mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-29 23:42:08 +00:00
2272 lines
56 KiB
C++
2272 lines
56 KiB
C++
#ifndef THINGDEF_EXP_H
|
||
#define THINGDEF_EXP_H
|
||
|
||
/*
|
||
** thingdef_exp.h
|
||
**
|
||
** Expression evaluation
|
||
**
|
||
**---------------------------------------------------------------------------
|
||
** Copyright 2008 Christoph Oelckers
|
||
** All rights reserved.
|
||
**
|
||
** Redistribution and use in source and binary forms, with or without
|
||
** modification, are permitted provided that the following conditions
|
||
** are met:
|
||
**
|
||
** 1. Redistributions of source code must retain the above copyright
|
||
** notice, this list of conditions and the following disclaimer.
|
||
** 2. Redistributions in binary form must reproduce the above copyright
|
||
** notice, this list of conditions and the following disclaimer in the
|
||
** documentation and/or other materials provided with the distribution.
|
||
** 3. The name of the author may not be used to endorse or promote products
|
||
** derived from this software without specific prior written permission.
|
||
** 4. When not used as part of ZDoom or a ZDoom derivative, this code will be
|
||
** covered by the terms of the GNU General Public License as published by
|
||
** the Free Software Foundation; either version 2 of the License, or (at
|
||
** your option) any later version.
|
||
**
|
||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
**---------------------------------------------------------------------------
|
||
**
|
||
*/
|
||
|
||
#include "m_random.h"
|
||
#include "sc_man.h"
|
||
#include "s_soundinternal.h"
|
||
#include "vmbuilder.h"
|
||
#include "scopebarrier.h"
|
||
#include "types.h"
|
||
#include "vmintern.h"
|
||
#include "c_cvars.h"
|
||
|
||
struct FState; // needed for FxConstant. Maybe move the state constructor to a subclass later?
|
||
|
||
#define CHECKRESOLVED() if (isresolved) return this; isresolved=true;
|
||
#define SAFE_DELETE(p) if (p!=NULL) { delete p; p=NULL; }
|
||
#define RESOLVE(p,c) if (p!=NULL) p = p->Resolve(c)
|
||
#define ABORT(p) if (!(p)) { delete this; return NULL; }
|
||
#define SAFE_RESOLVE(p,c) RESOLVE(p,c); ABORT(p)
|
||
#define SAFE_RESOLVE_OPT(p,c) if (p!=NULL) { SAFE_RESOLVE(p,c) }
|
||
|
||
class VMFunctionBuilder;
|
||
class FxJumpStatement;
|
||
|
||
extern FMemArena FxAlloc;
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
struct FScriptPosition;
|
||
class FxLoopStatement;
|
||
class FxCompoundStatement;
|
||
class FxLocalVariableDeclaration;
|
||
typedef TDeletingArray<FxExpression*> FArgumentList;
|
||
|
||
struct FCompileContext
|
||
{
|
||
FxExpression *ControlStmt = nullptr;
|
||
FxLoopStatement *Loop = nullptr;
|
||
FxCompoundStatement *Block = nullptr;
|
||
PPrototype *ReturnProto;
|
||
PFunction *Function; // The function that is currently being compiled (or nullptr for constant evaluation.)
|
||
PContainerType *Class; // The type of the owning class.
|
||
bool FromDecorate; // DECORATE must silence some warnings and demote some errors.
|
||
int StateIndex; // index in actor's state table for anonymous functions, otherwise -1 (not used by DECORATE which pre-resolves state indices)
|
||
int StateCount; // amount of states an anoymous function is being used on (must be 1 for state indices to be allowed.)
|
||
int Lump;
|
||
bool Unsafe = false;
|
||
TDeletingArray<FxLocalVariableDeclaration *> FunctionArgs;
|
||
PNamespace *CurGlobals;
|
||
VersionInfo Version;
|
||
FString VersionString;
|
||
|
||
FCompileContext(PNamespace *spc, PFunction *func, PPrototype *ret, bool fromdecorate, int stateindex, int statecount, int lump, const VersionInfo &ver);
|
||
FCompileContext(PNamespace *spc, PContainerType *cls, bool fromdecorate, const VersionInfo& ver); // only to be used to resolve constants!
|
||
|
||
PSymbol *FindInClass(FName identifier, PSymbolTable *&symt);
|
||
PSymbol *FindInSelfClass(FName identifier, PSymbolTable *&symt);
|
||
PSymbol *FindGlobal(FName identifier);
|
||
|
||
void HandleJumps(int token, FxExpression *handler);
|
||
void CheckReturn(PPrototype *proto, FScriptPosition &pos);
|
||
bool IsWritable(int flags, int checkFileNo = 0);
|
||
FxLocalVariableDeclaration *FindLocalVariable(FName name);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
struct ExpVal
|
||
{
|
||
PType *Type;
|
||
union
|
||
{
|
||
int Int;
|
||
double Float;
|
||
void *pointer;
|
||
};
|
||
|
||
ExpVal()
|
||
{
|
||
Type = TypeSInt32;
|
||
Int = 0;
|
||
}
|
||
|
||
~ExpVal()
|
||
{
|
||
if (Type == TypeString)
|
||
{
|
||
((FString *)&pointer)->~FString();
|
||
}
|
||
}
|
||
|
||
ExpVal(const FString &str)
|
||
{
|
||
Type = TypeString;
|
||
::new(&pointer) FString(str);
|
||
}
|
||
|
||
ExpVal(const ExpVal &o)
|
||
{
|
||
Type = o.Type;
|
||
if (o.Type == TypeString)
|
||
{
|
||
::new(&pointer) FString(*(FString *)&o.pointer);
|
||
}
|
||
else
|
||
{
|
||
memcpy(&Float, &o.Float, 8);
|
||
}
|
||
}
|
||
|
||
ExpVal &operator=(const ExpVal &o)
|
||
{
|
||
if (Type == TypeString)
|
||
{
|
||
((FString *)&pointer)->~FString();
|
||
}
|
||
Type = o.Type;
|
||
if (o.Type == TypeString)
|
||
{
|
||
::new(&pointer) FString(*(FString *)&o.pointer);
|
||
}
|
||
else
|
||
{
|
||
memcpy(&Float, &o.Float, 8);
|
||
}
|
||
return *this;
|
||
}
|
||
|
||
int GetInt() const
