raze/source/core/rendering/scene
Mitchell Richters 2e0b9490e1 - Change spritetypebase::angle to a DRotator named Angles.
* Major pre-requisite for the next steps I'm undertaking, let's get it into the branch now.
2022-12-11 18:41:52 +01:00
..
hw_bunchdrawer.cpp - Change spritetypebase::angle to a DRotator named Angles. 2022-12-11 18:41:52 +01:00
hw_bunchdrawer.h
hw_clipper.cpp
hw_clipper.h
hw_drawinfo.cpp - Change spritetypebase::angle to a DRotator named Angles. 2022-12-11 18:41:52 +01:00
hw_drawinfo.h
hw_drawlist.cpp
hw_drawlist.h
hw_drawlistadd.cpp
hw_drawstructs.h
hw_flats.cpp
hw_lighting.cpp
hw_portal.cpp
hw_portal.h
hw_setcolor.cpp
hw_sky.cpp
hw_skyportal.cpp
hw_sprites.cpp - Change spritetypebase::angle to a DRotator named Angles. 2022-12-11 18:41:52 +01:00
hw_walls.cpp - Change spritetypebase::angle to a DRotator named Angles. 2022-12-11 18:41:52 +01:00
hw_walls_vertex.cpp