mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-16 01:11:44 +00:00
199 lines
No EOL
4.4 KiB
C++
199 lines
No EOL
4.4 KiB
C++
|
|
#include <assert.h>
|
|
#include "hardware.h"
|
|
#include "engineerrors.h"
|
|
#include <Windows.h>
|
|
|
|
#ifdef HAVE_SOFTPOLY
|
|
|
|
EXTERN_CVAR(Bool, vid_vsync)
|
|
|
|
bool ViewportLinearScale();
|
|
|
|
extern HWND Window;
|
|
|
|
#include <d3d9.h>
|
|
#pragma comment(lib, "d3d9.lib")
|
|
|
|
#ifndef D3DPRESENT_FORCEIMMEDIATE
|
|
#define D3DPRESENT_FORCEIMMEDIATE 0x00000100L // MinGW
|
|
#endif
|
|
|
|
namespace
|
|
{
|
|
int SrcWidth = 0;
|
|
int SrcHeight = 0;
|
|
int ClientWidth = 0;
|
|
int ClientHeight = 0;
|
|
bool CurrentVSync = false;
|
|
|
|
IDirect3D9Ex *d3d9 = nullptr;
|
|
IDirect3DDevice9Ex *device = nullptr;
|
|
IDirect3DSurface9* surface = nullptr;
|
|
}
|
|
|
|
void I_PolyPresentInit()
|
|
{
|
|
Direct3DCreate9Ex(D3D_SDK_VERSION, &d3d9);
|
|
if (!d3d9)
|
|
{
|
|
I_FatalError("Direct3DCreate9 failed");
|
|
}
|
|
|
|
RECT rect = {};
|
|
GetClientRect(Window, &rect);
|
|
|
|
ClientWidth = rect.right;
|
|
ClientHeight = rect.bottom;
|
|
|
|
D3DPRESENT_PARAMETERS pp = {};
|
|
pp.Windowed = true;
|
|
pp.SwapEffect = D3DSWAPEFFECT_FLIPEX;
|
|
pp.BackBufferWidth = ClientWidth;
|
|
pp.BackBufferHeight = ClientHeight;
|
|
pp.BackBufferCount = 1;
|
|
pp.hDeviceWindow = Window;
|
|
pp.PresentationInterval = CurrentVSync ? D3DPRESENT_INTERVAL_DEFAULT : D3DPRESENT_INTERVAL_IMMEDIATE;
|
|
|
|
HRESULT result = d3d9->CreateDeviceEx(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, Window, D3DCREATE_HARDWARE_VERTEXPROCESSING, &pp, nullptr, &device);
|
|
if (FAILED(result))
|
|
{
|
|
I_FatalError("IDirect3D9.CreateDevice failed");
|
|
}
|
|
}
|
|
|
|
uint8_t *I_PolyPresentLock(int w, int h, bool vsync, int &pitch)
|
|
{
|
|
HRESULT result;
|
|
|
|
RECT rect = {};
|
|
GetClientRect(Window, &rect);
|
|
if (rect.right != ClientWidth || rect.bottom != ClientHeight || CurrentVSync != vsync)
|
|
{
|
|
if (surface)
|
|
{
|
|
surface->Release();
|
|
surface = nullptr;
|
|
}
|
|
|
|
CurrentVSync = vsync;
|
|
ClientWidth = rect.right;
|
|
ClientHeight = rect.bottom;
|
|
|
|
D3DPRESENT_PARAMETERS pp = {};
|
|
pp.Windowed = true;
|
|
pp.SwapEffect = D3DSWAPEFFECT_FLIPEX;
|
|
pp.BackBufferWidth = ClientWidth;
|
|
pp.BackBufferHeight = ClientHeight;
|
|
pp.BackBufferCount = 1;
|
|
pp.hDeviceWindow = Window;
|
|
pp.PresentationInterval = CurrentVSync ? D3DPRESENT_INTERVAL_DEFAULT : D3DPRESENT_INTERVAL_IMMEDIATE;
|
|
device->Reset(&pp);
|
|
}
|
|
|
|
if (SrcWidth != w || SrcHeight != h || !surface)
|
|
{
|
|
if (surface)
|
|
{
|
|