|
||
{
|
||
int regtype = Type->GetRegType();
|
||
return regtype == REGT_INT ? Int : regtype == REGT_FLOAT ? int(Float) : 0;
|
||
}
|
||
|
||
unsigned GetUInt() const
|
||
{
|
||
int regtype = Type->GetRegType();
|
||
return regtype == REGT_INT ? unsigned(Int) : regtype == REGT_FLOAT ? unsigned(Float) : 0;
|
||
}
|
||
|
||
double GetFloat() const
|
||
{
|
||
int regtype = Type->GetRegType();
|
||
return regtype == REGT_INT ? (Type == TypeUInt32? double(unsigned(Int)) : double(Int)) : regtype == REGT_FLOAT ? Float : 0;
|
||
}
|
||
|
||
void *GetPointer() const
|
||
{
|
||
int regtype = Type->GetRegType();
|
||
return regtype == REGT_POINTER ? pointer : nullptr;
|
||
}
|
||
|
||
const FString GetString() const
|
||
{
|
||
return Type == TypeString ? *(FString *)&pointer : Type == TypeName ? FString(FName(ENamedName(Int)).GetChars()) : FString();
|
||
}
|
||
|
||
bool GetBool() const
|
||
{
|
||
int regtype = Type->GetRegType();
|
||
return regtype == REGT_INT ? !!Int : regtype == REGT_FLOAT ? Float!=0. : false;
|
||
}
|
||
|
||
FName GetName() const
|
||
{
|
||
if (Type == TypeString)
|
||
{
|
||
if (((FString *)&pointer)->Len() == 0) return NAME_None;
|
||
return FName(*(FString *)&pointer);
|
||
}
|
||
return Type == TypeName ? ENamedName(Int) : NAME_None;
|
||
}
|
||
};
|
||
|
||
enum EFxType
|
||
{
|
||
EFX_Expression,
|
||
EFX_Identifier,
|
||
EFX_MemberIdentifier,
|
||
EFX_ClassDefaults,
|
||
EFX_Constant,
|
||
EFX_BoolCast,
|
||
EFX_IntCast,
|
||
EFX_FloatCast,
|
||
EFX_NameCast,
|
||
EFX_StringCast,
|
||
EFX_ColorCast,
|
||
EFX_SoundCast,
|
||
EFX_TypeCast,
|
||
EFX_PlusSign,
|
||
EFX_MinusSign,
|
||
EFX_UnaryNotBitwise,
|
||
EFX_UnaryNotBoolean,
|
||
EFX_SizeAlign,
|
||
EFX_PreIncrDecr,
|
||
EFX_PostIncrDecr,
|
||
EFX_Assign,
|
||
EFX_AssignSelf,
|
||
EFX_Binary, // one token fits all, the operator is enough to distinguish them.
|
||
EFX_BinaryLogical,
|
||
EFX_DotCross,
|
||
EFX_Conditional,
|
||
EFX_Abs,
|
||
EFX_ATan2,
|
||
EFX_ATan2Vec,
|
||
EFX_New,
|
||
EFX_MinMax,
|
||
EFX_Random,
|
||
EFX_RandomPick,
|
||
EFX_FRandom,
|
||
EFX_Random2,
|
||
EFX_ClassMember,
|
||
EFX_StructMember,
|
||
EFX_LocalVariable,
|
||
EFX_Self,
|
||
EFX_ArrayElement,
|
||
EFX_FunctionCall,
|
||
EFX_MemberFunctionCall,
|
||
EFX_ActionSpecialCall,
|
||
EFX_FlopFunctionCall,
|
||
EFX_VMFunctionCall,
|
||
EFX_Sequence,
|
||
EFX_CompoundStatement,
|
||
EFX_IfStatement,
|
||
EFX_LoopStatement,
|
||
EFX_WhileLoop,
|
||
EFX_DoWhileLoop,
|
||
EFX_ForLoop,
|
||
EFX_ForEachLoop,
|
||
EFX_JumpStatement,
|
||
EFX_ReturnStatement,
|
||
EFX_ClassTypeCast,
|
||
EFX_ClassPtrCast,
|
||
EFX_StateByIndex,
|
||
EFX_RuntimeStateIndex,
|
||
EFX_MultiNameState,
|
||
EFX_DamageValue,
|
||
EFX_Nop,
|
||
EFX_LocalVariableDeclaration,
|
||
EFX_SwitchStatement,
|
||
EFX_CaseStatement,
|
||
EFX_VectorValue,
|
||
EFX_VectorPlusZ,
|
||
EFX_VectorBuiltin,
|
||
EFX_TypeCheck,
|
||
EFX_DynamicCast,
|
||
EFX_GlobalVariable,
|
||
EFX_Super,
|
||
EFX_StackVariable,
|
||
EFX_MultiAssign,
|
||
EFX_MultiAssignDecl,
|
||
EFX_StaticArray,
|
||
EFX_StaticArrayVariable,
|
||
EFX_CVar,
|
||
EFX_NamedNode,
|
||
EFX_GetClass,
|
||
EFX_GetParentClass,
|
||
EFX_GetClassName,
|
||
EFX_IsAbstract,
|
||
EFX_StrLen,
|
||
EFX_ColorLiteral,
|
||
EFX_GetDefaultByType,
|
||
EFX_FontCast,
|
||
EFX_LocalArrayDeclaration,
|
||
EFX_OutVarDereference,
|
||
EFX_ToVector,
|
||
EFX_COUNT
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxExpression
|
||
{
|
||
protected:
|
||
FxExpression(EFxType type, const FScriptPosition &pos)
|
||
: ScriptPosition(pos), ExprType(type)
|
||
{
|
||
}
|
||
|
||
public:
|
||
virtual ~FxExpression() {}
|
||
virtual FxExpression *Resolve(FCompileContext &ctx);
|
||
|
||
virtual bool isConstant() const;
|
||
virtual bool RequestAddress(FCompileContext &ctx, bool *writable);
|
||
virtual PPrototype *ReturnProto();
|
||
virtual VMFunction *GetDirectFunction(PFunction *func, const VersionInfo &ver);
|
||
virtual bool CheckReturn() { return false; }
|
||
virtual int GetBitValue() { return -1; }
|
||
bool IsNumeric() const { return ValueType->isNumeric(); }
|
||
bool IsFloat() const { return ValueType->isFloat(); }
|
||
bool IsInteger() const { return ValueType->isNumeric() && ValueType->isIntCompatible(); }
|
||
bool IsPointer() const { return ValueType->isPointer(); }
|
||
bool IsVector() const { return IsVector2() || IsVector3() || IsVector4(); };
|
||
bool IsVector2() const { return ValueType == TypeVector2 || ValueType == TypeFVector2; };
|
||
bool IsVector3() const { return ValueType == TypeVector3 || ValueType == TypeFVector3; };
|
||
bool IsVector4() const { return ValueType == TypeVector4 || ValueType == TypeFVector4; };
|
||
bool IsQuaternion() const { return ValueType == TypeQuaternion || ValueType == TypeFQuaternion || ValueType == TypeQuaternionStruct; };
|
||
bool IsBoolCompat() const { return ValueType->isScalar(); }
|
||
bool IsObject() const { return ValueType->isObjectPointer(); }
|
||
bool IsArray() const { return ValueType->isArray() || (ValueType->isPointer() && ValueType->toPointer()->PointedType && ValueType->toPointer()->PointedType->isArray()); }
|
||
bool isStaticArray() const { return (ValueType->isPointer() && ValueType->toPointer()->PointedType && ValueType->toPointer()->PointedType->isStaticArray()); } // can only exist in pointer form.
