|
2014-10-01 17:09:54 +00:00 |
engine_oldmap.h
|
Rename sector[].filler member to '.fogpal'. From CON, keep the '.alignto' alias.
|
2014-04-05 11:28:10 +00:00 |
engine_priv.h
|
More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.
|
2014-09-30 04:14:21 +00:00 |
glbuild.c
|
Make glColor3f() available as bglColor3f()
|
2014-09-30 04:12:09 +00:00 |
gtkbits.c
|
git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-01-10 07:38:50 +00:00 |
hightile.c
|
More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.
|
2014-09-30 04:14:21 +00:00 |
kplib.c
|
Fix the Wii build and clean up remaining warnings. DONT_BUILD.
|
2014-10-19 00:44:23 +00:00 |
lunatic.c
|
Lunatic fixes:
|
2014-07-10 09:01:48 +00:00 |
lz4.c
|
Replace QuickLZ with LZ4.
|
2014-02-10 10:55:49 +00:00 |
lzwnew.c
|
Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls...
|
2014-05-30 00:02:19 +00:00 |
mdsprite.c
|
Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD.
|
2014-09-30 04:18:43 +00:00 |
mingw_main.c
|
Work around a bug in MinGW 4.8 / mingwrt-4.0 where a function named main() in misc/src/libcrt/gdtoa/qnan.c takes precedence over the proper one in src/libcrt/crt/main.c.
|
2013-10-06 07:49:26 +00:00 |
mmulti_null.c
|
KenBuild.
|
2014-07-24 14:01:44 +00:00 |
mutex.c
|
Simplify mutex wrapper into simply differentiating between RENDERTYPEWIN (which is deprecated...) and everything else, which uses SDL mutexes.
|
2014-04-17 19:58:07 +00:00 |
osd.c
|
Rename crc32() to Bcrc32() to avoid conflicts with the crc32() function in libpng/libz. DONT_BUILD.
|
2014-10-01 17:09:54 +00:00 |
osxbits.m
|
Clean up warnings and build issues when building under OS X 10.9. DONT_BUILD.
|
2014-10-16 21:03:24 +00:00 |
polymer.c
|
Clean up warnings and build issues when building under OS X 10.9. DONT_BUILD.
|
2014-10-16 21:03:24 +00:00 |
polymost.c
|
I'm retarded. DONT_BUILD.
|
2014-09-30 18:18:15 +00:00 |
pragmas.c
|
Fix the Wii build and clean up remaining warnings. DONT_BUILD.
|
2014-10-19 00:44:23 +00:00 |
rawinput.c
|
Remove "volatile" qualifier from mouse related variables, no longer required after the long ago removal of the hack that polled mouse input in a separate thread
|
2014-09-30 04:11:50 +00:00 |
scriptfile.c
|
Bye, bye, B*alloc(), all hail X*alloc()! Replace large portion of the calls...
|
2014-05-30 00:02:19 +00:00 |
sdlayer.c
|
Clean up warnings and build issues when building under OS X 10.9. DONT_BUILD.
|
2014-10-16 21:03:24 +00:00 |
sdlkeytrans.c
|
SDL2: fix quote and pause keys.
|
2013-10-16 19:43:07 +00:00 |
SDLMain.m
|
OS X: Add a preliminary Xcode project. DONT_BUILD.
|
2014-10-18 04:50:47 +00:00 |
smalltextfont.c
|
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
|
2008-10-20 03:09:19 +00:00 |
startgtk.editor.c
|
Split r3159..r3161, part 3: MSVC, nedmalloc, *layer, startup windows.
|
2012-11-15 14:27:57 +00:00 |
startosx.editor.m
|
Fix the Wii build and clean up remaining warnings. DONT_BUILD.
|
2014-10-19 00:44:23 +00:00 |
startwin.editor.c
|
Win64 support! (Meaning it works, not that we recommend it for everyday use.)
|
2012-12-13 02:37:20 +00:00 |
texcache.c
|
Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD.
|
2014-09-30 04:18:43 +00:00 |
textfont.c
|
textfont.c: make TAB character display blank.
|
2013-11-04 22:56:06 +00:00 |
voxmodel.c
|
Misc additional optimizations, mostly to polymost/mdsprite. Also separate voxmodel into its own source file and object. This commit is pretty large because I was hitting the limit of what could realistically be carved up into smaller patches. DONT_BUILD.
|
2014-09-30 04:18:43 +00:00 |
winbits.c
|
Extend ebacktrace in two ways.
|
2014-07-06 22:38:02 +00:00 |
winlayer.c
|
Fix MSVC build.
|
2014-07-28 09:00:28 +00:00 |
xxhash.c
|
Update xxhash to r36
|
2014-09-30 04:04:12 +00:00 |