surface->Release();
|
|
surface = nullptr;
|
|
}
|
|
|
|
SrcWidth = w;
|
|
SrcHeight = h;
|
|
result = device->CreateOffscreenPlainSurface(SrcWidth, SrcHeight, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &surface, 0);
|
|
if (FAILED(result))
|
|
{
|
|
I_FatalError("IDirect3DDevice9.CreateOffscreenPlainSurface failed");
|
|
}
|
|
}
|
|
|
|
D3DLOCKED_RECT lockrect = {};
|
|
result = surface->LockRect(&lockrect, nullptr, D3DLOCK_DISCARD);
|
|
if (FAILED(result))
|
|
{
|
|
pitch = 0;
|
|
return nullptr;
|
|
}
|
|
|
|
pitch = lockrect.Pitch;
|
|
return (uint8_t*)lockrect.pBits;
|
|
}
|
|
|
|
void I_PolyPresentUnlock(int x, int y, int width, int height)
|
|
{
|
|
surface->UnlockRect();
|
|
|
|
IDirect3DSurface9 *backbuffer = nullptr;
|
|
HRESULT result = device->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &backbuffer);
|
|
if (FAILED(result))
|
|
return;
|
|
|
|
result = device->BeginScene();
|
|
if (SUCCEEDED(result))
|
|
{
|
|
int count = 0;
|
|
D3DRECT clearrects[4];
|
|
if (y > 0)
|
|
{
|
|
clearrects[count].x1 = 0;
|
|
clearrects[count].y1 = 0;
|
|
clearrects[count].x2 = ClientWidth;
|
|
clearrects[count].y2 = y;
|
|
count++;
|
|
}
|
|
if (y + height < ClientHeight)
|
|
{
|
|
clearrects[count].x1 = 0;
|
|
clearrects[count].y1 = y + height;
|
|
clearrects[count].x2 = ClientWidth;
|
|
clearrects[count].y2 = ClientHeight;
|
|
count++;
|
|
}
|
|
if (x > 0)
|
|
{
|
|
clearrects[count].x1 = 0;
|
|
clearrects[count].y1 = y;
|
|
clearrects[count].x2 = x;
|
|
clearrects[count].y2 = y + height;
|
|
count++;
|
|
}
|
|
if (x + width < ClientWidth)
|
|
{
|
|
clearrects[count].x1 = x + width;
|
|
clearrects[count].y1 = y;
|
|
clearrects[count].x2 = ClientWidth;
|
|
clearrects[count].y2 = y + height;
|
|
count++;
|
|
}
|
|
if (count > 0)
|
|
device->Clear(count, clearrects, D3DCLEAR_TARGET, 0, 0.0f, 0);
|
|
|
|
RECT srcrect = {}, dstrect = {};
|
|
srcrect.right = SrcWidth;
|
|
srcrect.bottom = SrcHeight;
|
|
dstrect.left = x;
|
|
dstrect.top = y;
|
|
dstrect.right = x + width;
|
|
dstrect.bottom = y + height;
|
|
if (ViewportLinearScale())
|
|
device->StretchRect(surface, &srcrect, backbuffer, &dstrect, D3DTEXF_LINEAR);
|
|
else
|
|
device->StretchRect(surface, &srcrect, backbuffer, &dstrect, D3DTEXF_POINT);
|
|
|
|
result = device->EndScene();
|
|
if (SUCCEEDED(result))
|
|
device->PresentEx(nullptr, nullptr, 0, nullptr, CurrentVSync ? 0 : D3DPRESENT_FORCEIMMEDIATE);
|
|
}
|
|
|
|
backbuffer->Release();
|
|
}
|
|
|
|
void I_PolyPresentDeinit()
|
|
{
|
|
if (surface) surface->Release();
|
|
if (device) device->Release();
|
|
if (d3d9) d3d9->Release();
|
|
}
|
|
|
|
#endif |