|
||
bool IsDynamicArray() const { return (ValueType->isDynArray()); }
|
||
bool IsMap() const { return ValueType->isMap(); }
|
||
bool IsMapIterator() const { return ValueType->isMapIterator(); }
|
||
bool IsStruct() const { return ValueType->isStruct(); }
|
||
bool IsNativeStruct() const { return (ValueType->isStruct() && static_cast<PStruct*>(ValueType)->isNative); }
|
||
|
||
virtual ExpEmit Emit(VMFunctionBuilder *build);
|
||
void EmitStatement(VMFunctionBuilder *build);
|
||
virtual void EmitCompare(VMFunctionBuilder *build, bool invert, TArray<size_t> &patchspots_yes, TArray<size_t> &patchspots_no);
|
||
|
||
FScriptPosition ScriptPosition;
|
||
PType *ValueType = nullptr;
|
||
|
||
bool isresolved = false;
|
||
bool NeedResult = true; // should be set to false if not needed and properly handled by all nodes for their subnodes to eliminate redundant code
|
||
EFxType ExprType;
|
||
|
||
void *operator new(size_t size)
|
||
{
|
||
return FxAlloc.Alloc(size);
|
||
}
|
||
|
||
void operator delete(void *block) {}
|
||
void operator delete[](void *block) {}
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxIdentifier
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxIdentifier : public FxExpression
|
||
{
|
||
public:
|
||
FName Identifier = NAME_None;
|
||
bool noglobal = false;
|
||
|
||
FxIdentifier(FName i, const FScriptPosition &p);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
FxExpression *ResolveMember(FCompileContext&, PContainerType*, FxExpression*&, PContainerType*);
|
||
};
|
||
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxMemberIdentifier
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxMemberIdentifier : public FxIdentifier
|
||
{
|
||
FxExpression *Object;
|
||
|
||
public:
|
||
FxMemberIdentifier(FxExpression *obj, FName i, const FScriptPosition &p);
|
||
~FxMemberIdentifier();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
};
|
||
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxConstant
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxConstant : public FxExpression
|
||
{
|
||
ExpVal value;
|
||
|
||
public:
|
||
FxConstant(bool val, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||
{
|
||
ValueType = value.Type = TypeBool;
|
||
value.Int = val;
|
||
isresolved = true;
|
||
}
|
||
|
||
FxConstant(int val, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||
{
|
||
ValueType = value.Type = TypeSInt32;
|
||
value.Int = val;
|
||
isresolved = true;
|
||
}
|
||
|
||
FxConstant(unsigned int val, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||
{
|
||
ValueType = value.Type = TypeUInt32;
|
||
value.Int = val;
|
||
isresolved = true;
|
||
}
|
||
|
||
FxConstant(double val, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||
{
|
||
ValueType = value.Type = TypeFloat64;
|
||
value.Float = val;
|
||
isresolved = true;
|
||
}
|
||
|
||
FxConstant(FSoundID val, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||
{
|
||
ValueType = value.Type = TypeSound;
|
||
value.Int = val.index();
|
||
isresolved = true;
|
||
}
|
||
|
||
FxConstant(FName val, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||
{
|
||
ValueType = value.Type = TypeName;
|
||
value.Int = val.GetIndex();
|
||
isresolved = true;
|
||
}
|
||
|
||
FxConstant(const FString &str, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||
{
|
||
ValueType = TypeString;
|
||
value = ExpVal(str);
|
||
isresolved = true;
|
||
}
|
||
|
||
FxConstant(ExpVal cv, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||
{
|
||
value = cv;
|
||
ValueType = cv.Type;
|
||
isresolved = true;
|
||
}
|
||
|
||
FxConstant(PClass *val, PClassPointer *valtype, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||
{
|
||
value.pointer = (void*)val;
|
||
value.Type = ValueType = valtype;
|
||
isresolved = true;
|
||
}
|
||
|
||
FxConstant(FState *state, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||
{
|
||
value.pointer = state;
|
||
ValueType = value.Type = TypeState;
|
||
isresolved = true;
|
||
}
|
||
|
||
FxConstant(FFont *state, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||
{
|
||
value.pointer = state;
|
||
ValueType = value.Type = TypeFont;
|
||
isresolved = true;
|
||
}
|
||
|
||
FxConstant(void *state, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||
{
|
||
value.pointer = state;
|
||
ValueType = value.Type = TypeVoidPtr;
|
||
isresolved = true;
|
||
}
|
||
|
||
FxConstant(const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||
{
|
||
value.pointer = nullptr;
|
||
ValueType = value.Type = TypeNullPtr;
|
||
isresolved = true;
|
||
}
|
||
|
||
FxConstant(PType *type, TypedVMValue &vmval, const FScriptPosition &pos) : FxExpression(EFX_Constant, pos)
|
||
{
|
||
isresolved = true;
|
||
switch (vmval.Type)
|
||
{
|
||
default:
|
||
case REGT_INT:
|
||
value.Int = vmval.i;
|
||
break;
|
||
|
||
case REGT_FLOAT:
|
||
value.Float = vmval.f;
|
||
break;
|
||
|
||
case REGT_STRING:
|
||
new(&value) ExpVal(vmval.s());
|
||
break;
|
||
|
||
case REGT_POINTER:
|
||
value.pointer = vmval.a;
|
||
break;
|
||
}
|
||
ValueType = value.Type = type;
|
||
}
|
||
|
||
static FxExpression *MakeConstant(PSymbol *sym, const FScriptPosition &pos);
|
||
|
||
bool isConstant() const
|
||
{
|
||
return true;
|
||
}
|
||
|
||
ExpVal GetValue() const
|
||
{
|
||
return value;
|
||
}
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxVectorValue : public FxExpression
|
||
{
|
||
constexpr static int maxVectorDimensions = 4;
|
||
bool isConst; // gets set to true if all element are const (used by function defaults parser)
|
||
|
||
public:
|
||
FxExpression *xyzw[maxVectorDimensions];
|
||
|
||
friend class ZCCCompiler;
|
||
|
||
FxVectorValue(FxExpression *x, FxExpression *y, FxExpression *z, FxExpression* w, const FScriptPosition &sc);
|
||
~FxVectorValue();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
bool isConstVector(int dim)
|
||
{
|
||
if (!isConst)
|
||
return false;
|
||
