Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
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2015-10-03 11:52:56 +00:00
polymer Before aliasing empty palookups to #0, check existing ones if they are identical to #0, and if so, also alias them. This saves memory in Polymost with tileshades enabled. 2015-10-03 11:52:56 +00:00
.gitignore Improvements to the MSVC project. 2015-08-15 21:27:43 +00:00