return dim >= 0 && dim <= maxVectorDimensions && xyzw[dim - 1] && (dim == maxVectorDimensions || !xyzw[dim]);
|
||
}
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxQuaternionValue : public FxVectorValue
|
||
{
|
||
public:
|
||
FxQuaternionValue(FxExpression* x, FxExpression* y, FxExpression* z, FxExpression* w, const FScriptPosition& sc);
|
||
FxExpression* Resolve(FCompileContext&);
|
||
};
|
||
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxBoolCast : public FxExpression
|
||
{
|
||
FxExpression *basex;
|
||
bool NeedValue;
|
||
|
||
public:
|
||
|
||
FxBoolCast(FxExpression *x, bool needvalue = true);
|
||
~FxBoolCast();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
void EmitCompare(VMFunctionBuilder *build, bool invert, TArray<size_t> &patchspots_yes, TArray<size_t> &patchspots_no);
|
||
};
|
||
|
||
class FxIntCast : public FxExpression
|
||
{
|
||
FxExpression *basex;
|
||
bool NoWarn;
|
||
bool Explicit;
|
||
|
||
public:
|
||
|
||
FxIntCast(FxExpression *x, bool nowarn, bool explicitly = false, bool isunsigned = false);
|
||
~FxIntCast();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
class FxFloatCast : public FxExpression
|
||
{
|
||
FxExpression *basex;
|
||
|
||
public:
|
||
|
||
FxFloatCast(FxExpression *x);
|
||
~FxFloatCast();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
class FxNameCast : public FxExpression
|
||
{
|
||
FxExpression *basex;
|
||
bool mExplicit;
|
||
|
||
public:
|
||
|
||
FxNameCast(FxExpression *x, bool explicitly = false);
|
||
~FxNameCast();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
class FxStringCast : public FxExpression
|
||
{
|
||
FxExpression *basex;
|
||
|
||
public:
|
||
|
||
FxStringCast(FxExpression *x);
|
||
~FxStringCast();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
class FxColorCast : public FxExpression
|
||
{
|
||
FxExpression *basex;
|
||
|
||
public:
|
||
|
||
FxColorCast(FxExpression *x);
|
||
~FxColorCast();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
class FxSoundCast : public FxExpression
|
||
{
|
||
FxExpression *basex;
|
||
|
||
public:
|
||
|
||
FxSoundCast(FxExpression *x);
|
||
~FxSoundCast();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
class FxFontCast : public FxExpression
|
||
{
|
||
FxExpression *basex;
|
||
|
||
public:
|
||
|
||
FxFontCast(FxExpression *x);
|
||
~FxFontCast();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
};
|
||
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxTypeCast
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxTypeCast : public FxExpression
|
||
{
|
||
public:
|
||
FxExpression *basex;
|
||
bool NoWarn;
|
||
bool Explicit;
|
||
|
||
FxTypeCast(FxExpression *x, PType *type, bool nowarn, bool explicitly = false);
|
||
~FxTypeCast();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxSign
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxPlusSign : public FxExpression
|
||
{
|
||
FxExpression *Operand;
|
||
|
||
public:
|
||
FxPlusSign(FxExpression*);
|
||
~FxPlusSign();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxSign
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxMinusSign : public FxExpression
|
||
{
|
||
FxExpression *Operand;
|
||
|
||
public:
|
||
FxMinusSign(FxExpression*);
|
||
~FxMinusSign();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxUnaryNot
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxUnaryNotBitwise : public FxExpression
|
||
{
|
||
FxExpression *Operand;
|
||
|
||
public:
|
||
FxUnaryNotBitwise(FxExpression*);
|
||
~FxUnaryNotBitwise();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxUnaryNot
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxUnaryNotBoolean : public FxExpression
|
||
{
|
||
FxExpression *Operand;
|
||
|
||
public:
|
||
FxUnaryNotBoolean(FxExpression*);
|
||
~FxUnaryNotBoolean();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
void EmitCompare(VMFunctionBuilder *build, bool invert, TArray<size_t> &patchspots_yes, TArray<size_t> &patchspots_no);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxSign
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxSizeAlign : public FxExpression
|
||
{
|
||
FxExpression *Operand;
|
||
int Which;
|
||
|
||
public:
|
||
FxSizeAlign(FxExpression*, int which);
|
||
~FxSizeAlign();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxPreIncrDecr
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxPreIncrDecr : public FxExpression
|
||
{
|
||
int Token;
|
||
FxExpression *Base;
|
||
bool AddressRequested;
|
||
bool AddressWritable;
|
||
|
||
public:
|
||
FxPreIncrDecr(FxExpression *base, int token);
|
||
~FxPreIncrDecr();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
bool RequestAddress(FCompileContext &ctx, bool *writable);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxPostIncrDecr
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxPostIncrDecr : public FxExpression
|
||
{
|
||
int Token;
|
||
FxExpression *Base;
|
||
|
||
public:
|
||
FxPostIncrDecr(FxExpression *base, int token);
|
||
~FxPostIncrDecr();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxAssign
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxAssign : public FxExpression
|
||
{
|
||
FxExpression *Base;
|
||
FxExpression *Right;
|
||
int IsBitWrite;
|
||
bool AddressRequested;
|
||
bool AddressWritable;
|
||
bool IsModifyAssign;
|
||
|
||
friend class FxAssignSelf;
|
||
|
||
public:
|
||
FxAssign(FxExpression *base, FxExpression *right, bool ismodify = false);
|
||
~FxAssign();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
//bool RequestAddress(FCompileContext &ctx, bool *writable);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
|
||
ExpEmit Address;
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxAssign
|
||
//
|
||
//==========================================================================
|
||
class FxCompoundStatement;
|
||
|
||
class FxMultiAssign : public FxExpression
|
||
{
|
||
FxCompoundStatement *LocalVarContainer; // for handling the temporary variables of the results, which may need type casts.
|
||
FArgumentList Base;
|
||
FxExpression *Right;
|
||
bool AddressRequested = false;
|
||
bool AddressWritable = false;
|
||
|
||
public:
|
||
FxMultiAssign(FArgumentList &base, FxExpression *right, const FScriptPosition &pos);
|
||
~FxMultiAssign();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
class FxMultiAssignDecl : public FxExpression
|
||
{
|
||
FArgumentList Base;
|
||
FxExpression *Right;
|
||
public:
|
||
FxMultiAssignDecl(FArgumentList &base, FxExpression *right, const FScriptPosition &pos);
|
||
~FxMultiAssignDecl();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
//ExpEmit Emit(VMFunctionBuilder *build); This node is transformed into Declarations + FxMultiAssign , so it won't ever be emitted itself
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxAssignSelf
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxAssignSelf : public FxExpression
|
||
{
|
||
public:
|
||
FxAssign *Assignment;
|
||
|
||
FxAssignSelf(const FScriptPosition &pos);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxBinary
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxBinary : public FxExpression
|
||
{
|
||
public:
|
||
int Operator;
|
||
FxExpression *left;
|
||
FxExpression *right;
|
||
|
||
FxBinary(int, FxExpression*, FxExpression*);
|
||
~FxBinary();
|
||
bool Promote(FCompileContext &ctx, bool forceint = false, bool shiftop = false);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxBinary
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxAddSub : public FxBinary
|
||
{
|
||
public:
|
||
|
||
FxAddSub(int, FxExpression*, FxExpression*);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxBinary
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxMulDiv : public FxBinary
|
||
{
|
||
public:
|
||
|
||
FxMulDiv(int, FxExpression*, FxExpression*);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxBinary
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxPow : public FxBinary
|
||
{
|
||
public:
|
||
|
||
FxPow(FxExpression*, FxExpression*);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxBinary
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxCompareRel : public FxBinary
|
||
{
|
||
PType *CompareType;
|
||
public:
|
||
|
||
FxCompareRel(int, FxExpression*, FxExpression*);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit EmitCommon(VMFunctionBuilder *build, bool forcompare, bool invert);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
void EmitCompare(VMFunctionBuilder *build, bool invert, TArray<size_t> &patchspots_yes, TArray<size_t> &patchspots_no);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxBinary
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxCompareEq : public FxBinary
|
||
{
|
||
public:
|
||
|
||
FxCompareEq(int, FxExpression*, FxExpression*);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit EmitCommon(VMFunctionBuilder *build, bool forcompare, bool invert);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
void EmitCompare(VMFunctionBuilder *build, bool invert, TArray<size_t> &patchspots_yes, TArray<size_t> &patchspots_no);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxBinary
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxBitOp : public FxBinary
|
||
{
|
||
public:
|
||
|
||
FxBitOp(int, FxExpression*, FxExpression*);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxBinary
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxShift : public FxBinary
|
||
{
|
||
public:
|
||
|
||
FxShift(int, FxExpression*, FxExpression*);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxLtGtEq : public FxBinary
|
||
{
|
||
public:
|
||
FxLtGtEq(FxExpression*, FxExpression*);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxConcat : public FxBinary
|
||
{
|
||
public:
|
||
FxConcat(FxExpression*, FxExpression*);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxBinaryLogical
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxBinaryLogical : public FxExpression
|
||
{
|
||
public:
|
||
int Operator;
|
||
FxExpression *left;
|
||
FxExpression *right;
|
||
TDeletingArray<FxExpression *> list;
|
||
|
||
FxBinaryLogical(int, FxExpression*, FxExpression*);
|
||
~FxBinaryLogical();
|
||
void Flatten();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxBinaryLogical
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxDotCross : public FxExpression
|
||
{
|
||
public:
|
||
int Operator;
|
||
FxExpression *left;
|
||
FxExpression *right;
|
||
|
||
FxDotCross(int, FxExpression*, FxExpression*);
|
||
~FxDotCross();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxTypeCheck : public FxExpression
|
||
{
|
||
public:
|
||
FxExpression *left;
|
||
FxExpression *right;
|
||
bool ClassCheck;
|
||
|
||
FxTypeCheck(FxExpression*, FxExpression*);
|
||
~FxTypeCheck();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit EmitCommon(VMFunctionBuilder *build);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
void EmitCompare(VMFunctionBuilder *build, bool invert, TArray<size_t> &patchspots_yes, TArray<size_t> &patchspots_no);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxDynamicCast : public FxExpression
|
||
{
|
||
PClass *CastType;
|
||
public:
|
||
FxExpression *expr;
|
||
|
||
FxDynamicCast(PClass*, FxExpression*);
|
||
~FxDynamicCast();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxConditional
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxConditional : public FxExpression
|
||
{
|
||
public:
|
||
FxExpression *condition;
|
||
FxExpression *truex;
|
||
FxExpression *falsex;
|
||
|
||
FxConditional(FxExpression*, FxExpression*, FxExpression*);
|
||
~FxConditional();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxAbs : public FxExpression
|
||
{
|
||
FxExpression *val;
|
||
|
||
public:
|
||
|
||
FxAbs(FxExpression *v);
|
||
~FxAbs();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxATan2 : public FxExpression
|
||
{
|
||
FxExpression *yval, *xval;
|
||
|
||
public:
|
||
|
||
FxATan2(FxExpression *y, FxExpression *x, const FScriptPosition &pos);
|
||
~FxATan2();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
|
||
private:
|
||
ExpEmit ToReg(VMFunctionBuilder *build, FxExpression *val);
|
||
};
|
||
|
||
class FxATan2Vec : public FxExpression
|
||
{
|
||
FxExpression* vval;
|
||
|
||
public:
|
||
|
||
FxATan2Vec(FxExpression* y, const FScriptPosition& pos);
|
||
~FxATan2Vec();
|
||
FxExpression* Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder* build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxNew : public FxExpression
|
||
{
|
||
FxExpression *val;
|
||
PFunction *CallingFunction;
|
||
|
||
public:
|
||
|
||
FxNew(FxExpression *v);
|
||
~FxNew();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxMinMax : public FxExpression
|
||
{
|
||
TDeletingArray<FxExpression *> choices;
|
||
FName Type;
|
||
|
||
public:
|
||
FxMinMax(TArray<FxExpression*> &expr, FName type, const FScriptPosition &pos);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxRandom : public FxExpression
|
||
{
|
||
protected:
|
||
FRandom *rng;
|
||
FxExpression *min, *max;
|
||
|
||
FxRandom(EFxType type, FRandom * r, const FScriptPosition &pos);
|
||
public:
|
||
|
||
FxRandom(FRandom *, FxExpression *mi, FxExpression *ma, const FScriptPosition &pos, bool nowarn);
|
||
~FxRandom();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxRandomPick : public FxExpression
|
||
{
|
||
protected:
|
||
FRandom *rng;
|
||
TDeletingArray<FxExpression*> choices;
|
||
|
||
public:
|
||
|
||
FxRandomPick(FRandom *, TArray<FxExpression*> &expr, bool floaty, const FScriptPosition &pos, bool nowarn);
|
||
~FxRandomPick();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxFRandom : public FxRandom
|
||
{
|
||
public:
|
||
FxFRandom(FRandom *, FxExpression *mi, FxExpression *ma, const FScriptPosition &pos);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxRandom2 : public FxExpression
|
||
{
|
||
FRandom * rng;
|
||
FxExpression *mask;
|
||
|
||
public:
|
||
|
||
FxRandom2(FRandom *, FxExpression *m, const FScriptPosition &pos, bool nowarn);
|
||
~FxRandom2();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxRandomSeed : public FxExpression
|
||
{
|
||
protected:
|
||
FRandom *rng;
|
||
FxExpression *seed;
|
||
|
||
public:
|
||
|
||
FxRandomSeed(FRandom *, FxExpression *mi, const FScriptPosition &pos, bool nowarn);
|
||
~FxRandomSeed();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxMemberBase
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxMemberBase : public FxExpression
|
||
{
|
||
public:
|
||
PField *membervar;
|
||
bool AddressRequested = false;
|
||
bool AddressWritable = true;
|
||
int BarrierSide = -1; // [ZZ] some magic
|
||
FxMemberBase(EFxType type, PField *f, const FScriptPosition &p);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxGlobalVariab<61>e
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxGlobalVariable : public FxMemberBase
|
||
{
|
||
public:
|
||
FxGlobalVariable(PField*, const FScriptPosition&);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
bool RequestAddress(FCompileContext &ctx, bool *writable);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
virtual int GetBitValue() { return membervar->BitValue; }
|
||
};
|
||
|
||
class FxCVar : public FxExpression
|
||
{
|
||
FBaseCVar *CVar;
|
||
public:
|
||
FxCVar(FBaseCVar*, const FScriptPosition&);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxClassMember
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxStructMember : public FxMemberBase
|
||
{
|
||
public:
|
||
FxExpression *classx;
|
||
|
||
FxStructMember(FxExpression*, PField*, const FScriptPosition&);
|
||
~FxStructMember();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
bool RequestAddress(FCompileContext &ctx, bool *writable);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
virtual int GetBitValue() { return membervar->BitValue; }
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxClassMember
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxClassMember : public FxStructMember
|
||
{
|
||
public:
|
||
|
||
FxClassMember(FxExpression*, PField*, const FScriptPosition&);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxLocalVariable
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxLocalVariable : public FxExpression
|
||
{
|
||
public:
|
||
FxLocalVariableDeclaration *Variable;
|
||
bool AddressRequested;
|
||
int RegOffset;
|
||
|
||
FxLocalVariable(FxLocalVariableDeclaration*, const FScriptPosition&);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
bool RequestAddress(FCompileContext &ctx, bool *writable);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxLocalVariable
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxStackVariable : public FxMemberBase
|
||
{
|
||
public:
|
||
FxStackVariable(PType *type, int offset, const FScriptPosition&);
|
||
~FxStackVariable();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
bool RequestAddress(FCompileContext &ctx, bool *writable);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
virtual int GetBitValue() { return membervar->BitValue; }
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxLocalVariable
|
||
//
|
||
//==========================================================================
|
||
class FxStaticArray;
|
||
|
||
class FxStaticArrayVariable : public FxExpression
|
||
{
|
||
public:
|
||
FxStaticArray *Variable;
|
||
bool AddressRequested;
|
||
|
||
FxStaticArrayVariable(FxLocalVariableDeclaration*, const FScriptPosition&);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
bool RequestAddress(FCompileContext &ctx, bool *writable);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxSelf
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxSelf : public FxExpression
|
||
{
|
||
bool check;
|
||
|
||
public:
|
||
FxSelf(const FScriptPosition&, bool deccheck = false);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxSuper
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxSuper : public FxSelf
|
||
{
|
||
public:
|
||
FxSuper(const FScriptPosition&pos)
|
||
: FxSelf(pos)
|
||
{
|
||
ExprType = EFX_Super;
|
||
}
|
||
FxExpression *Resolve(FCompileContext&);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxArrayElement
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxArrayElement : public FxExpression
|
||
{
|
||
public:
|
||
FxExpression *Array;
|
||
FxExpression *index;
|
||
size_t SizeAddr;
|
||
bool AddressRequested;
|
||
bool AddressWritable;
|
||
bool arrayispointer = false;
|
||
bool noboundscheck;
|
||
|
||
FxArrayElement(FxExpression*, FxExpression*, bool = false);
|
||
~FxArrayElement();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
bool RequestAddress(FCompileContext &ctx, bool *writable);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxFunctionCall
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxFunctionCall : public FxExpression
|
||
{
|
||
FRandom *RNG;
|
||
|
||
public:
|
||
FName MethodName;
|
||
FArgumentList ArgList;
|
||
|
||
FxFunctionCall(FName methodname, FName rngname, FArgumentList &args, const FScriptPosition &pos);
|
||
~FxFunctionCall();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
};
|
||
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxFunctionCall
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxMemberFunctionCall : public FxExpression
|
||
{
|
||
FxExpression *Self;
|
||
FName MethodName;
|
||
FArgumentList ArgList;
|
||
|
||
public:
|
||
|
||
FxMemberFunctionCall(FxExpression *self, FName methodname, FArgumentList &args, const FScriptPosition &pos);
|
||
~FxMemberFunctionCall();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
};
|
||
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxFlopFunctionCall
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxFlopFunctionCall : public FxExpression
|
||
{
|
||
int Index;
|
||
FArgumentList ArgList;
|
||
|
||
public:
|
||
|
||
FxFlopFunctionCall(size_t index, FArgumentList &args, const FScriptPosition &pos);
|
||
~FxFlopFunctionCall();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxVectorBuiltin
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxVectorBuiltin : public FxExpression
|
||
{
|
||
FName Function;
|
||
FxExpression *Self;
|
||
|
||
public:
|
||
|
||
FxVectorBuiltin(FxExpression *self, FName name);
|
||
~FxVectorBuiltin();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxPlusZ
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxVectorPlusZ : public FxExpression
|
||
{
|
||
FName Function;
|
||
FxExpression* Self;
|
||
FxExpression* Z;
|
||
|
||
public:
|
||
|
||
FxVectorPlusZ(FxExpression* self, FName name, FxExpression*);
|
||
~FxVectorPlusZ();
|
||
FxExpression* Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder* build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxPlusZ
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxToVector : public FxExpression
|
||
{
|
||
FxExpression* Self;
|
||
|
||
public:
|
||
|
||
FxToVector(FxExpression* self);
|
||
~FxToVector();
|
||
FxExpression* Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder* build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxVectorBuiltin
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxStrLen : public FxExpression
|
||
{
|
||
FxExpression *Self;
|
||
|
||
public:
|
||
|
||
FxStrLen(FxExpression *self);
|
||
~FxStrLen();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxGetClass
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxGetClass : public FxExpression
|
||
{
|
||
FxExpression *Self;
|
||
|
||
public:
|
||
|
||
FxGetClass(FxExpression *self);
|
||
~FxGetClass();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxGetClass
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxGetParentClass : public FxExpression
|
||
{
|
||
FxExpression *Self;
|
||
|
||
public:
|
||
|
||
FxGetParentClass(FxExpression *self);
|
||
~FxGetParentClass();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxGetClass
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxGetClassName : public FxExpression
|
||
{
|
||
FxExpression *Self;
|
||
|
||
public:
|
||
|
||
FxGetClassName(FxExpression *self);
|
||
~FxGetClassName();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxIsAbstract
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxIsAbstract : public FxExpression
|
||
{
|
||
FxExpression* Self;
|
||
|
||
public:
|
||
|
||
FxIsAbstract(FxExpression* self);
|
||
~FxIsAbstract();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder* build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxColorLiteral
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxColorLiteral : public FxExpression
|
||
{
|
||
FArgumentList ArgList;
|
||
int constval = 0;
|
||
|
||
public:
|
||
|
||
FxColorLiteral(FArgumentList &args, FScriptPosition &sc);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxVMFunctionCall
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxVMFunctionCall : public FxExpression
|
||
{
|
||
friend class FxMultiAssign;
|
||
|
||
bool NoVirtual;
|
||
bool hasStringArgs = false;
|
||
FxExpression *Self;
|
||
// for multi assignment
|
||
int AssignCount = 0;
|
||
TArray<ExpEmit> ReturnRegs;
|
||
PFunction *CallingFunction;
|
||
|
||
bool CheckAccessibility(const VersionInfo &ver);
|
||
|
||
public:
|
||
|
||
FArgumentList ArgList;
|
||
PFunction* Function;
|
||
|
||
FxVMFunctionCall(FxExpression *self, PFunction *func, FArgumentList &args, const FScriptPosition &pos, bool novirtual);
|
||
~FxVMFunctionCall();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
PPrototype *ReturnProto();
|
||
VMFunction *GetDirectFunction(PFunction *func, const VersionInfo &ver);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
bool CheckEmitCast(VMFunctionBuilder *build, bool returnit, ExpEmit ®);
|
||
TArray<PType*> &GetReturnTypes() const
|
||
{
|
||
return Function->Variants[0].Proto->ReturnTypes;
|
||
}
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxSequence (a list of statements with no semantics attached - used to return multiple nodes as one)
|
||
//
|
||
//==========================================================================
|
||
class FxLocalVariableDeclaration;
|
||
|
||
class FxSequence : public FxExpression
|
||
{
|
||
TDeletingArray<FxExpression *> Expressions;
|
||
|
||
public:
|
||
FxSequence(const FScriptPosition &pos) : FxExpression(EFX_Sequence, pos) {}
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
void Add(FxExpression *expr) { if (expr != NULL) Expressions.Push(expr); expr->NeedResult = false; }
|
||
VMFunction *GetDirectFunction(PFunction *func, const VersionInfo &ver);
|
||
bool CheckReturn();
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxCompoundStatement (like a list but implements maintenance of local variables)
|
||
//
|
||
//==========================================================================
|
||
class FxLocalVariableDeclaration;
|
||
|
||
class FxCompoundStatement : public FxSequence
|
||
{
|
||
TArray<FxLocalVariableDeclaration *> LocalVars;
|
||
FxCompoundStatement *Outer = nullptr;
|
||
|
||
friend class FxLocalVariableDeclaration;
|
||
friend class FxStaticArray;
|
||
friend class FxMultiAssign;
|
||
friend class FxLocalArrayDeclaration;
|
||
|
||
public:
|
||
FxCompoundStatement(const FScriptPosition &pos) : FxSequence(pos) {}
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
FxLocalVariableDeclaration *FindLocalVariable(FName name, FCompileContext &ctx);
|
||
bool CheckLocalVariable(FName name);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxSwitchStatement
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxSwitchStatement : public FxExpression
|
||
{
|
||
FxExpression *Condition;
|
||
FArgumentList Content;
|
||
|
||
struct CaseAddr
|
||
{
|
||
int casevalue;
|
||
size_t jumpaddress;
|
||
};
|
||
|
||
TArray<CaseAddr> CaseAddresses;
|
||
|
||
public:
|
||
TArray<FxJumpStatement *> Breaks;
|
||
|
||
FxSwitchStatement(FxExpression *cond, FArgumentList &content, const FScriptPosition &pos);
|
||
~FxSwitchStatement();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
bool CheckReturn();
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxSwitchStatement
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxCaseStatement : public FxExpression
|
||
{
|
||
FxExpression *Condition;
|
||
int CaseValue; // copy the value to here for easier access.
|
||
|
||
friend class FxSwitchStatement;
|
||
|
||
public:
|
||
FxCaseStatement(FxExpression *cond, const FScriptPosition &pos);
|
||
~FxCaseStatement();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxIfStatement
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxIfStatement : public FxExpression
|
||
{
|
||
FxExpression *Condition;
|
||
FxExpression *WhenTrue;
|
||
FxExpression *WhenFalse;
|
||
|
||
public:
|
||
FxIfStatement(FxExpression *cond, FxExpression *true_part, FxExpression *false_part, const FScriptPosition &pos);
|
||
~FxIfStatement();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
bool CheckReturn();
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// Base class for loops
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxLoopStatement : public FxExpression
|
||
{
|
||
protected:
|
||
FxLoopStatement(EFxType etype, const FScriptPosition &pos)
|
||
: FxExpression(etype, pos)
|
||
{
|
||
}
|
||
|
||
void Backpatch(VMFunctionBuilder *build, size_t loopstart, size_t loopend);
|
||
FxExpression *Resolve(FCompileContext&) final;
|
||
virtual FxExpression *DoResolve(FCompileContext&) = 0;
|
||
|
||
public:
|
||
TArray<FxJumpStatement *> Jumps;
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxWhileLoop
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxWhileLoop : public FxLoopStatement
|
||
{
|
||
FxExpression *Condition;
|
||
FxExpression *Code;
|
||
|
||
public:
|
||
FxWhileLoop(FxExpression *condition, FxExpression *code, const FScriptPosition &pos);
|
||
~FxWhileLoop();
|
||
FxExpression *DoResolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxDoWhileLoop
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxDoWhileLoop : public FxLoopStatement
|
||
{
|
||
FxExpression *Condition;
|
||
FxExpression *Code;
|
||
|
||
public:
|
||
FxDoWhileLoop(FxExpression *condition, FxExpression *code, const FScriptPosition &pos);
|
||
~FxDoWhileLoop();
|
||
FxExpression *DoResolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxForLoop
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxForLoop : public FxLoopStatement
|
||
{
|
||
FxExpression *Init;
|
||
FxExpression *Condition;
|
||
FxExpression *Iteration;
|
||
FxExpression *Code;
|
||
|
||
public:
|
||
FxForLoop(FxExpression *init, FxExpression *condition, FxExpression *iteration, FxExpression *code, const FScriptPosition &pos);
|
||
~FxForLoop();
|
||
FxExpression *DoResolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder* build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxForLoop
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxForEachLoop : public FxLoopStatement
|
||
{
|
||
FName loopVarName;
|
||
FxExpression* Array;
|
||
FxExpression* Array2;
|
||
FxExpression* Code;
|
||
|
||
public:
|
||
FxForEachLoop(FName vn, FxExpression* arrayvar, FxExpression* arrayvar2, FxExpression* code, const FScriptPosition& pos);
|
||
~FxForEachLoop();
|
||
FxExpression* DoResolve(FCompileContext&);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxJumpStatement
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxJumpStatement : public FxExpression
|
||
{
|
||
public:
|
||
FxJumpStatement(int token, const FScriptPosition &pos);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
|
||
int Token;
|
||
size_t Address;
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
// FxReturnStatement
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxReturnStatement : public FxExpression
|
||
{
|
||
FArgumentList Args;
|
||
|
||
public:
|
||
FxReturnStatement(FxExpression *value, const FScriptPosition &pos);
|
||
FxReturnStatement(FArgumentList &args, const FScriptPosition &pos);
|
||
~FxReturnStatement();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
VMFunction *GetDirectFunction(PFunction *func, const VersionInfo &ver);
|
||
bool CheckReturn() { return true; }
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxClassTypeCast : public FxExpression
|
||
{
|
||
PClass *desttype;
|
||
FxExpression *basex;
|
||
bool Explicit;
|
||
|
||
public:
|
||
|
||
FxClassTypeCast(PClassPointer *dtype, FxExpression *x, bool explicitly);
|
||
~FxClassTypeCast();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxClassPtrCast : public FxExpression
|
||
{
|
||
PClass *desttype;
|
||
FxExpression *basex;
|
||
|
||
public:
|
||
|
||
FxClassPtrCast(PClass *dtype, FxExpression *x);
|
||
~FxClassPtrCast();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxNop : public FxExpression
|
||
{
|
||
public:
|
||
FxNop(const FScriptPosition &p)
|
||
: FxExpression(EFX_Nop, p)
|
||
{
|
||
isresolved = true;
|
||
ValueType = TypeVoid;
|
||
}
|
||
ExpEmit Emit(VMFunctionBuilder *build)
|
||
{
|
||
return ExpEmit();
|
||
}
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxLocalVariableDeclaration : public FxExpression
|
||
{
|
||
friend class FxCompoundStatement;
|
||
friend class FxLocalVariable;
|
||
friend class FxStaticArrayVariable;
|
||
friend class FxLocalArrayDeclaration;
|
||
friend class FxStructMember;
|
||
|
||
FName Name;
|
||
FxExpression *Init;
|
||
int VarFlags;
|
||
int RegCount;
|
||
|
||
protected:
|
||
FxExpression *clearExpr;
|
||
|
||
void ClearDynamicArray(VMFunctionBuilder *build);
|
||
|
||
public:
|
||
int StackOffset = -1;
|
||
int RegNum = -1;
|
||
|
||
FxLocalVariableDeclaration(PType *type, FName name, FxExpression *initval, int varflags, const FScriptPosition &p);
|
||
~FxLocalVariableDeclaration();
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
void Release(VMFunctionBuilder *build);
|
||
void SetReg(ExpEmit reginfo);
|
||
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxStaticArray : public FxLocalVariableDeclaration
|
||
{
|
||
friend class FxStaticArrayVariable;
|
||
|
||
PType *ElementType;
|
||
FArgumentList values;
|
||
|
||
public:
|
||
|
||
FxStaticArray(PType *type, FName name, FArgumentList &args, const FScriptPosition &pos);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
class FxNamedNode : public FxExpression
|
||
{
|
||
public:
|
||
FName name;
|
||
FxExpression *value;
|
||
FxNamedNode(FName n, FxExpression *x, const FScriptPosition &pos)
|
||
: FxExpression(EFX_NamedNode, pos), name(n), value(x)
|
||
{
|
||
}
|
||
|
||
FxExpression *Resolve(FCompileContext&)
|
||
{
|
||
// This should never reach the backend in a supported context,
|
||
// it's just needed to extend argument lists with the skipped parameters and needs to be resolved by the parent node.
|
||
ScriptPosition.Message(MSG_ERROR, "Named arguments not supported here");
|
||
delete this;
|
||
return nullptr;
|
||
}
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxLocalArrayDeclaration : public FxLocalVariableDeclaration
|
||
{
|
||
PType *ElementType;
|
||
FArgumentList values;
|
||
|
||
public:
|
||
|
||
FxLocalArrayDeclaration(PType *type, FName name, FArgumentList &args, int varflags, const FScriptPosition &pos);
|
||
FxExpression *Resolve(FCompileContext&);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
//==========================================================================
|
||
//
|
||
//
|
||
//
|
||
//==========================================================================
|
||
|
||
class FxOutVarDereference : public FxExpression
|
||
{
|
||
FxExpression *Self;
|
||
PType *SelfType;
|
||
bool AddressWritable;
|
||
|
||
public:
|
||
FxOutVarDereference(FxExpression *self, const FScriptPosition &p)
|
||
: FxExpression(EFX_OutVarDereference, p), Self (self)
|
||
{
|
||
}
|
||
~FxOutVarDereference();
|
||
FxExpression *Resolve(FCompileContext &);
|
||
bool RequestAddress(FCompileContext &ctx, bool *writable);
|
||
ExpEmit Emit(VMFunctionBuilder *build);
|
||
};
|
||
|
||
|
||
struct CompileEnvironment
|
||
{
|
||
FxExpression* (*SpecialTypeCast)(FxTypeCast* func, FCompileContext& ctx);
|
||
bool (*CheckForCustomAddition)(FxAddSub* func, FCompileContext& ctx);
|
||
FxExpression* (*CheckSpecialIdentifier)(FxIdentifier* func, FCompileContext& ctx);
|
||
FxExpression* (*CheckSpecialGlobalIdentifier)(FxIdentifier* func, FCompileContext& ctx);
|
||
FxExpression* (*ResolveSpecialIdentifier)(FxIdentifier* func, FxExpression*& object, PContainerType* objtype, FCompileContext& ctx);
|
||
FxExpression* (*CheckSpecialMember)(FxStructMember* func, FCompileContext& ctx);
|
||
FxExpression* (*CheckCustomGlobalFunctions)(FxFunctionCall* func, FCompileContext& ctx);
|
||
bool (*ResolveSpecialFunction)(FxVMFunctionCall* func, FCompileContext& ctx);
|
||
FName CustomBuiltinNew; //override the 'new' function if some classes need special treatment.
|
||
};
|
||
|
||
extern CompileEnvironment compileEnvironment;
|
||
|
||
#endif
|